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Posts by Faktory Studios Games

How to Keep All Players On Screen in Unity 6 with Cinemachine
How to Keep All Players On Screen in Unity 6 with Cinemachine ๐ŸŽ FREE DOWNLOAD: Dynamic Multiplayer Camera Project (Unity 6) ๐Ÿ‘‰https://courses.faktorystudios.com/cinemachine-target-group-project Get the full project from this video, including: - Cinemachineโ€ฆ

Just released Part 2 of my Unity 6 local multiplayer series ๐Ÿ‘‡

Weโ€™re fixing one of the biggest issues after couch co-op: the camera.

This shows how to use Cinemachine Target Group to keep all players on screen.

๐ŸŽ Includes a free project download

youtu.be/_f-PjpAtd8A

1 month ago 0 0 0 0
I Published a Mobile Game with Unity. Here's What Happened.
I Published a Mobile Game with Unity. Here's What Happened. I recently launched a mobile game called Cosmic Signal using Unity. In this video I break down my experience designing and building the game to Android and iOS. I talk about the architecture,โ€ฆ

I just launched a small mobile game built with Unity.

In this video I break down:

โ€ข event-driven architecture
โ€ข ScriptableObjects
โ€ข rewarded ads
โ€ข publishing to iOS vs Android

Watch the breakdown ๐Ÿ‘‡
youtu.be/7H1v4Dc5MYM

#gamedev #unity3d #indiedev

1 month ago 5 2 0 0
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From Idea to Launch: Building an Idle Clicker Game in Unity for Mobile Learn how to build an idle clicker game in Unity for iOS and Android, including game design personas, upgrade architecture, mobile UI, and rewarded ad monetization.

Idle clicker games look simple.
Tap โ†’ upgrade โ†’ numbers go up.

But designing one involves player psychology, progression systems, upgrade architecture, and monetization strategy. It's not that simple.

Read the article:
courses.faktorystudios.com/blog/idea-to...

#Unity3D #gamedev #indiedev

1 month ago 7 1 0 0
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๐Ÿšจ Detecting strange signals from deep spaceโ€ฆ

Upgrade your radar installation and uncover the mystery in Cosmic Signal, my new sci-fi idle clicker game.

Play it on Android ๐Ÿ‘‡
play.google.com/store/apps/d...

#IdleGame #AndroidGames #IndieGameDev

1 month ago 1 0 0 0
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Local Space: The Visuals of 4-Player Chaos Stop losing players in the chaos of 4-player combat. Learn how to build a scalable player identification system in Unity using Material Property Blocks, dynamic UI mapping, and the "Squint Test"โ€ฆ

Designing for the couch means designing for the "lowest common denominator of focus." ๐Ÿ›‹๏ธ

New Local Space log is up! How to keep 4-player combat readable using Material Property Blocks & silhouette theory.

Read it here:
courses.faktorystudios.com/blog/local-s...

#gamedev #unity #indiedev

2 months ago 4 1 0 0
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How to Build Local Multiplayer in Unity Learn how to build local multiplayer in Unity using clean architecture, PlayerInputManager, and dynamic camera systems for 2โ€“4 players.

Local multiplayer in Unity sounds simple until you actually build it ๐Ÿ˜…

Player join flow, shared cameras, UI state, input conflictsโ€ฆ it adds up quickly.

I wrote a post covering some important topics to consider:
courses.faktorystudios.com/blog/build-l...

2 months ago 2 0 0 0
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Essential Unity Assets: The Local Space Dev Toolbox for Indie Devs Save hundreds of development hours with the core Unity assets used at Faktory Studios. A deep dive into Odin, DOTween, and the "Buy vs. Build" indie math.

Most Unity projects slow down because of bad tooling โ€” not bad ideas.

Here are the essential Unity assets I recommend on Unity projects (and why).

If youโ€™re building seriously in 2026, this matters.

๐Ÿ”— courses.faktorystudios.com/blog/essenti...

