screw it
*turns your godot into powerpoint*
Posts by Patrick Exner / ๐ฅ ๐ฆ ๐ GodotCon Amsterdam ๐๏ธ ๐ค
a 3D tree asset on the left, with an arrow pointing to spritesheets on the right. The spritesheets contain 2 albedo sprites (front and side) and 2 normal sprites (also front and side).
Did you know you can set up a scene and render it to a texture without any nodes in #Godot, by directly using the RenderingServer? We automatically generate billboard sprites for meshes this way.
There's not much info about the RenderingServer online, so I wrote about it:
hexaquo.at/pages/using-...
The colours ๐ฎโ๐จ๐๐ป๐ wow
My free #Godot cheatsheet viewer plugin along with all +14 free cheatsheets are now available!!
You can optionally buy the Ready-To-Go collection to support me and download all free cheatsheets in one go!
qaqelol.itch.io/cheatsheet-v...
#GameDev #Indie #GodotEngine #Free #Addon
Sometimes it feels like the Godot devs are just making stuff up lol
@rodzlabs.bsky.social is doing amazing work! ๐๐ป
Well, just recently added but yeah it really feels like the moment someone is complaining about an essential feature thereโs either PR opened, merged or a plug-in for this purpose already created ๐ ๐
Congrats! ๐
Call for Submissions Talks Whether you plan to organize a panel or hold a presentation of your own, we are open to hear your ideas! You can choose between a Lightning (~10min), short (~25min) or a long (~50min) time slot, and we will automatically set aside some audience QA time if you need it. Workshops Depending on the amount of workshops and interest we will be hosting a workshop track. Help us showcase the Godot Engineโs capabilities by teaching your fellow developers a new skill. The duration of a workshop can be from 1 to 2 hours. Games/Projects Parts of the venue will be dedicated to an exhibition of Godot games/projects and we would love to have you there. The layout is still in planning and details will depend on the amount of submissions we get.
Less than 24 hours remain!
talks.godotengine.org/godotcon-ams...
Submit your talk / worshop / showcase to GodotCon 2026!
#godot #godotengine #godotcon
What the fuck github
Picture of one exhibit: the famous Cornell-Box
Do you like museums? ๐
Sneak peek for my upcoming demo scene, which will be fully open-sourced once it's finished :)
Rendered in Godot 4.6.
More pics and technical details will follow!
#Blender #Godot
You are a big enrichment to the community so thank YOU!๐ค๐
A poster announcing GodotCamp 2026, a community event dedicated to the Godot Engine. Taking place May 16th & 17th 2026 at FZI - House of Living Labs, Karlsruhe, Germany.
Following last year's great success, our local Godot user group is hosting another GodotCamp ๐
Last year's event featured over 60 sessions, including talks, workshops, discussions, and a 90-minute game jam ๐
There's a few tickets left, check it out: gc26.godot-karlsruhe.de/en
#Godot #gamedev
Wow what a journey. Really cool!๐๐ป๐
Makes sense, thank you!
Do I see it correctly that you are sort of creating game steps in your inspector of what to do/where to go and save that as a test case? Did you create that already in preproduction or later now in production?
Also thanks for sharing this inspiration of a tool๐๐ป
Made some cool VFX ๐
#GodotEngine #VFX #Shader #GameDev #IndieDev
I was asked to talk about DLSS5, but then I got angry about DLSS5, and so that's what in this @kotaku.com article.
kotaku.com/we-spoke-to-...
Last call for volunteers!
diagram of before and after the changes my proposal proposes, with dumb comments about what users might be thinking looking at this new design
I researched a dozen ways of putting Godot's new 'game embedding' option in the run bar. I landed on a clean and extendable proposal to improve the entire run bar instead: github.com/godotengine/...
feedback always welcome! #godotengine
The Sustainable Games Alliance is celebrating another success with the release of three plug-ins for game engines โ Unreal (Epic Games), Unity and Godot Engine โ that improve the energy efficiency of games.
www.gamesmarket.global/sustainable-...
Ah nice. If you switch to Marker3D you also have simplistic gizmos in the editor. The switch should suffice until or if you want to implement actual editor gizmos.
Is that a custom node, Path3D Node or something based on that?
Yeah I bet :) taking inspiration from Takeshiโs castle for a game was a great design decision. Also yeah everyone needed some light during the pandemic ๐ no wonder all cozy games had a big impact then.
Falls Guys is such an awesome game ๐ it really sweetened my time during the pandemic. Thanks for working on it!
Hey any giga billionaire graphics cards manufacturers wanna spare some profit crumbs to a really cool open source game engine foundation?
Would be good to see your name on this page, just sayinโ
๐
fund.godotengine.org
Oh wow, congrats! ๐ฅณ๐๐ป wishing you all the best!
From DW, on Merz, a genocidal embarrassment: His remarks underscored uncertainty over whether the strikes were justified. Yet Merz declined to deliver a legal judgment under international law: "This is not the moment to lecture our partners and allies. Despite our reservations, we share many of their objectives."
Before Merz's genocidal patheticness here in 2026, the last time European leadership rolled over as cowardly to the obvious threat of a strongman ignoring the rules of the world, the strongman was Merz' predecessor from about a century ago. History teaches us it was the wrong path to take.