3D kitbash render and illustration on top of it, made as a gift for my mother last year. I wish I spent more time on the composition, but I think overall it turned out okay. ๐
Posts by StagMath
Palms
"As he approached Jerusalem and saw the city, he wept over it and said, 'If you, even you, had only known on this day what would bring peace--but now it is hidden from your eyes.'" Luke 19:17-18 (NIV)
#blender #b3d #palmsunday
3AM turret concept
godot-rust v0.5 released!
- Godot 4.6, Rust 2024
- Typed dictionaries
- Non-null object API
- Export tool button
- s == "literal"
Devlog: godot-rust.github.io/dev/march-20...
Help us spread the word: redd.it/1s5it1y
If you like it, consider GitHub star or sponsor!
Huge thanks to all contributors!
Wow this got compressed like crazy, but basically there are mines tied to weather balloons using rope.
Now these are my kind of party balloons!
#godot #gamedev #indie #lawofentropy
Okay the new dust and smoke particles look so much better.
I used the old ones in way too many places so I gotta replace them all aaaaaa
May also make more particle spritesheets if I can find an excuse
#godot #gamedev #indie #lawofentropy
Made a little tool to fetch preprocessors from a list of #shader includes, and give you toggle buttons on ShaderMaterials so you can more easily work with highly-configurable, optimized shaders!
Tool is available for free in my addon StagToolkit! github.com/arocull/stag...
#godot #gamedev #plugin
Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.
If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:
fund.godotengine.org
Heat Signature is 75% off in the Humble Lunar Sale because it's about spaceships. Gunpoint is 75% off too but we don't know why.
Gunpoint: www.humblebundle.com/store/gunpoint
Heat Signature: www.humblebundle.com/store/heat-s...
Heat Signature is 75% off in the Tiny Roguelikes sale! Please don't tell anyone that it actually takes place in the famously not-tiny outerspace:
store.steampowered.com/app/268130/H...
My boss let me borrow a VR Headset
#godot #godotengine #vr #lawofentropy
For 48hr Global Game Jam, a proof-of-concept RPG in the form of a nonlinear interactive comic. My friend drew all the comic panels.
trev3d.com/syrinx/
Not suitable for mobile screens!
Did the Global Game Jam and made a short puzzle game! I learned a lot about puzzle design while working on it. Hoping to play with some concepts more in the future.
stagmath.itch.io/ggj2026-spores
#godot #gamedev #gamejam #globalgamejam #ggj
Okay fixed the most glaring split-screen stuff, so now I need to drag my friends into the depths of the abyss for playtesting!
Trying to think of level scenarios that would be fun for two players...
Sorry for spam, just never imagined I'd get this far, haha.
#godot #gamedev #lawofentropy
This is getting out of hand, now there are TWO of them! ๐ฆ๐ฆ
Experimenting with split screen. We do what we must because we can.
#godot #godotengine #gamedev #indie
This is getting out of hand, now there are TWO of them! ๐ฆ๐ฆ
Experimenting with split screen. We do what we must because we can.
#godot #godotengine #gamedev #indie
W
developers.meta.com/horizon/blog...
Stickyban, a godot-rust web game
Ever wondered what games are made with godot-rust?
We now have a page showcasing some in-development and released projects: godot-rust.github.io/book/ecosyst...
Some of them, like Stickyban here, can be played directly on the web!
My game, Law of Entropy finally has a Steam store page! Go wishlist it! Now!!! ๐ฆ๐
store.steampowered.com/app/3862490/...
#game #gamedev #indie #godot #godotengine #3d #lawofentropy
Yell magic spells at your friends ๐
trev3d.com/portfolio/wi...
Custom version of the Lasertag game with voice-activated spells. Made for Purdue University's student orientation event. Friends and I themed this as a fictional wizarding class.
Installed Blender 5.0, scatter on surface is now a built-in node โค๏ธ
godot-rust v0.4 released!
Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!
godot-rust.github.io/dev/septembe...
Heavily work-in-progress, but have a sneak peek at the final level for the Abyss demo, because I said so. ๐ข๐ฆ
#godot #gamedev #indie #screenshottuesday #abyss
The time has finally come! Despite some data loss and other minor set-backs, we're finally rolling out #GodotSteam 4.16 for Godot 4.4.1, Godot 4.5, the new MultiplayerPeer, and GDExtension! And it is a big one with a bunch of changes plus MinGW support finally thanks to DanielSnd!
An anthropomorphic llama wearing red goggles stands smiling amidst heavy gunfire, blissfully unaware that her defenses are crumbling behind her. Let her have this moment.
Back on my shenanigans again (test screenshot from Steam)
Spent the week making a build pipeline for Abyss.
A Podman container cross-compiles everything, imports assets, cleans up tooling, and exports Abyss for Linux and Windows. Even set up the Steam SDK with @godotsteam.com!
Slowly but surely! ๐ฆ
A bunch of loose sketches of the Renegade, used as depictions for tutorial hints.
Prompts shown inside the player manual, with action info and flavor text.
Finally making more tutorial prompt doodles. Since they're just for flair, I've been enjoying the looseness a lot! ๐ฆ
#gamedev #godot
A screenshot of an in-game bug report.
A website admin page that can see the submitted bug reports/feedback, with associated game data and screenshots.
An example screenshot uploaded to the game's report database.
IT'S DONE! It took 4 days to make this feature. ๐
I feel like I'm developing a habit of inventing overly technical problems to solve instead of just making game content, haha.