#Unity3D #GameDev #IndieDev

2 months ago 2 1 0 0
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Unity Version Control: Master Git, GitKraken, and Automated Builds Stop manually backing up your Unity projects. Learn how to professionalize your workflow with Git, visualize changes in GitKraken, and set up automated builds (CI/CD) to test on devices faster.

Unity devs: what are you using for version control right now?
Git, Perforce, or Unity Version Control (Plastic)?

I wrote up my current workflow + a practical Unity .gitignore starter:
courses.faktorystudios.com/blog/version...

2 months ago 0 0 0 0
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Decoupling Events, Better Lerps, and Zero-Garbage Tags A dev log covering how to decouple Unity projects using ScriptableObject Events, a useful C# Remap extension method, and performance tips for tag comparison.

If you're making your own Unity game check out this blog post for great tips!
courses.faktorystudios.com/blog/local-s...

#unity #gamedev #indie #gamearchitecture #naughtyattributes

3 months ago 7 1 0 0
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Killing the God Class: The Architecture of Scriptable Objects Kill the God Class. Discover how to separate logic from data using Unity Scriptable Objects to create cleaner, modular, and scalable game code.

Still hard-coding stats? Stop. You're building a "God Class." ๐Ÿ›‘

This week on Local Space: Scriptable Objects as an architectural backbone.

๐Ÿ‘พ Decouple Logic ๐Ÿ› ๏ธ Event Channels โš–๏ธ Runtime Balancing

Read the deep dive: courses.faktorystudios.com/blog/localsp...

#unity3d #gamedev

3 months ago 5 1 0 0
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Unity Animation Troubleshooting: Step-by-Step Fixes Struggling with Unity animations not playing? This guide covers the 9 most common causes and how to fix them fast โ€” perfect for Unity beginners.

New blog post!
If your Unity animations ever get stuck in Idle or refuse to transition, this guide breaks down the real causes and how to fix them in minutes.

๐Ÿ‘‰ courses.faktorystudios.com/blog/how-to-...

#Unity #GameDev #IndieDev #UnityTips

4 months ago 7 2 0 0
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ORDO Launch, Echoes of Fire on Steam, and a Mud Shader Contract | Faktory Studios Games Get more from Faktory Studios Games on Patreon

Every week I post a Patreon update to keep myself accountable and build a history of my progress โ€” the ups, the flops, and everything in between.

Itโ€™s not always glamorous, but itโ€™s part of the grind. Cโ€™est la vie! ๐Ÿ™‚

www.patreon.com/posts/ordo-l...

5 months ago 1 0 0 0
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Echoes Of Fireโ€“ Indie Survival Game Survive the relentless cold in a stylized, post-apocalyptic wilderness. Gather wood, build fires, and fight to stay alive against the wind, snow, and the wild.

The journey begins.
Echoes of Fire is my next indie survival game โ€” a brutal fight for warmth in a frozen wilderness. Gather, build, and endure as the wind howls and the fire fades.

๐Ÿ”ฅ Join the community: courses.faktorystudios.com/echoes-of-fire

#EchoesOfFire #IndieGame #SurvivalGame

6 months ago 5 1 0 0
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๐Ÿฅณ The Farmer Was Replaced is leaving Early Access!
Weโ€™re publishing the 1.0 full release on October 10 ๐ŸŒปย 

Check it out: https://store.steampowered.com/app/2060160

7 months ago 47 26 2 3
C# for Beginners in Unity (Episode 1)
C# for Beginners in Unity (Episode 1) YouTube video by Faktory Studios

๐ŸŽฎ New video is up!
Getting started with C# in Unity 6 can feel intimidating โ€” but Iโ€™ll break it down step by step.
Learn:

What C# is & why it matters in Unity
GameObjects & Components explained
Your very first script

Watch now: www.youtube.com/watch?v=YLlX...

