Running a trade empire is 10% market research and 90% Bah’Ramm physically stopping Bren’Nah from selling questionable items.
#TheArtOfTheDeal #CharacterSpotlight #Siblings #SmithsChronicles #ComicStrip
Posts by Smith's Chronicles | Cozy Blacksmith Life Sim Game
The weather in Indonesia lately has been rainy and sunny on the same day.
How is the weather in your area?
Stay healthy and safe, friends!
#indiedev #gamedev #cozygame #weather
Greetings, blacksmiths! Welcome to the development log, March 2026 edition. It has been a busy month, and we have plenty of updates to share with you about Plants, Weather, Natural Phenomena, Gamepad Support, and Bug Fix! #devlog #indiedev #gamedev #cozygame
store.steampowered.com/news/app/262...
What’s for dinner tonight?
Meat stew with stir-fried veggies sounds perfect! Better pick up some meat, broccoli, bell peppers, and carrots.
#cooking #Indiedev #Gamedev #Cozygames #CozyVibes
We're happy to share that Smith's Chronicles is participating in the Wholesome Underdogs Festival on Steam!
Check out many games made by small teams that don’t always get the spotlight, but absolutely deserve it.
🔗 store.steampowered.com/curator/4579...
We’re working on decorative plants to bring more life and charm to Grandall. Small details that make the town feel more alive!
#BTS #Plants #Indiedev #Gamedev #Cozygames
With so much negative news lately, sometimes the best thing we can do is pause, breathe, and focus on the little moments of calm.
#Indiedev #Gamedev #Cozygames #CozyVibes
Every customer has their own look!
Here’s how we create lots of unique NPC designs to make your shop feel alive.
#BTS #Development #Indiedev #Gamedev #Cozygames
Lol, a cursed helmet. It steals your hair and makes you permanently bald after you wear it 😂
Yes… the hair has to go. 😅
To make helmets fit properly (and avoid clipping), we must remove unseen head parts while the character wears some type of helmet, plus it keeps performance optimized for you!
#BTS #Development #Indiedev #Gamedev #Cozygames
As February comes to a close, we’re excited to share the progress we’ve made this month. From new craftable gear to deeper town immersion, here’s everything we’ve been working on in Smith’s Chronicles.
store.steampowered.com/news/app/262...
#indiedev #gamedev #devlog #cozygame
We’re adding more hairstyle options for your blacksmith! What do you think so far? Any styles you’d love to see in the future? #BTS #Hairstyles #Indiedev #Gamedev
This is not just about making items look more interesting by mixing different materials with distinct visuals. The material choices you make will also affect the value of the item you create, giving you more room to experiment and craft in your own way.
Previously, each recipe used a fixed base material, such as copper, iron, silver, gold, or other ores. With this update, we are changing that. You can now choose which material you want to use and combine it freely within the blueprint you are crafting.
You can now mix and match materials when crafting weapons and tools!
Experiment, discover new combinations, and forge something your customer really wanted!
#gamedev #indiedev #development
An extended look at Blacksmith Shop gameplay. Now, some customers will indicate their special request in the text bubble. What do you think? Any feedback is appreciated!
#shop #gameplay #gamedev #indiedev
Here’s an extended look at our current hunting gameplay and monster animations.
We’ve improved how monsters move, attack, and chase the player to make combat feel more dynamic and engaging.
What do you think so far? Let us know in the comments!
#monster #combat #animation #gamedev #indiedev
From familiar faces to wandering strangers, all kinds of NPCs can visit your shop.
Who’s your favorite customer from this image?
#gamedev #indiedev #NPC #design
- Cutscene Pause
- Fast Travel
Blacksmith Shop Improvements
- Trends
- Bubble Chat
Assembly Flow Improvements
Mini Map
Creature Animation and Behaviour
Mix and Match Materials For Crafting
#Development Log January 2026: Crafting, Monster Animation, Shop Improvement, Fast Travel, Minimap, Assembly Flow
#devlog #gamedev #indiedev
Did you know Smith’s Chronicles started development in 2024? It began as a blacksmith sim, but after playtests, we shifted toward a cozy life sim with social, town, and adventure elements to better tell a wholesome story
#smithschronicles #cozygame #development #indiedev #gamedev
#Development Log: December 2025
New crafting stations, character animations, and environment updates
#devlog #gamedev #indiedev
🔗 store.steampowered.com/news/app/262...
What if Evelyn became a #Pokémon Trainer? With Rabbhepp as her ace, she’s ready to defeat any challenger and rise to Champion status!
#smithschronicles #fanarts #indiedev #gamedev