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Posts by Veeke

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Got a basic targeting system going! It automatically paths to get a clear shot within a defined attack range.

3 days ago 2 0 0 0

Hot take: Algorithm names should reflect their complexity. How is calling your algorithm "Digital Differential Analyser" when it's some first year high school math not illegal. Stop scaring me!

4 days ago 1 0 0 0

CrossCode

1 week ago 0 0 0 0
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Alabaster Dawn Early Access will launch on MAY 7, 2026!

1 week ago 658 248 21 43
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I am still alive! I've been wanting to prototype a tick-based combat system for a while (actions get resolved at a consistent interval, akin to games like RuneScape). The core constraints and basic movement controls are implemented so far.

1 week ago 6 0 0 0
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digital study VS pixel study

2 months ago 1086 173 3 0
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Eye of cthulhu but it's an eldritch abomination

7 months ago 336 58 6 0
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Finally can show it to you guys! ✨

Animated "Midnight Magicks" Cover art I did last year for Zach Bruno!

You can listen to all the songs already:
youtube.com/watch?v=8NvXLWyoQjY

Go listen to it, I'll grab his links and post it below, Zach's music is super :)

#pixelart #BRart #ドット絵

10 months ago 296 60 17 0
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You'll face all kinds of foes in the world of #AlabasterDawn
Are you ready to take on these flying fish enemies?
#pixelart #indiedev

10 months ago 304 78 13 5
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Step by step tutorial about how I draw eyes ✨ #pixelart

11 months ago 371 81 4 2
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The european citizens' initiative to ban conversion therapies in the EU only has 250k signatures and needs to amass 1 million in the next 7 days... If you live in the EU, please sign it (you can't otherwise); if you don't, please share it around.

11 months ago 3283 4591 33 48

if you see this, post a sword⚔️
#pixelart

11 months ago 536 114 9 15
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Commission no.3 from the other site

11 months ago 413 67 4 0
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Gwen, The Hallowed Seamstress 💙✂️🧵
#pixelart #leagueoflegends #fanart

11 months ago 584 101 5 0
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commission #pixelart

11 months ago 304 94 9 0
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Is this anything? 👀

I've been experimenting with a 3D character in a 2D background with fixed cameras.

#ScreenshotSaturday #Godot #GameDev #MadeWithGodot

11 months ago 1036 92 77 0

Implemented a little volume system so I can add height fog and override color and density properties of the global fog ✨

I can finally continue playing South of Midnight again without itching to make a fog system like the one they use 😌

#gamedev #untiy3d #madewithunity

11 months ago 125 21 3 0
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Commission work to @austonishing1.bsky.social
have a nice friday my friends 🍻
#pixelart

11 months ago 634 113 5 2
A pixel-art mockup in the style of Breath of Fire IV for the PSX. The scene is an isometric battle scene set in a dungeon cellar with elements of an overgrown sewer. Warm light flows in from a crack in the roof, illuminating only the characters in the center while the rest is cast in a blue-tinted shadow. Three characters are present. A blue haired sword wielder with what remains of prison shackles on his ancles. A taller lady with her face behind a veil, and what appears to be wings on her back wrapped in red velvet and out of view. Last is a small person in baggy clothes wearing a massive helmet covering most of her head and torso, holding a rifle-like contraption wrapped in bandages. Across from them stand three enemies. Two are labled as Gong Mines and resemble bird heads merged with a submarine mine suspended on a chain. The last is a Rattler, a very large rat with horizontal whiskers and fan-like ears about the size of its body. It cradles a bomb in its hands.

A pixel-art mockup in the style of Breath of Fire IV for the PSX. The scene is an isometric battle scene set in a dungeon cellar with elements of an overgrown sewer. Warm light flows in from a crack in the roof, illuminating only the characters in the center while the rest is cast in a blue-tinted shadow. Three characters are present. A blue haired sword wielder with what remains of prison shackles on his ancles. A taller lady with her face behind a veil, and what appears to be wings on her back wrapped in red velvet and out of view. Last is a small person in baggy clothes wearing a massive helmet covering most of her head and torso, holding a rifle-like contraption wrapped in bandages. Across from them stand three enemies. Two are labled as Gong Mines and resemble bird heads merged with a submarine mine suspended on a chain. The last is a Rattler, a very large rat with horizontal whiskers and fan-like ears about the size of its body. It cradles a bomb in its hands.

Wanted to expand my old Breath of Fire 7 idea mockup from 2014 from SD to widescreen. Had had an old design for a masked, Woren sniper I could add. Carries a changable rifle far larger than she is.

2 years ago 894 184 25 5
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Recently finished @iyfias.bsky.social YCH Cursor Commission! :)

Join the waitlist to get your own on Vgen, link in comments
#commission #ych #cursor

1 year ago 75 20 4 0
A pair of vaguely-turkey-like creatures, with long dark "tongues" dripping bright blue fluid that hang and curl inquisitively from the gaping toothless mouth beneath the helmet-visor-like head; along their dark pebbled backs are blobby semi-transparent spines, like outstreched amoebas; their "wings" are largely thick and solid, but separate into about five long narrow "feathers" each

A pair of vaguely-turkey-like creatures, with long dark "tongues" dripping bright blue fluid that hang and curl inquisitively from the gaping toothless mouth beneath the helmet-visor-like head; along their dark pebbled backs are blobby semi-transparent spines, like outstreched amoebas; their "wings" are largely thick and solid, but separate into about five long narrow "feathers" each

Keylick (Caustic Hen), a commission for @/hiveshin on tumblr

1 year ago 122 29 3 0
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Daddy needs new boots so I'm gonna be taking commissions for a bit. You can hit up my email or my DM's to talk shop.

The last few times I was open for business portraits never sold, so I've reduced the price to $70.
#pixelart

1 year ago 231 64 1 2
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Easter Lucina comm!

1 year ago 7424 1061 24 2
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Quick glimpse on a new WIP area from ABYSS X ZERO.

We're now working on the colors and overall vibes.

I went all in on vertex color and gradients - It's a nice way to add depth to pixel art/low poly without it feeling too modern!

What do you think?

#gamedev #lowpoly #indiegame #pixelart #n64

1 year ago 2523 489 80 19
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Working on some story stuff, then moving to the next unlockable player character. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

1 year ago 78 10 0 0

Your value as a human being is implicit in being human.

It is not based on your ability to earn the greedy more wealth. Your value is not based on your contribution to society. Your value is not how neurotypical or able bodied you are.

You are a human being, among human beings.

1 year ago 386 101 7 1
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Ocean level breakdown 🌊
Never posted this on Bluesky so here it is o/
#pixelart #indiedev #GameMaker

1 year ago 5014 1583 70 49
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WIP of a water shader I'm working on! Trying a more pixelated look this time without vertex displacement.

#pixelart #gamedev #screenshotsaturday

1 year ago 53 7 0 0
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Entrance to the greenhouse

1 year ago 77 6 3 0
Golden sun fanart, the party are running through Vale

Golden sun fanart, the party are running through Vale

Pokemon silver fan art, Lugias cave

Pokemon silver fan art, Lugias cave

Castlevania fanart, Simon Belmont is fighting his way through an underground cavern

Castlevania fanart, Simon Belmont is fighting his way through an underground cavern

Boss enemy designs

Boss enemy designs

Not animation

1 year ago 807 211 18 2