#Unity #GameDev #IndieDev #Unity3D

7 months ago 9 1 0 0
Unity Netcode Tutorial: Authoritative Server Movement & Interpolation (2025 Guide)
Unity Netcode Tutorial: Authoritative Server Movement & Interpolation (2025 Guide) YouTube video by Faktory Studios

New tutorial just dropped: Unity Netcode Server Authoritative Movement + Interpolation

Watch now โ†’ youtu.be/SU5C55opo3c

#GameDev #Unity3D #Netcode #AuthoritativeServer #MultiplayerGames

8 months ago 10 3 0 0
๐ŸŽฏ Unity Aim System Tutorial (2025) | Third-Person Camera, Cinemachine 3.1.4 + New Input System
๐ŸŽฏ Unity Aim System Tutorial (2025) | Third-Person Camera, Cinemachine 3.1.4 + New Input System YouTube video by Faktory Studios

๐Ÿšจ New Unity Tutorial!

Build a Third-Person Aim Camera System using Cinemachine 3.1.4 + the New Input System in Unity 2025!

๐ŸŽฏ Shoulder Swap
๐Ÿ” World-Space Crosshair
๐ŸŽฎ Gamepad + Mouse Support

๐Ÿ“บ Watch here: youtu.be/K2GLqsXkGhs

#Unity3D #GameDev #IndieDev #Cinemachine #InputSystem #UnityTutorial

9 months ago 9 3 0 0
Unity 6 Split-Screen Multiplayer (2โ€“4 Players) with the New Input System
Unity 6 Split-Screen Multiplayer (2โ€“4 Players) with the New Input System YouTube video by Faktory Studios

๐ŸŽฎ Just dropped a Unity 6 tutorial!
Set up 2โ€“4 player split-screen multiplayer with the new Input System + PlayerInputManager.
Free project files included!
Watch here ๐Ÿ‘‰ www.youtube.com/watch?v=55MP...
#GameDev #Unity6 #IndieDev #LocalMultiplayer #SplitScreen

9 months ago 9 3 0 0
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Tutorial: How to Add Couch Co-Op to Your Unity 6 Game (No Networking!)
Tutorial: How to Add Couch Co-Op to Your Unity 6 Game (No Networking!) Learn how to set up local multiplayer input in Unity 6 using the new Input System! This beginner-friendly tutorial walks you through building a 4-player input system using both controllers and keyboard, complete with manual join logic and character movement using `CharacterController`. ๐Ÿ•น๏ธ Perfect for couch co-op, party games, or prototypes! --- โœ… What You'll Learn: - Set up Unity's Input System (2025-ready) - Create multiple control schemes (keyboard splits + gamepad) - Manually spawn players on key/button press - Use `PlayerInputManager` in manual mode - Handle player movement with `CharacterController` - Add jump physics and proper gravity --- ๐Ÿ’พ Download Project Files: ๐Ÿ”น PlayerController.cs โ†’ [Coming soon] ๐Ÿ”น Completed Project โ†’ https://courses.faktorystudios.com/offers/dH8LRt6Y --- ๐Ÿง  Want to Learn Unity from Scratch? ๐ŸŽ“ Join my full beginner course: Unity 101: Game Dev Bootcamp Waitlist โ†’ https://courses.faktorystudios.com/pl/2148681026 --- ๐Ÿ’ฌ Support + Community ๐Ÿ’ก Ask questions and hang out with other devs: ๐Ÿ‘‰ Join the Discord โ†’ https://discord.gg/rnRAVAkRAJ โค๏ธ Support on Patreon (exclusive downloads & Q&A): ๐Ÿ‘‰ https://www.patreon.com/FaktoryStudiosGames --- ### โŒš Chapters 00:00 Intro 00:39 Project Setup 01:18 Input Actions Asset 02:39 Control Schemes 03:33 Player Prefab 04:53 PlayerController Script 05:41 PlayerInputManager Manual Mode 06:00 Controller Join Script (PlayerInputManager) 10:22 Final Test 10:30 Outro + Bonus Resources #Unity3D #UnityTutorial #GameDev #IndieDev #MultiplayerGame #LocalMultiplayer #UnityGames #GamedevTutorial #SplitScreen #UnityMultiplayer #UnityTips #UnityInputSystem #Unity6 #DevLog #GameDevelopment #HowToMakeGames #IndieGameDev #UnityForBeginners #CouchCoop #UnityCharacterController

