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Posts by Conor / Hydroxate

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Besides writing lots of dialogue, I’ve been adding lots of small animations across @kintgame.bsky.social to make things feel a but more alive #indiegame #indiedev #unity #gamedev #fantasygame

1 day ago 9 4 0 0
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I hate making icons, but these are better than the placeholders at least

1 week ago 4 0 0 0

@ grok is this true

1 week ago 0 0 0 0
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Our lore fragment rewards now tell you how much currency they’ve rewarded you back!

#gamedev #indiedev #devlog #fantasyrpg

1 week ago 7 4 0 0
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Accessibilityyyyyy #gamedev #indiedev

1 week ago 9 4 0 0
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And what its currently looking like, almost there with animating all the screens! But next we try to make the settinsg screens actually work and then look at typewriter effects/ cursors control and other accessibility things

2 weeks ago 1 0 0 0
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This was how my game started off, i mapped out all the screens and use cases first in wireframes, which I think sped up implementation a tonne, since i was already dry thinking of reusable components / scaling structures etc #gamedev #indiedev

2 weeks ago 9 5 1 0
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We have some animations in! The editor isnt as bad as I thought, very like After Effects but my god was a pain to get some of them working with code as theyre not just activated on enable #gamedev

2 weeks ago 7 2 0 0

Thank you! It’ll likely need some tweaks to make it feel more alive but shaders and materials is definitely the unknown for me lol

2 weeks ago 1 0 1 0

I’ve made everything myself in Photoshop! The music is from the asset store though

2 weeks ago 1 0 1 0

Thank you! Thats kinda the idea, text based mmorpg!

2 weeks ago 1 0 1 0
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Progress update on @kintgame.bsky.social , core systems are almost fully working! Still to do the settings and fix some small tweaks with how dialogue works!

I am dreading the vfx / animation polish 😂 #gamedev

2 weeks ago 9 5 2 0

So i had to build a toggle of numkeys thatd fake the date of the week and suddenly it works!

3 weeks ago 0 0 0 0

So I’m testing out the main social system of my game and its the first time I’m dealing with schedules in the server that locks / changes UI which is great but its working too well and I couldnt test the UI that is there during the weekdays 😂

3 weeks ago 1 0 1 0
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Updated the logo to make it feel more old, unity is not liking my glow gradients so will see how to get this effect in the title screen #gamedev

3 weeks ago 10 3 0 0
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So the next major thing I’m looking at is the whole login flow, so title screen, login process, and then the in-between screens while the client pulls the info from the backend so it’ll feel seamless! Already the calls and response are very quick but there's obviously gonna be smoke and mirrors

3 weeks ago 0 0 0 0

Currently it checks your local account in steam and pulls the information into the game and creates a user, but Im upgrading that to be more secure with authentication tickets from steam itself so no hacking!

3 weeks ago 0 0 1 0
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Progress on my game! We have a working dialogue system, travel system, social system including chat and profiles all talking to a live backend on AWS!
I’ve also built some editor tools that will help the writing a tonne, so great progress!

Next is user account and authentication #gamedev #ui #ux

3 weeks ago 8 3 1 0
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since my game is essentially online world building, @brandonsanderson.com class on world building is amazing to frame the thought process

1 month ago 3 0 0 0
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This is the progress over the last few days! Only a few more pages to go over before an art pass and then figuring out how to do nice vfx in Unity

1 month ago 2 0 0 0
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Spent some time cleaning up buttons since I have 75% of the UI blocked in! #gamedev

1 month ago 10 2 1 0
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I've been trying to improve my UI Art skills for a while and now since I'm working on my own game I can finally put it to use! here's a little peak into some clickable elements #gamedev #UI #UX

1 month ago 19 2 0 0
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a man wearing a white shirt with the letter o on it ALT: a man wearing a white shirt with the letter o on it
1 month ago 0 0 1 0

I finally started my own little #gamedev project! The game design flow and ux wireframes are roughly mapped out but the sheer amount of visual and writing work to be done my god

1 month ago 8 1 1 0
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Hi #Portfolioday l! I'm Emma Kidwell, an award nominated writer and designer experienced in indie and AAA. I've worked in all stages of game development from polish to pitching. I'm adaptable, quick to learn, and available for full time and contact work ✍️

✨ emmkid.info

6 months ago 239 80 1 5
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a woman in a blue jacket is sitting at a desk with a phone in her hand ALT: a woman in a blue jacket is sitting at a desk with a phone in her hand
1 month ago 1 0 0 0

Pears are like a watered down useless apple

1 month ago 0 0 1 0

I feel this, i only took up doing 3d again after a few years off and then to fight every habit of trying to rush it killed me

1 month ago 1 0 1 0

We had such a great chat!

2 months ago 6 3 0 0
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Next project will be the cyte 09 Beefeater skin, royal guard vibes #tennogen #warframe

2 months ago 6 0 0 0