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Posts by My Name Is Jack

younbuckz.net with an image of the young bucks from aew dynamite with their comic sans entrance and a hyperlink named “Matt Taven’s Mat Tavern”

younbuckz.net with an image of the young bucks from aew dynamite with their comic sans entrance and a hyperlink named “Matt Taven’s Mat Tavern”

i clicked the Matt Taven’s Mat Tavern hyperlink in the previous photo and it sent me to a Something Awful forum?? i’m confused

i clicked the Matt Taven’s Mat Tavern hyperlink in the previous photo and it sent me to a Something Awful forum?? i’m confused

well i searched the weird youngbuckz.net url and it took me to something that said “matt taven’s mat tavern” and then that link took me to a something awful forum????

7 months ago 12 3 0 2

On the upside, knowing that I have Disgraphia means I have a root cause for my difficulty in forming sentences in my head. It's been the first real breakthrough I've ever had.

Shit's been rough last week, but having an outlet finally brings me to tears.

8 months ago 1 0 0 0

Things I've learned in the past 6 months:

Concussions last a long time.

I have had undiagnosed Disgraphia.

8 months ago 1 0 0 0

If there is reincarnation to other worlds, I hope I go to a happy, chill one. I'd like to live in easy mode for a change.

1 year ago 3 0 0 0

So it goes

1 year ago 2 0 0 0

GAMEDEVS RESHARE:

Share 1 image of a game that gave inspiration for your current project.

No standing army? Good thing war for profit is still a thing.

1 year ago 1 0 0 0

Yes, the tags are correct. It's lore.

1 year ago 0 0 0 0

Hero: So... you're a Lich?

Lich: Yup.

Hero: And you don't want to take over the world?

Lich: Nope.

Hero: Then why are you building an undead army?

Lich: Oh, they're not an army. They're my contractors. They have a union.

Hero: ...there's an undead union?

#GameDev #TCG #TCGDev

1 year ago 7 1 1 0

Some key things that are part of my game:

An initial phase where all players take turns playing units and structures.

Hand size is the amount of cards you have when you draw.

A phase called the "Payday Phase".

Advance Wars style CO's.

#GameDev #TCG #TCGDev

1 year ago 4 0 0 0

I feel like I'm taking a risk by having combat be as complex as it is, but I'll know by the time I play test it. Yes, I'm keeping dice rolls as a core combat mechanic. RISK STYLE BABY!!!
#GameDev #TCG #TCGDev

1 year ago 4 0 0 0
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I'm going to say 1346, cause everyone started spreading shit around.

1 year ago 1 0 1 0

I can choose any year from any point in human history?

1 year ago 1 0 2 0

I'm reminded of when I would just read through all kinds of game manuals as a kid. Also I have a soft spot for RPG games with insanely convoluted and expansive plots. Those really brought out my wonder.

1 year ago 3 0 0 0
The Bizarre World of Fake Video Games
The Bizarre World of Fake Video Games YouTube video by Super Eyepatch Wolf

I hope to someday see this kind of exhibit at the SAM, because this is totally my shit.

youtu.be/Q8GnM5xD1k4?...

1 year ago 1 0 0 0

This year it's my vacation.

1 year ago 1 0 1 0

#gamedev #TCG

Question:

When you play a TCG, how much randomness would you tolerate? Would having a statline on creature cards that added ATK/DEF bonuses based on dice rolls be too far over the line? Cause I would think that it would make games have a different kind of strategic depth.

Thoughts?

1 year ago 4 0 1 0
Sh*t Show Podcast: Ninja Terminator (1985)
Sh*t Show Podcast: Ninja Terminator (1985) YouTube video by It Was A Sh*t Show

Hell yeah, I love it when people discover Godfrey Ho for the first time.

youtu.be/-h3cjROPrJo?...

1 year ago 1 0 0 0

If he's not a Christmas songwriter, then why is he called Snow?

1 year ago 1 0 0 0

Sometimes it isn't even a thought that darkens my mood. Sometimes I'm just enjoying myself and then my brain is like "Okay, time to be sad. No you don't get a choice."

Then I bribe it with sweets and comedy to not kick my ass too hard.

1 year ago 3 0 1 0
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See, I want more of this kind of art style for TCG games.

1 year ago 5 1 1 0

Everything Everywhere All At Once. I saw it and cried my eyes out. Then I saw it again with friends and cried again. I realized that it'll forever hit an emotional scar.

1 year ago 6 1 1 0

Game rules are essentially math, but so is the grammar and syntax of language. When you strip down to the studs, you can design to the hidden feelings the rule create.

Example:

Was in a game-design discussion about the #MTG revisions to Animate Dead with Lee, who designed the modern version.
1/🧵

1 year ago 9 2 3 1

Reminded of that video where she was ranting on camera and calling people dickwhores while wind chimes and the ET theme were in the background.

1 year ago 2 0 1 0

For me, it's during lulls at work and playing other games. Most of my ideas are actually things I would like to see in a game.

1 year ago 1 0 1 0

#Gamedev #TCG

Idea: Yu-Gi-Oh has a system of choosing attack targets and M:tG has a system of blocking attacks. Let's combine them.

Units on the field can declare attacks against any valid target, and any unit can intercept them. Minimize your losses by sacrificing lesser assets.

1 year ago 8 2 0 0

#Gamedev #TCG

A previous post of mine talked about accumulating score as a win con. To elaborate on that, another idea I had was to directly tie Creature/Unit loss to score accumulation, probably equivalent to it's cost. Rather than going around the big, scary monster, you BRING IT DOWN!!!

1 year ago 5 0 0 1

Apparently my body insists 12:00 PM is my 9:00 AM, no matter how much sleep I get.

1 year ago 0 0 0 0
Necropotance from M:tG.

Necropotance from M:tG.

Example: Rather than spending 1 life for Necropotance's effect, you can spend one victory point, this could make it more balanced without changing much on the card.

1 year ago 0 0 0 0

Idea: Instead of a life total to drain in trading card games, have a point total to hit.

You can have the benefits of paying a secondary resource without having an abundance of it immediately.

1 year ago 2 0 1 0
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As the Mordor orcs would say...

Still alive!

1 year ago 0 0 0 0