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10 months ago 0 0 0 0
Local Multiplayer in Unity 6 โ€” Step-by-Step Guide for 2-4 Players
Local Multiplayer in Unity 6 โ€” Step-by-Step Guide for 2-4 Players YouTube video by Faktory Studios

๐Ÿ•น๏ธ New Tutorial!
Local Multiplayer in Unity 6 โ€” Step-by-Step Guide for 2โ€“4 Players
Build couch co-op with keyboard + controller support using Unityโ€™s new Input System.

๐ŸŽฅ Watch now: youtu.be/u3KoWI92blE

#Unity3D #GameDev #UnityTutorial #LocalMultiplayer #Unity6

10 months ago 8 1 0 1
Unity 6 Third Person Movement & Camera Setup โ€“ Input System + Cinemachine Tutorial
Unity 6 Third Person Movement & Camera Setup โ€“ Input System + Cinemachine Tutorial YouTube video by Faktory Studios

Just posted a Unity 6 tutorial!

๐ŸŽฎ Build a third-person camera w/ orbital follow, zoom, & camera-relative movement using Cinemachine + Input System.

๐Ÿ“บ youtu.be/o7O28SFGWS4

#Unity3D #Unity6 #GameDev #Tutorial

10 months ago 6 1 0 0
Unity Input System Made Easy | Quick Start Guide for Beginners
Unity Input System Made Easy | Quick Start Guide for Beginners YouTube video by Faktory Studios

Just posted a Unity tutorial: How to set up the new Input System in under 10 minutes ๐Ÿš€

youtu.be/qEtLamo_-_g

#Unity3D #UnityTutorial #UnityInputSystem #GameDev #IndieDev #MadeWithUnity

10 months ago 7 2 0 0
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What Unity Course Should I Make Next? Iโ€™m building beginner-friendly Unity courses and want to make something you actually want to learn! Got 30 seconds? Let me know what youโ€™d find most helpful or exciting!

๐Ÿ‘‹ Game devs! Iโ€™m planning my next Unity course and I want your input ๐ŸŽฎ

What do you want to learn?
Fill out this 30-second form
๐Ÿ‘‰ forms.gle/PKHRKHz1vuq9...

#Unity3D #GameDev #IndieDev #UnityTips

10 months ago 6 2 0 0
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Need a dynamic conveyor belt for your Unity project?

Perfect for platformers, factories, puzzles, or any moving-object gameplay.
Built for speed.

Check it out: faktorystudiosgames.itch.io/3d-conveyor-...

#Unity3D #GameDev #IndieDev #MadeWithUnity #UnityAssets #ProceduralMesh #ConveyorBelt

10 months ago 6 2 0 0
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Use Coroutines for cleaner code when using time-based logic!

1 year ago 0 0 0 0
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Want to know how to quickly sort a UI element to the front with one line of code? Watch this...

Click here to learn Unity!
courses.faktorystudios.com/unity-101-ga...

1 year ago 0 0 0 0
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Ep. 040 - How He Sold 15,000,000 Copies Of His Games (Thomas Mahler) Podcast Episode ยท Full Time Game Dev ยท 03/28/2025 ยท 1h 24m

Thomas Mahler and Thomas Brush talk game dev! Great talk about dedication/persistent/will is more likely to lead to talent. Always inspiring listening to Thomas Brush interviewing devs!

podcasts.apple.com/us/podcast/f...

1 year ago 2 0 0 0
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Want to run methods in Unity without buttons or editor scripts? Just add this one line above your methodsโ€ฆ

1 year ago 0 0 0 0
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Quick Game Dev Tip to save you time!

1 year ago 1 0 0 0