Heyaaa!! Recently someone asked us about a list of text animations… so we are creating them and sharing them soon!!
We also want to collect the animations of the community for everyone to enjoy, so if you’d like to participate, join our Discord! febucci.com/discord
hear you soon!!
Posts by Febucci (Federico)
Text Animator for #godotengine now has disappearances !!
We have just released a new version:
→ textanimatorforgames.com/godot
GDScript and GDExtension rework is in progress behind the scenes too, cheers! 🫶🏻
Daniel is working on some underwater boids ... kinda loving how it's starting to look. (collision avoidance is next!)
#indiedev #gamedev #psx #godotengine #screenshotsaturday
Heya! We reworked our entire backend and Discord workflow to ensure that no support request gets lost - while we're able to keep our sanity.
I wrote a bit about it here blog.febucci.com/2026/02/how-we-automated-our-new-text-animator-support-workflow/
Letsgooooo 🫶 #gamedev #indiedev
Sometimes I just do weird stuff in VR just to see if I can. This was all done in one continuous shot.
🐧👊🧱🎦😅
#GodotEngine #gamedev #indiedev #VR
considering that @heytibo.bsky.social makes stuff that looks great too, Patreon might be better as a start *and* then do some assets on the side? (if there's time / sinergy!)
IDK! s@§% 's hard but I'm happy to help with some feedbacks/directions!!
hi there! I'm funded mainly from plugins yeah, BUT Godot assets are like 0.0001 % for us ( on itch ) so I wouldn't put all the eggs there *for now*
As @keithjones.bsky.social wrote below, the godot asset store should allow paid plugins in the future tho and that should improve things! [continues]
🎉Text Animator for Unreal has received an Epic MegaGrant🎉
This will allow us to keep developing the tool for a bit, hear your feedbacks and reach the same standards we have on other engines
> www.textanimatorforgames.com/unreal
This is not sponsored, endorsed, or administered by Epic Games, Inc.
Game jammers! This year we'll be attending GGJ in Turin and give away some Text Animator keys to the games we'll like the most. Have fun everyone!!
→ blog.febucci.com/2026/01/global-game-jam-2026-guide-text-animator-giveaway
It's a nice experiment and I'd love to expand this for the next ones!
New Update of Text Animator for #Unity! 🎉
We added an integration guide for Dialogue System from @pixelcrushers.bsky.social , some bug fixes and we are already working on the next one.
Thank you for all the support!! 🫶
-> More info here: www.textanimatorforgames.com/posts/text-a...
We are back!! We are working on a lot of new updates and projects, such as Text Animator for Unreal Engine and I can wait to share more about them all 🫶
Wrote a small post about the Holidays here: blog.febucci.com/2026/01/we-a...
( And tech AI freaking out D: )
aaaaa thank you so much 🥹 glad it was useful and it gives me a lot of energy to continue posting stuff! ❤️
Excited for new HAZE stuff @halisavakis.com !! I'm using it in some prototypes and having a lot of fun! 🫶🏻
Congrats Mark!! 🫶🏻
aa ty so much! Yeah that helps a bit, but we still need to untangle all different priorities and also tasks we have from external projects, so I fear touching our backend is inevitable :c (BUT I actually can't wait to do it!)
→ You can read more here: blog.febucci.com/2025/12/we-are-scaling-support-requests/
Thank you so much again and I can't wait to start 2026 with all the new plans we have in mind! (including new tools, too 👀)
We almost sold 1000 copies of Text Animator for Unity 3.X!!
That's bonkers, thank you so much 🥹
BUT we also had a lot of requests and we want to make sure we do not miss any of them, so we're focusing the end of this year to improve our support pipeline!
I wrote a bit about it here (post below)
Yarn Spinner 3.1 just dropped. option fallthrough so your game doesn't stop, async everything, new typewriter system, and if you grab the storefront version you get Text Animator support (huge thanks to @febucci.com!) out of the box.
we're pretty happy with this one
yarnspinner.dev/blog/yarn-sp...
Just updated Text Animator for Unity! 🫶🏻
We improved the Yarn Spinner integration with the lovely folks from @yarnspinner.dev, added new typewriter events and more.
Cheers! It feels so good to be back up and running 🥹
-> More info here: blog.febucci.com/2025/12/text-animator-for-unity-3-1/ #unity
It's been a week since #Unite2025 ended and it was a wonderful event!
There were some heartwarming moments that I will never forget as well, so I wrote a bit about my experience
→ blog.febucci.com/2025/11/my-experience-at-unite-2025/
See you at the next thing!!
Thank you so much!! 🥹
Kellyyyy thanks so muuuch 🙏🏻🙏🏻hope everything is going well!! 🥹
This is a huuuuge update!
-> You can read more here: blog.febucci.com/2025/11/text-animator-for-unity-3-0-is-out/
-> Get 3.0: www.textanimatorforgames.com/unity#pricing
Thank you so so much for all the support over the years and see you soon! 🫶
🎉 Text Animator for Unity 3.0 is out! 🎉
The new version includes:
- UI Toolkit support!! (Unity 6.3+)
- A completely redesigned animation system
- Improved the Editor experience
- New Documentation
and much more! #madewithunity #unity
Link in the first reply! 👇
I'll be at #Unite2025 in Barcelona with many things!!
- Talk: "Self funding through the asset store" (Nov 19, 12:30PM)
- Panel: talking with other creators about making tools (Nov 20, 10:45 AM)
- Live with Text Animator 3.0 shortly after
Full schedule: unity.com/unite
See you there 🫶🏻 @unity.com
🎉 We just released a new tool: Easy Outline for #Godot! 🎉
#EasyOutline allows to quickly add different outline effects to your 3D models in Godot (with 2D coming soon as well)!
You can get it here: www.febucci.com/tools/easy-o...
🙏🏻🙏🏻🙏🏻🙏🏻
Experimenting with some things 👀 #Godot
Oh hey @DevGAMM Lisbon people!
My workshop is Today at 2.30PM (Workshop hall, 1st floor).
"Creating Tools and Assets for Everyone" 🥹 (Using Godot and GDScript as a starting point, but it applies to all engines.)
See you there! ❤️