a pixel art indie game that shows a battle scene between two monsters that use the typographical symbols & and # instead of monsters sprites. At the bottom of the screen the player can select the next ability to activate.
Started building a monster collection roguelike and for the prototype I'm using typographical symbols as placeholders for the monsters... why am I already becoming attached to little & and #?? ๐
#gamedev #indiegame #pixelart #roguelike #godotengine