Posts by Martin Stig Andersen 🔜 GDC
Last year, @nilsiverholtar.bsky.social and I founded @interactivetapes.bsky.social to help shape a new generation of music design in games! This is where I’m focusing my work now, exploring new approaches to music system design and implementation.
We’ll be at GDC next week - say hello if you see me!
I’ll be doing a session on the audio of Cairn, with live gameplay and commentary, moderated by Alistair Hirst. We’ll explore how climbing Foley and an organic breathing system replace the traditional stamina bar, while spatial mixing further enhances immersion. Hope to see you there!
Hi climbers!
The goats have never seen this many visitors pass through! 300,000 new climbers on Kami in a week! 😱
Thank you all for over 300,000 ascents 🏔️
🙏🙏🙏
Cairn just drops NOW ! 🧗♂️
Cairn has just been released, and so has its #OST!
Proud to share this release alongside @thegamebakers.com and the incredible creative team behind Cairn.
🎧Now available digitally, vinyl pre-orders open.
👉 linktr.ee/CairnOST
The climb starts now! 🏔️
#VGM #Soundtrack #C
"The Game Bakers created a system called ‘Mountain Intimidation’ that shifts the environmental sonic landscape depending on what angle you’re looking at the peak."
Kami can be scary! Just as scary as it is beautiful.
"Cairn is a stunning and surprising masterpiece" - Game Informer
Thank you all for joining us on Mt. Kami <3
Cairn is out today!
Spent ~3 years turning breath, effort, and grip into reliable gameplay feedback - because in this game, your life depends on it.
Grateful for @thegamebakers.com and everyone on the audio team. Can’t wait for you to experience it. ⛰️
⏳ One week to go until the CAIRN #OST drops!
Save here : linktr.ee/CairnOST
From the razor-sharp sound design of @martinstig.bsky.social to the raw electronic energy of @thetoxicavenger.bsky.social, elevated by Gildaa’s haunting vocals, the music of CAIRN by @thegamebakers.com arrives next week!
Want to bring Kami with you, even when you're not on the mountain?
Cairn’s OST is coming to digital!
Experience the entire epic soundtrack created by @toxavanger.bsky.social, @martinstig.bsky.social, and Gildaa when our climbing game Cairn launches January 29th!
Atmos-fear (a fear of implementing Dolby Atmos)
Slides from my GDC talk about the COCOON synthesizers are now up here
www.schmid.dk/talks/2025-0...
#GDC2025 #gameaudio #Audio #gamedev
Map to the Morning Audio Community Meetup: Monday - Friday 8:00am to 9:00am-ish @ 222 2nd St. #GameAudioGDC
Morning Audio Community Meetup: Monday - Friday 8:00am to 9:00am-ish @ 222 2nd St. Simply the best was to start your day at #GameAudioGDC #GameAudio #GameMusic
The Purple Guide to #GameAudioGDC is out now! Check out all of the #GameAudio #GameMusic related events and highlights coming to #GDC2025 and get ready to soak in the inspiration and creativity of the community. I'm looking forward to seeing you there! www.asoundeffect.com/gdc25/
Hey #gameaudio folks! If you're going to GDC, Carousel Con is happening again! This year we will be meeting on Thursday and Friday starting around 1215 at the amphitheater behind the Yerba Buena Carousel. Please come and listen to micro talks from your community! I have stickers to give away!
Looking forward to catching up with folks at GDC! I’ll be attending the audio talks and roaming hallways drinking lots of coffee, happy to chat and excited learn about what’s going on in the world of #GameAudio!