Posts by Pixel_Salvaje
Yeah, Sega Saturn is a big one... Unfortunately, I didn't have a Sega Saturn around. :/
v 0.16 Update: Game consoles.
I can say I played with all of them XD... And you?
pixel-salvaje.itch.io/isometric-in...
@itchio #Pixelart #Gamedev
Architecture Study: The 4 Layers of a Pixel Street.
Streets aren't flat planes, they are functional spaces.
A- Frontage.
B- Clear Zone.
C- Furniture Zone.
D- Travel Way.
The Result: Your city stops looking like a "map" and starts looking like a Place.
#PixelArt #Urbanism #Isometric #GameDev
But… we are on the right side… wtf
Linux Lovers, We’ve Got You Covered! (Small Update)
Some of you actually use #Linux on x86? My apologies for the "Does Not Compute" errors! My main goal is to deliver this tool to any artist at any hardware...
#Gamedev #pixelart
(pixel-salvaje.itch.io/pixzels)
Created some #pixelart stickers to label and protect your work...
I´m not against #Ai, it's something that will help us forever... but I see the danger of human art being downgraded. Art is what made us humans.
pixel-salvaje.itch.io/no-ai-stickers
Many thanks for your kind words Tyler.. Hope you are not ai XD
Sure 🥰
No lo he visto… probaré 😚
Amarille? No se que es
Pronto compraremos 90% envases 10% regaliz
Major Expansion: +350 Walls and Floors Added! (v0.15) - Isometric Interiors - Tileset v0.15
pixel-salvaje.itch.io/isometric-in...
Minor Updates.. Path to perfection :)
pixel-salvaje.itch.io/pixzels/devl...
And burn all data ai centers 🤣
We should launch a platform not ai for creators :)
#PixZels: From 2D Pixelart Image to 3D Pixelart, model 3d pixel art using only 2 or 3 orthographic image projections. #Pixelart #isometric #Gamedev