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#GameAudioGDC "On behalf of Hideo Kojima..." πŸ”Šβœ¨πŸ’–

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Thanks for taking the time to catch up on #GameAudioGDC and some of the cool things we're building for the Interactive #GameAudio Community!

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Gameaudio Podcast – The Podcast for Game Audio Professionals

Game Audio Podcast – Episode #71 – GDC26 III – Wednesday Morning Audio Community Meetup #GameAudioGDC #GDC2026

It's already Wednesday, It's Only Wednesday.

Thanks so much Jocelle Bautista & Nicholas Soriano Smith for recording and editing these standups!

www.gameaudiopodcast.com?p=1972

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Game Audio Podcast – Episode #70 – GDC26 – II– Tuesday – Gameaudio Podcast

Game Audio Podcast – Episode #70 – GDC26 II – Monday Morning Audio Community Meetup #GameAudioGDC #GDC2026

Anyone remember what happened last Tuesday? Tune-in and find out!

Thanks to Jocelle Bautista & Nicholas Soriano Smith for recording & editing these standups!

www.gameaudiopodcast.com?p=1970

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Man naps with cat πŸ’€πŸˆ

Man naps with cat πŸ’€πŸˆ

#GameAudioGDC Recovery in progress. Expect delays. πŸ’€πŸˆ

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Went to a talk by GonΓ§alo Tavares about acoustics in Battlefield 6.

Great look at the custom tech behind the sound.

As a technical audio person, this one really clicked.
One of my favorite talks so far 🎧

#gameaudiogdc #gdc #acoustics

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GDC GAME AUDIO BUNDLE 2026 - SONNISS Download 7.47GB of free royalty-free sound effects from Sonniss. 347 WAV files for game, film, and media production. No attribution required. #GDC2026

well, Sonniss released their free GDC 2026 sfx bundle…

#GameAudioGDC #GDC2026 #AudioDrama #AudioFiction

gdc.sonniss.com

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A bunch of incredible game audio folks at one of the daily morning meetups during GDC 2026

A bunch of incredible game audio folks at one of the daily morning meetups during GDC 2026

#gameaudioGDC 2026 is a wrap. The game audio community is truly unique and means the world to me. When I decided to make the switch to games in 2022, I never expected to meet SO many incredible creatives from around the world who’d soon become dear friends, mentors, mentees, and colleagues.

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Want to hear how people arrived and what they are excited to experience at this years #GameAudioGDC Listen-in on the Morning Audio Community Meetup and catch the energy on the ground!

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And like that, we've already reached the end 😭 #gameaudiogdc

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Game Audio Podcast – Episode #69 – GDC21 – I – Monday – Gameaudio Podcast

Game Audio Podcast – Episode #69 – GDC21 – I – Monday Morning Audio Community Meetup #GameAudioGDC #GDC2026

Thanks so much Jocelle Bautista & Nicholas Soriano Smith for recording and editing these standups!

www.gameaudiopodcast.com?p=1967

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Designing Haptics for Touch - Panel on Haptics was a great discussion on the reasons, fundamentals, devices, and future of haptics for game and immersive. Special thanks to @soundstrider.dev & @bolttracks.bsky.social for jumping in to Reprazent! #GameAudioGDC

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Preview
Audiokinetic at GDC 2026 This year, instead of Audiokinetic's usual spot on the GDC expo floor, we’re inviting you to join us at the AMC theatre!

If anyone is interested in hearing more about haptics, I'll be talking on the AudioKinetic haptics panel today at 1pm!
Link to RSVP, completely free does not require a GDC pass! info.audiokinetic.com/gdc2026
#gameaudiogdc #gdc

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Video

Cairn on the big screen (and sound system!) at the @audiokinetic.bsky.social Community Theater playthrough and discussion with @martinstig.bsky.social & Alistair Hirst #GameAudioGDC

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Thursday - Morning Audio Community Meetup arriving soon at #GameAudioGDC at 8:00am - You can do it! See you soon!

