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Posts by celyk

This part makes sense to me. What doesn't make sense is developing games with pixels as the primary unit. If it were metres of course Y would point up.

I know the way it is benefits pixel artists and UI. I just wish there was a way to choose a more convenient coordinate system for my 2D projects.

2 months ago 0 0 0 0
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Btw I did last year. Just waiting for review
github.com/godotengine/...

2 months ago 2 0 0 0
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With the Cookie Collective we worked on a playful exhibition for an immersive experience. We used @godotengine.org to create games, received input from controllers with serial port, send events to an audio server through OSC and upload a 7286x380 video signal through NDI to 11 video projectors.

2 months ago 18 7 1 0

To do this in Godot shaders all we need is access to the AABB. I want to add it

7 months ago 2 0 1 0

I like your work. Keep it up! :)

9 months ago 1 0 1 0

I know your pain, but they seem a bit strapped for manpower currently. I'm sure documentation for nodes will come eventually. Your best bet is joining the Discord and digging through the examples posted there, that's how I made that even though I've only just started using it myself.

9 months ago 1 0 0 0
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Ok the compression hurts me. I'll see if I can fix it later, but I might end up making a youtube video instead

10 months ago 1 0 0 0
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Utilizing the new gyroscope support in Xogot to create a parallax illusion!
#realtimevfx #Xogot #Godot #opticalillusion

10 months ago 5 0 1 0
GitHub - celyk/godot-ipad-demos Contribute to celyk/godot-ipad-demos development by creating an account on GitHub.

Not yet. In mean time, you should try out my Apple Pencil sketching demo that I made for Xogot :)
github.com/celyk/godot-...

10 months ago 2 0 1 0
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Or... why not a pencil tool for sketching level ideas directly onto your game?

10 months ago 1 0 0 0
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Still buffing out the kinks of the UI tech. TBH I just wanted to see if it was possible. It opens up a lot a lot of potential. I'm thinking I could use it to build a visual node system.

10 months ago 3 0 1 0
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Having so much fun hacking with #Xogot !

There’s tons of potential for art creation workflows that incorporate the Apple Pencil.

Today I managed to embed UI nodes inside the 2D viewport!
#Godot #iPad

10 months ago 17 4 2 1

Very sensible. I guess you could add shading using tube like normals but might be overkill for the style. I like the simple look, as it blends in well with the environment

10 months ago 1 0 0 0

It feels like it's melting. Great stuff!

10 months ago 1 0 0 0

Hey IQ! It's always a pleasure to hear your insights.

I discovered your channel back in 2019 and was gripped by your streams at the time. That is what propelled me onto the technical and artistic journey I've been on since!

Thank you for being an inspiration ❤️

P.S your accent is charming

10 months ago 1 0 0 0
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Still thinking about how some touch events are discontinuous on iOS. The part that bothers me is that developers seem to be completely oblivious to it. Can I blame them? There's no warning about it in Apple's documentation.

10 months ago 1 0 0 0
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Hello Triangle in CompositorEffects! Ive been working hard to bring the Hello World of graphics to Godot, depth testing and all. The code is well commented so it should be a useful example for others. This is where rendering engines begin! #godot #graphicsprogramming

github.com/celyk/godot-...

1 year ago 9 1 0 0
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Many of these are ongoing projects, and there's more cooking. Expect to hear about them soon™

1 year ago 1 0 0 0

What am I working on *now*?
* Apple Pencil sketching demo - vector based stroke rendering
* Custom rendering example - classic "Hello, Triangle!" boilerplate
* Feedback - my custom Node that facillitates texture feedback loops
* GPUTrail - my plugin for creating efficient trails
* Virtual Reality UX

1 year ago 1 0 1 0
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Tried painting it

1 year ago 29 3 1 0
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My black hole shader

#godot #realtimevfx

1 year ago 33 5 0 0
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I updated my quick sky shader and now I'm here to spread the word. It can turn any image into a complete skybox, because real skyboxes are for suckers. Get it on godotshaders for free!! 💙
godotshaders.com/shader/quick...

#Godot

1 year ago 44 8 1 0

How do I get famous on here

1 year ago 1 0 0 0