new blog post about: makin' it easier to integrate elaborate (or not) contextual character animation stuff into gameplay in @sleightofhand.game. Like all the best shit, this is not so much technically impressive as workflowily excellent.
www.joewintergreen.com/contextual-a...
Posts by NIL
Awww cuuuteee 🥹
It's been 3 years working on No Rest for the Wicked with Moon Studios. 🌖
With the latest co-op update out and all the great feedback coming from players, it felt like a good moment to share a small reel of the project.
Let’s go. Another year, another Wicked Animations ! 😁
#animation #gamedev
When rigging it's important to check your progress frequently using the Wiggle Test®
#rigging #technicalanimation #maya
This shot was already challenging and working through difficult days and a long internet shutdown made it even harder for me.
With @keyojimbo.bsky.social feedback and guidance, I was able to push through and practice in the process. 🍭
#animation #3danimation
Ink punch
Some days the world feels scary.
When the war started, my hand was shaking on the mouse but I kept animating.
Even now, with an unclear future I still animate.
It's one of the few things I can control.
I put my heart into characters, hoping to create games that show a more beautiful world.❤️
Test
Rig booth.pm/en/items/348...
Choco Choco Chocoboooo ~ 💛
I'm gonna analyze some more game animations and there's not a single thing you or ANYONE can do to stop me
#animation
youtu.be/LUzB8zYLn_s
It's been a month since I started learning Godot, I'm really loving the engine! Super satisfying, I'm very happy with the progress working a few hours a week on my free time.
Once I'm done with this sandbox I'll release it as a Live Wallpaper for Android. (still lots of ideas to test!)
#Godot
How Ghost of Yotei & Tsushima are Animated with Autodesk Maya
Tie a know
This is so cool!!!!
Ok this is now an Android project lol
Locking to 30 fps and starting to rewrite the movement to not rely on physics anymore. This capture is still using physics forces to repel the crabs bodies.
#godot
🦀 Another week, another Wicked Animation — back from vacation! 🔆
Here are some fresh critter animations for those not-so-little crabs… 😁
No Rest for the Wicked by Moon Games Studio
#animation #gamedev #3d #game #3danimation
Hikari Potter
cat playing with an xbox controller, with text reading: GET YOUR BODY OUT OF SURVIVAL MODE SO YOU CAN CREATE FROM THE HEART with text overlayed on the cat saying: I'M F FUKCING TRYING (sic)
been feelin like
Me when Maya crashes:
WIP weight shift practice
Forget about everything. Just focus on your goal and you'll get there, Nil.
I do embroidery animation, a rare enough medium for people to follow me
Spider-Man WIP animation... or a 'thWIP' animation
⚔️🛡️
Another video showing how to study and use reference, and when to let it go. And also to reemphasise the importance of blocking and experimentation before moving to spline and polish.
reference footage from ericjacobus.bsky.social
#animation #mentoring animdiversityfund.bsky.social
A little panther jaguar trot cycle I've been working on #animation #b3d: