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Posts by David Ballester

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Here's a look on the finished fog shader for my game!
#godot #indiedev #gamedev #indiegame

11 hours ago 23 5 0 0
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Another grass.

Making these atlas textures for this grass is a bit tedious buy it's fun when I get to see it on the field

#godot #godotengine #indiedev #gamedev

1 day ago 57 8 1 0
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I finally have the technology to make a modern video game tutorial: Yellow paint.
#gamedev #indiedev #godot

1 day ago 97 10 4 0
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I was working on a trail effect and I thought this looked cool, they're supposed to despawn but maybe I can find an use to this 🤔

#gamedev #indiedev #godot

10 hours ago 25 6 0 0
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We need regulations on big monopolies not having real customer service.

Get fucked by social media >
Kills your business >
No recourse

Get fucked by a payment provider >
Kills your business
No recourse

🧶(1/3) #BuildInPublic #GameDev #ScreenshotSaturday #MusicChallenge #Art #OC

1 day ago 29 4 3 0
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Camera reticle for my Birdwatching Game! It took a few iterations, but it detects if there's possibly a valid bird on-screen, then lets you know when it's large enough onscreen to capture a good photo.
#birdwatching #cozy #uidesign #godot3D #indiedev #cardinal

1 day ago 8 2 0 0
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Spent the weekend creating a new boss, and I'm really happy with how it came out!
#indiedev #gamedev #indiegame #godot

2 days ago 38 6 2 0
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Implementing a grass shader based on a 6yr old example I found on github. Fixing up the brush tool next #godot #shaders #gamedev

2 days ago 110 12 2 0
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I added a new shader to my portal asset. Now you can use a texture combined with a mask texture to create more cool portals!

nojoule.itch.io/pixel-portals

#godotengine #vfx #gamedev #indiedev

2 days ago 1731 211 34 1
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#godot, #gamedev

2 days ago 15 4 0 0
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Collision VFX implemented!
#LDJAM #ludumdare #gamedev #indiedev #indiegames #madewithgodot

2 days ago 21 6 0 0
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In love with the clouds I added. I think it's the cute little things such as these that really give a game its charm.

#screenshotsaturday #gamedev #indiedev #godotengine

2 days ago 43 7 2 0
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Roughing out a new building for my game based on the Isle of Skye. Wouldn't be complete without a distillery!

I think this one is going to start out occupied by gnomes and one of the quests will be to clear them out and get it running again...

#gamedev #indiedev #godot #blender

3 days ago 11 3 0 0
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Optimisation feels strong! Could be a little better, but with “everything on”, it could be worse!

Slight bug with only some
Spawn points making boss zombies/ not the correct amount.

It’s weirder that it’s half working.

#gamedev #pixelart #solodev #indiedev #indiegame #godot #TheUniverseOfDeath

4 days ago 29 7 0 0
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posted placeholder art for 21 days. kept telling myself "ship it ugly." it uh, was not good enough.

#gamedev #indiegames #godot #indiedev #indiegamedev #gaming

4 days ago 9 3 0 0
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🇧🇷 café com bolo de cenoura

Coffee and carrot cake sounds like a great motivation to reach as a final reward

#gamedev #indiegame #jogobr #godot #blender

4 days ago 96 14 4 1
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Game Devlog 1!
I don't got a name for the game, and I was busier today than I expected, but
I got a lot of plans and a small checklist down, and the parallax for the scene along with positioning and the start of the project in Godot!
Gives me a plan for the weekend!
#gamedev
#godot

5 days ago 59 12 7 0
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I finished porting the first puzzle from Crystal Story: Awakening to Duskside. :)

There's still a lot of polishing and stuff I need to do, but I'll save it for the end.

Mina can't pull the sword out yet, but it's here! :P
#gamedev #godot

6 days ago 22 10 1 1
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Need to fix the feathers a bit, but the Kakapo is a KakaGO.

#blender3D #blender #solodev #gamedev #godot #indiedev #Godot3D

6 days ago 19 4 1 0
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We're using @godotengine.org

#Colorbound @panpipestudio.bsky.social

6 days ago 68 9 0 0
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Now it’s possible to get the crafts in Cutout Village wrong if you’re a bit clumsy. What do you think?

#indiegames #gamedesign #gamedev

1 week ago 24 12 2 2
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Cleaned up the code for 3D impacts, now they can begin on any layer and propagate Up And Down! I was so excited to get the effect working last time that I forgot to check if it works correctly when centered off the ground.

#devlog #madeingodot #GodotEngine #Godot #indiegamedev #gamedev #indiedev

1 week ago 25 4 1 0
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Projectile customizations for my godot magic stuff.

Link: binbun3d.itch.io/elemental-ma...

#godot #godotengine #gamedev #indiedev

1 week ago 160 14 2 0
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Abusing my replay system for tutorials

#godot #gamedev #corviancurse

1 week ago 8 3 1 0
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Working on the sky shader 🌟

#gamedev #indiedev #godot #godotengine

1 week ago 18 7 1 0
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I worked on some puzzle stuff during my lunch break :)
#gamedev #godot

1 week ago 25 5 1 0
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Heyo all! 👋 Another monthly update from my indie-dev adventures! Got a lot of great feedback and playtest videos for Project Duelz (thanks all!) - and during that time, I started up and older idea and re-did it in Godot (goodbye Unreal!) - Project Husk!

More to come! 🥳

#godot #gamedev #indiedev

1 week ago 25 9 3 0
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Was surprised to learn Godot doesn't have built-in methods for determining if a point is inside a shape, or the closest point on a shape, so I took some time to write my own.
#GodotEngine #gamedev #indiedev

1 week ago 304 25 14 1
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Adicionei dois mais dois movimentos verticais, um que vai servir pra postes e arvores, outro que chamo de "subida de beco" que quando eu era criança imaginava ser facil subir algo assim, até eu tentar de verdade.

#gamedev #godot #lowpoly

1 week ago 163 23 7 1
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We’re polishing the demo based on all the amazing feedback we’ve received — and yes… we added cannons 💥

Have you tried it already?

If not, meet Dimenshaper!
msweb.itch.io/dimenshaper

#Godot #GameDev #BuildInPublic #Platformer #IndieGames

1 week ago 26 7 8 0