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Neat, can I ask how you did the guitar leads/cables?

1 year ago 1 0 1 0
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One time I made a #blender geonode to make Wipeout ships for a #godot project. Then I got bored and gave up because that’s how indie dev is done.

1 year ago 4 0 0 0

Super low level but PureData was used for Spores soundtrack. Unity and Godot both have integrations.

1 year ago 1 0 0 0

This brings back childhood memories of how easy the Marathon level editor. You’d texture the world by just walking around in it. We didn’t have mouse wheels back then to pan and zoom around so it made sense.

1 year ago 2 0 1 0

Peer reviewed meme. Lgtm.

1 year ago 1 0 0 0

Why are you calling get_tree()? Every node can create a tween 🤔

1 year ago 0 0 1 0

None of those games were about worms though so would avoid if you’re looking for a good worm game.

1 year ago 1 0 0 0

*Googles incongruous

1 year ago 4 0 0 0
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Editor: Restore old `Ctrl+Click` behavior by dalexeev · Pull Request #100707 · godotengine/godot Closes Ctrl + Clicking on a variable no-longer takes you to that variable, when said variable is within a Global Autoload- 4.4 dev7 #100680. I've noticed that many users are disappointed with t...

github.com/godotengine/...

1 year ago 2 0 0 0

It’s getting used a ton. Just as optimizations in traditional workflows. So it’s hiding in plain sight.

Also my feeling is most devs are waiting for a local but good llm that’s small enough to be shipped in a game client before investing time in crazy gameplay ideas.

1 year ago 0 0 0 0

Love excel.

1 year ago 0 0 0 0

True 😕. I remember being so confused trying hersheys chocolates for the first time after seeing them in so many movies. Was convinced they’d gone off.

1 year ago 2 0 0 0
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Gift & Slide by Spriteshift, azagaya Christmas little puzzle game & Asset Pack

Hey everybody! For this Christmas Season we bring you our first #opensource game Gift & Slide!
Is a #pixelart Christmas chill puzzle game, made in #GodotEngine. All art, sounds, music and code are FREE for you to use!
Enjoy!
#indiegame #madewithgodot
spriteshift.itch.io/gift-slide

1 year ago 35 11 0 1
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Space Bandit on Steam Brutal (one hit kill) twin stick shooter with hilariously fun and clever enemies. Also has roguelite and Sci-Fi stuff.

I already made one if that counts 😅 store.steampowered.com/app/1435470/...

1 year ago 0 0 0 0

Another workaround is to write and register a small toolscript that extends SphereMesh and adds one extra export var that controls both size and radius.

1 year ago 0 0 0 0
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Running around town and challenging people to dance in this fun game #godotengine #gamedev.

1 year ago 8 1 0 0
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Adding suspicious green goo to my dj game in #godotengine #screenshotsaturday

1 year ago 2 1 0 0
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We are so hyped..
To reveal the alpha gameplay trailer of...

🍺TAVERNA🧙🏻‍♂️

The game is a love letter to D&D and RPG fans, a mix of Garry's Mod and VR Chat in a sandbox setting inspired by World of Warcraft.

Get drunk, cook, play chess, MIDI instruments, proximity chat and more!

1 year ago 30 4 3 2

The learning curve of blender is it’s biggest weakness :(

1 year ago 1 0 0 0
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Cool building using #blender / #godotengine.

Everything looks better with grime and graffiti.

1 year ago 9 0 2 0
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Big fake crowd using subviewports in my #godotengine dj game. Only rendering 5 characters. I think it looks pretty cool.

1 year ago 6 0 0 0
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Creating a world where you can run around and DJ battle people in #godotengine #gamedev

1 year ago 8 1 0 0
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Fun practice to make an urban wall out of noise and shader magic in #godotengine #gamedev

1 year ago 15 1 0 0
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Adding a big audio
spectrum graphic to my #godot DJ #gamedev thing. I think it looks pretty cool

1 year ago 7 0 0 0
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I wrote one for 3.X but discords native sdk was buggy and it seemed like they weren’t investing much in it (cutting big features like SKUs, bindings with stupid mistakes that clearly hadn’t been tested).

Discord had a simple socket protocol for presence though you could try yourself.

1 year ago 1 0 1 0
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Gotta power up your finger gun to make the crowd dance faster.

#godotengine #gamedev

1 year ago 7 1 0 0
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Hey, blend trees are pretty cool in #godotengine

I just had to make one keyframe per pose to get smooth hand animation goodness.

#gamedev

1 year ago 9 1 0 0
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Thought it'd be fun to add a DJ finger gun mechanic. You shoot the crowd and makes them dance harder.

#godotengine #gamedev

1 year ago 14 2 0 0
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Just doing some modeling/lighting practice in #godotengine.

1 year ago 1 0 0 0

youtu.be/KjB6r-HDDI0?...

1 year ago 1 0 0 0