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Here’s a video tour of the new areas! TW flickering lights #godot #xogot

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Cave tour! No flickering this time but can you tell my camera controller was vibe coded 😔 #godot #xogot

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Quick trip around the mountain top (TW flickering lights) #godot #xogot

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It’s #xogot is the name ofc, easy to get wrong when you think godot :D

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Extreme Tic Tac Toe by Shaun Hevey Tic Tac Toe but not as you know it.

I have been messing around with creating a game entirely on my iPhone and iPad and here it is. Extreme Tic Tac Toe is the classic game you know with a twist. shaunh.itch.io/extreme-tic-...
This was built in #Xogot (uses the godot game engine) and Affinity Designer.

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De verdad quiero ver cómo le van a hacer para meter todo el editor en la pantalla de un iPhone
#godot #xogot #gamedev

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Just learned that #Godot has a native iPad version. Makes me reconsider sinking time into #Unity since I’m trying to keep my workflows as seamless as possible between iPad and PC. Anyone have experience using #Xogot to work on projects while away from your home machine? #gamedev #indiedev #solodev

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I made a game with my iPad.

You can play it here: pza-art.itch.io/soda-stacker

I made all the assets myself.

#gamedev #godot #xogot

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Utilizing the new gyroscope support in Xogot to create a parallax illusion!
#realtimevfx #Xogot #Godot #opticalillusion

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I have been prototyping a 2D game using #xogot to see if a iPad can be used for #gamedev, the answer might be yes.....

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Having so much fun hacking with #Xogot !

There’s tons of potential for art creation workflows that incorporate the Apple Pencil.

Today I managed to embed UI nodes inside the 2D viewport!
#Godot #iPad

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Original post on det.social

@Migueldeicaza just downloaded #xogot to my iPad and wanted to give it a try - is there a reason why basically the whole app is behind the in-app purchase wall?
Don’t get me wrong, I am sure its worth every single penny but it feels a little bit like false advertising on the #appstore if you can […]

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Xogot porte le moteur de jeu Godot sur iPad Le moteur de jeu open source Godot est désormais disponible sur l’App Store via l’application Xogot. Développé par Miguel de Icaza (à qui l’on doit le client SSH La Terminal), le portage se base sur la version 4.4 du moteur et se présente comme une app optimisée pour le mobile et les contrôles tactiles. Il s’agit d’une version complète avec un éditeur de code, mais aussi des éditeurs de scènes 2D/3D ou un débogueur. Les développeurs ont effectué de nombreux ajustements pour proposer une app confortable à utiliser sur tablette. Plus de 99 % du code est en SwiftUI, et des barres d'outils flottantes natives ont été ajoutées dans les éditeurs de scène. Les éditeurs de sprites et d'animations ont été réécrits et optimisés pour le tactile. Tous les projets commencés sur iPad pourront être enregistrés sur iCloud Drive et repris sur Mac ou PC, et inversement. Xogot se veut accessible, proposant un centre d’apprentissage avec différents projets et autres tutoriels. Un accès rapide à la documentation a également été intégré. Stage Manager est pris en charge, tout comme l’Apple Pencil ou les manettes Bluetooth pour essayer ses créations. L’exportation via WebAssembly est proposée, ce qui devrait simplifier le partage de builds. Cette application est vendue 60 € sur l’App Store en achat unique avec un an de mises à jour. Les développeurs indiquent qu’il sera ensuite possible de mettre la main à la poche pour une nouvelle période de suivi. Xogot est à -50 % (30 €) jusqu’à ce week-end pour fêter le lancement. Notons que l’interface est uniquement disponible en anglais. Godot est également téléchargeable gratuitement sur Mac.

#Godot #Xogot

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@migueldeicaza.bsky.social Are you planning on open-sourcing Xogot?

#swift #xogot #godot

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I’ve got three decades of coding experience; between that, #godot / #xogot autocomplete and reading the docs, I’m fairly confident the player will move when the player presses the buttons ⌨️ 🕹️

Let’s add a friend to walk towards the player.

#codingOnTheToilet

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My #codingOnTheToilet project has stalled; I’m not able to run the scenes on my iPhone 🤦‍♂️
To be fair, #xogot is not aimed for mobile but at tablets.
The alternative is try to make a #godot game, with complex scripts and ui, without any incremental testing until the end 😱

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A quick haiku of my progress of #codingOnTheToilet :

Game scene springs to life,
Level waits for paths to cross.
Flushed with quiet joy.

Today I’ve made a Game scene and a Level scene; then I was impressed by the updates to the native keyboard that #xogot uses on the Scripts 👍 👍

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So far so good. Half an hour worth of poops today and I’ve created a player scene, got a red square sprite, and… nah, that’s all I got 😆😂🤣
Doing this on my phone is a LOT harder that I thought it would be.
#codingOnTheToilet
#xogot
#godot

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January challenge:
Make a game using #Xogot (the tablet version of #Godot) on my iPhone (lol- not a tablet) while sat on the #toilet.
Most important thing first, a poll- what’s an appropriate tag for this challenge?
#ToiletCoding
#PorcelainProgrammer
#CodeFlush
#PottyProgramming
#LatrineLogic
Other?

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I have been trying our #Xogot mostly on my iPad and it is working well so far. I have also been trying it on my iPhone and even though I can't run a game (yet?) it is nice that I can just implement some gdscript while I have 10-15 minutes. #Godot

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Xogot: Godot on iPad Preview We are now ready for folks to take Xogot for a spin and help identify where we fall short of iPad user expectations

Xogot: Godot on iPad Preview
blog.la-terminal.net/xogot-godot-...

The article announces the TestFlight release of Godot for iPad, inviting users to test it, report issues, and provide feedback.

#ios #Godot #swift #Xogot #swiftlang #iPad #iPadOS

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Theres this very early access project called xogot that attempts to port godot to the ipad

I was flabbergasted to see that my game simply just works on the ipad
No tweeks nothing it just runs

Its a very exiting project as a parterner app to godot
#godot #xogot

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