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Posts by threesided

Think I have some interesting additions to address this… it’s a somewhat bigger departure from my initial spec, which means substantially more to build and test before I know if it’s the right direction, but I think it’s for the best

7 months ago 0 0 0 0

Mechanically it’s what I planned, but it’s missing a soul… the driving force. The urgency pushing the player forward. Without that it’s just another survivor/roguelite game, and I’d really like to move away from that genre if I can for this one.

7 months ago 0 0 1 0

Hit a wall with the current game… it’s got all the pieces I technically need to start actually putting an alpha together…. But it’s missing *something*. I’ve been mulling it over for a couple weeks now and I’m not sure how to resolve it yet.

7 months ago 1 0 1 0
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Here are some example company logos I've made so far! #gamedev

7 months ago 12 3 0 0
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Happy Monday! What's everyone working on? For me, been exploring UI lately. Imagining all upgrades in game as physical media you install, made by different fictional fantasy manufacturers #gamedev #solodev #godot

7 months ago 12 2 2 0

I loved puzzle bobble!

7 months ago 1 0 0 0
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Here are some example company logos I've made so far! #gamedev

7 months ago 12 3 0 0
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Happy Monday! What's everyone working on? For me, been exploring UI lately. Imagining all upgrades in game as physical media you install, made by different fictional fantasy manufacturers #gamedev #solodev #godot

7 months ago 12 2 2 0
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This still needs a lot, but also it's looking pretty fucking cool as is! #gamedev #indiedev #godot

7 months ago 9 2 0 0
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💀💀💀!! #gamedev #solodev #godot

7 months ago 13 3 0 0

It's intimidating to try and find a unique angle for what, at it's core, is mechanically an arena twin stick shooter. Hoping to lean heavier into discovery and tone over the roguelike / survivor, but it's hard not to lean into that side for replay-ability's sake.

7 months ago 0 0 0 0

With this project I had a goal to make something I could sell for ~$5 and generate ~1,000 sales... but the scope has been (predictably) growing the more I explore, which has me a little nervous too

7 months ago 1 0 1 0

I've been shaping the visual identity and game design loop as I go, which has lead to some really exciting, organic ideas, but also a lot more jank. It's left me with a more embattled feeling about this one compared to my last 2 releases

7 months ago 1 0 1 0

The past couple months have been... strange. I've been quietly making progress on what I think will be my next game project, all while trying to juggle other obligations. Added challenge of working in Godot, and in 3D over Game Maker has definitely slowed me down, but I'm starting to see some payoff

7 months ago 2 0 1 0
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💀💀💀!! #gamedev #solodev #godot

7 months ago 13 3 0 0

How did you do this much in 4 days?!?!? 😮 looks awesome!

8 months ago 1 0 1 0
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Time is tight, so been working through this smaller game prototype. Here's some rough menu progress! #gamedev #indiedev #godotengine

8 months ago 18 5 0 0
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Time is tight, so been working through this smaller game prototype. Here's some rough menu progress! #gamedev #indiedev #godotengine

8 months ago 18 5 0 0
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Hey uhhh... 👀 #gamedev #indiedev

8 months ago 11 4 0 0

Honestly, the whole game dev journey has been rocky as fuck, but I've never felt more "me" than when I'm working on or sharing my games. They may not have given me a clear path to financial stability, but I'll be damned if I ever stop trying to make it my life's work

8 months ago 4 0 0 0

I feel this. Storytelling is evergreen. Authors have been finding ways to create meaningful new experiences for hundreds if not thousands of years at this point. People (designers and consumers) need to stop frothing at the mouth about novelty

8 months ago 1 0 1 0
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I've been neck deep in work so I've fallen off posting. But I just replayed some of Quantum Joe and damn... I'm still super proud of it! I poured a lot more heart into it than I had expected to, and imo it shows. #gamedev #indiedev

store.steampowered.com/app/3272180/...

8 months ago 10 4 0 0

Caught in the eternal struggle rn of having to take on extra freelance projects (i.e. feeding my family) at the cost of making progress on my own projects (i.e. feeding my soul)

9 months ago 1 0 0 0
screenshot of re-body, a video game. organisms with big, long heads, and swirls for faces, inside a rusted structure

screenshot of re-body, a video game. organisms with big, long heads, and swirls for faces, inside a rusted structure

screenshot of re-body. dialogue screen showing a confession. the ui appears to be a rusted, metal interface, bundles of wires coming along the side, and a dark screen with yellow text

screenshot of re-body. dialogue screen showing a confession. the ui appears to be a rusted, metal interface, bundles of wires coming along the side, and a dark screen with yellow text

screenshot of re-body. an organism stands upside down on the ceiling, down a long, dim hallway.

screenshot of re-body. an organism stands upside down on the ceiling, down a long, dim hallway.

screenshot of re-body. view of a large dilapidated slum scape. it is barren and gray/green.

screenshot of re-body. view of a large dilapidated slum scape. it is barren and gray/green.

Re-body is out. explore a dilapidated world while uncovering real personal confessions focusing on queer bodies darionmccoy.itch.io/re-body

9 months ago 874 292 14 12
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This area is really starting to come together! Everything is exponentially harder in 3D but I'm starting to get a rhythm down for producing environment assets.

#gamedev #indiedev

9 months ago 18 5 0 0

Hey so video games? Turns out they're really challenging to make huh.

9 months ago 2 0 0 0
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This area is really starting to come together! Everything is exponentially harder in 3D but I'm starting to get a rhythm down for producing environment assets.

#gamedev #indiedev

9 months ago 18 5 0 0
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I live here now ✨ 🏘️ #gamedev #indiedev

9 months ago 16 2 0 0

lol yeah this image is what comes up when I search”French medieval village” and those are both great references I’ll have to pull from!

9 months ago 1 0 0 0
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What's clearly missing is foliage and life. This is my target charm level:

9 months ago 0 0 1 0