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Another awesome day at #GDC26 capped off with the Audio Programmer dinner, what a lovely crew!

Also shout out to the field recording talks, the performance microtalks and the Battlefield 6 talks this afternoon, they were fantastic πŸ§‘β€πŸŽ“πŸ™Œ #GameAudioGDC

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Went to an immersive audio talk by Erik Foreman at the Audiokinetic Theater today.

Not many talks on this topic, so it was great to attend.

Excellent session and really well organized.
@audiokinetic.bsky.social .

#gameaudiogdc

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While I have the chance to be in the US during GDC , I’m looking to buy a Sony D-100

SF area .

#game #gameaudio #gdc #gameaudiogdc #audiogdc #sounddesign #d100

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Skywalker Sound Interactive Sound folks
T

Skywalker Sound Interactive Sound folks T

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Skywalker Sound and Cerebral Fix speaking about co-developing with sound and music in the @audiokinetic.bsky.social Theater at #GameAudioGDC

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Ready for Day 1? Today’s Lineup:

- Brutal Dreams: Co-Developing with Sound & Music
- Civilization VII Mixing: A Sound Strategy
- From Studio to Style
- Beyond Menu Loops: The Interactive Music of Wildgate

🎟️ FREE!
πŸ“ AMC Metreon 16
πŸ”— Details: hubs.ly/Q046p5x60

#Wwise #GameAudioGDC

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Ducks of Game Audio 2026

Ducks of Game Audio 2026

#DucksOfGameAudio are back at #GameAudioGDC

Find @majofelix.bsky.social and get your ducks in a row!

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Tuesday happened, conversation was a pure distillation of experience on the ground at #GameAudioGDC

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πŸ“’ Networking hours happening now! Make some new friends + mention GADA for 20% going back to support our mission to champion diversity in #GameAudio.

Help support our course and conference scholarships, travel stipends, and speaker stipends for marginalized voices! ❀️ #GDC #GameAudioGDC

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Fit check

Fit check

GDC Day 2 fit check βœ…
Can’t wait for all the amazing game audio hangs tonight after already reconnecting with so many dear friends yesterday πŸ‘Ύβ€οΈ
#gameaudio #gameaudiogdc

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Tuesday - Audio Community Morning Meetup! Set your alarms and get your beverage on by 8:00am and let’s keep this knowledge train on the tracks! #GameAudioGDC

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Monday is off to a great start, stay tuned for the podcast drop at GameAudioPodcast.com

#GameAudioGDC
Photo credit @guillaumerenaud.bsky.social

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#GameAudioGDC crew: Stop by CPK anytime between 5:30 and 9:30 PM tomorrow night for pizza, #GameAudio friends, and a percentage of your purchases going back to a good cause! πŸ•

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What's Next: Development Today and Tomorrow. Katelyn Isaacson, Khris Brown, Pablo Schwilden Diaz, Carsten Rojahn, Nicholas Bonardi. Damian Kastbauer.

What's Next: Development Today and Tomorrow. Katelyn Isaacson, Khris Brown, Pablo Schwilden Diaz, Carsten Rojahn, Nicholas Bonardi. Damian Kastbauer.

Our "What’s Next" panel lineup is now complete! Huge thanks to Nicholas Bonardi for joining us!

5 perspectives.
1 moderator.
0 GDC badges required πŸ˜‰

πŸ“ AMC Metreon
πŸ—“οΈ Thursday, 2:30pm
🎟️ FREE!

Make sure you RSVP: hubs.ly/Q0462B5N0

#GameAudio #Wwise #GameAudioGDC

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Hi #gameaudiogdc

I'm Jakub πŸ‘‹

I'm a **sound designer** at Flying Wild Hog and an **audio director** at IvoryTower SoundWorks, working currently on Tomb Raider: Legacy of Atlantis.

If you see me around during the week, please come say hi, i don't bite

#gameaudio #gdc #sounddesign

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#GameAudioGDC right back at it again

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