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Advertisement ยท 728 ร— 90
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My game is getting more and more cozy by the day ๐ŸŽฃโ˜๏ธ

Now your fuzzy friend will follow you around and watch you fish if you whistle for them with the call button!

Press the button again and they'll go back to doing their own thing :)

#indiegame #indiedev #gamedev #cozygame #fishing #unity6

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Today I decided to keep working with the journal menu I designed yesterday by setting up the in-game UI!

Overriding the sorting order to move the current section to the top was a headache but I got it in the end :)

- Tiny Wyvern

#indiegame #indiedev #gamedev #cozygame #fishing #unity6

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I'm now using a custom UI to view and edit level layouts in a Unity Inspector display. I've also got some custom terrain generators, so I can easily mass generate tiles for variety, then re-roll parts or tweak tiles as needed. #intotherootforge #indiegamedev #gamedev #indiegame #unity6

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Unity 6.4 is out! ๐ŸŽ‰ New grid & snap tools, better scene view docking and more.

Here's a quick rundown of what's new ๐Ÿ‘‡
docs.unity3d.com/6000.4/Docum...

#UnityTips #Unity6 #Gamedev

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Add a multiplayer lobby to your Unity 6 game in 60 seconds ๐ŸŽฎ๐Ÿ’ช

Check out my Unity 6 Netcode tutorial:
โžก๏ธ youtu.be/nD_K_diocV0

#UnityTips #Unity6 #Unity3d #GameDev #multiplayer

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Hi everyone, the next update RealToon 5.0.15 is 60% Progress to finish.

#unity3d #unity #realtoon #urp #hdrp #unity6 #tuanji #VRoid #VRChat #unityengine #gamedev

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#UnityTips reminder: For the most physically realistic collisions and friction in Unity, use **Patch Friction Type** + **Improved Patch Friction**.

#Unity #Physics #GamePhysics #GameDev #Unity6 #UnityEngine #IndieDev

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Hi everyone, on the upcoming update 5.0.15, DeNorSob Outline can finally exclude layers.

#unity #unity3d #unityengine #unity6 #urp #hdrp #realtoon #gamedev #vtuber #vroid

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Multiplayer Basics in Unity 6.3 series is complete! โœ… ๐ŸŽฎ
youtube.com/playlist?lis...

Thanks for all the support! ๐Ÿ˜Š

#Unity6 #GameDev #Multiplayer

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Almost done with my Multiplayer Basics in Unity 6.3 series! ๐ŸŽฎ ๐Ÿš€ ๐Ÿ˜Š

Episodes 1-6 available now:
โžก๏ธ youtube.com/playlist?lis...

#unitytips #unity6 #unity3d #gamedev #gamedevelopment #multiplayer

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"Ria Chan - Magnetic Dance "
Environment uses Unity HDRP shader.
Character "Ria" uses RealToon HDRP shader and Perspective Adjustment feature.
YT: www.youtube.com/watch?v=BFHbJ4qV3lA

#unity #unity6 #unity3d #madewithunity #realtoon #hdrp #unityengine #Vtuber #VRoid #toonshader #illit

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#devlov #indiedev #gamedev #unity6 Can you guess what sounds these are?

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"Ria Chan - Dimension Dreamer - Short Animation"
Environment uses Unity HDRP shader and features.
Character "Ria" uses RealToon HDRP shader, Perspective Adjustment and Raytracing with DLSS.

YT: youtube.com/watch?v=K_-Y...

#unity #unity6 #unity3d #madewithunity #realtoon #hdrp #unityengine

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Hi everyone, to those who updated to RealToon 5.0.14, you can check the updates/next update on the Welcome Screen, To access it: "Windows>RealToon>Welcome Screen"

#unity #unityengine #unity6 #VRChat #VRoid #warudo #Vtuber #gamedev #URP #HDRP #realtoon

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#UnityTips An incredibly useful index of official Unity eBooks and resources for developers, updated to Unity 6:

unity.com/how-to#all-e...

#UnityTips #Unity6 #GameDev #UnityEngine #HDRP

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Need to trigger events at specific moments in your cutscene or sequence?

Use a Signal track in Timeline to fire time-based signals that call into your game logic.

Explore more free Unity Learn resources: on.unity.com/learn

#UnityTips #Unity6 #UnityLearn

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In this multiverse, a map is just false hope.
Donโ€™t choose a destination. The destination chooses you.

Wishlist: store.steampowered.com/app/3383510/...
#ExpeditionToMadness #CosmicHorror #IndieGameDev #Unity6 #SciFiHorror #SteamNextFest

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๐Ÿ”— Link: vehiclephysics.notion.site/universal-re...

#Unity #Unity6 #URP

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Phasmophobia's Roadmap for 2026. #Phasmophobia
Roadmap for Phasmophobia for 2026 - our journey to 1.0.
#NintendoSwitch2 #Switch2 #Unity6 #PC #Steam

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Image Highlight Shader A URP unlit shader for highlighting images by gradually moving an emissive wave along their surface.

#Highlight #2d #Ui #Image #Shader #Text #Canvas #Gui #Emission #Shadergraph #Vfx #Fx #Unity2022 #Builtinrp #Unity6

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Faster builds. Faster iteration. Proven in production.

Production-verified partners on Unity 6.3 LTS saw 50 percent faster builds in V Rising and cut build times from 90 to 30 minutes in Den of Wolves.

See how teams iterate faster โ†’ on.unity.com/Unity-6-3-LTS

#Unity6 #performance #gamedev

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Hi everyone, Happy New Year ๐ŸŽ‰,
Next update is RealToon 5.0.15 ,
It includes fixes, Improvements and new features.

You can see the progress and list on RealToon Welcome Screen - Check Update.

#unity3d #unity #realtoon #urp #hdrp #unity6 #tuanji #VRoid #VRChat #unityengine

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Build multiplayer games faster with Unity 6.3

Join Esteban Maldonado and Megh Jagad for a walkthrough of the new Multiplayer 3rd-Person Gameplay Template, built on Netcode for GameObjects.

๐Ÿ“… Jan 22 @ 12PM ET / PT / GMT
๐Ÿ“บ on.unity.com/MultiplayerT...

#Unity6 #multiplayer #gamedev #LiveWithUnity

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#VPPDev #Unity #Unity6 #MadeWithUnity #URP #HDRP #IndieDev #GameDev

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RealToon Shader 50% OFF
On Unity Asset Store
(New Year Sale - 2025)

RealToon (Unity Store Page):
rb.gy/k26qcp

#AssetStoreJP #AssetStore #unity3d #unity #realtoon #gamedev #urp #hdrp #ใ‚ขใ‚ปใƒƒใƒˆใ‚นใƒˆใ‚ข #madewithunity #unityengine #unity6 #gamedev #VRChat #VRoid

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Unity 6.3 LTS introduces the Platform Toolkit to help teams cut certification time and simplify multi-platform launches.

One API for saves, achievements, and account management across major platforms.

Learn more โ†’ on.unity.com/Unity-6-3-LTS

#Unity6 #PlatformToolkit #GameDev

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Unity 6 tip: Combine meshes for better performance. Modular scenes run smoother when merged!ย 

See how: on.unity.com/CombineMeshe...

#gamedev #unitytips #unity6

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Unity 6.3 LTS is here - delivering the long-term stability, verified ecosystem, and performance optimizations developers need to develop with confidence.ย 

Learn more ๐Ÿ‘‰ on.unity.com/Unity-6-3-LTS

#Unity6 #GameDev #MadeWithUnity

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