Just sharing some screens. Still hard at work! Do you like the vibe? Let me know in the comments bellow #gamedev #indiegames #madewithunity #survivalgame
Posts by Ajvar Studio | Indie Game Dev
Thanks Maverick!
Just a snippet of gameplay. Do you like it? Let me know in the comments!
#gamedev #indiedev #pcgaming #survival #madewithunity #miami #extraction #screenshotsaturday #spotlight
Tnx Stefan, weβre using Unity.
Boom. π₯ We added propane tanks!
#IndieDev #GameDev #Gaming #PCGaming #IndieGame #NewFeature #Miami #promote
π₯Watch till the end π
You didn't saw that coming? From neon nights to neon nightmares. Which side of Miami are you surviving in?
#IndieGame #GameDev #ZombieSurvival #MiamiNightlife #GamingEdit #PostApocalyptic #SynthwaveVibes #promote
Stop losing your character in the bushes!
We had a visibility problem, so we built a custom Camera Occlusion shader.
What do you think, clean enough? Or should we add an outline to the cutout?
#gamedev #indiegame #gaming #shader #unity3d #leveldesign #indiedev
Our Miami homebase is officially coming together, from the Garden Area to the Chopper Pad.
What should we build next? A sniper tower? A tiki bar? Drop your best ideas in the comments! π
#IndieDev #GameDev #SurvivalGame #GamingCommunity #MiamiVibes #BaseBuilding
just a quick flyover the map, showing the progress so far. Do you like the vibe? Do you think it needs more palm trees? Let me know in the comments π
#projectmiami #gamedev #indiegame #zombiesurvival #indiedev #leveldesign #spotlight
Some more screenshots. It is so peacefull when zombies aren't around. Rate the atmosphere 1-10
#indiedeveloper #leveldesign #stylizedart #madewithunity #gamedesign #indiedev #3dartchallenge #spotlight #gamedev
Just sharing the screenshot, playing around wit iPhone spatial effects. What do tou think?
#indiedeveloper #leveldesign #stylizedart #madewithunity #liminalspaces
Testing out some heavy atmospheric fog and lighting. It makes every corner feel like a trap.
Does the orange haze make it feel more "apocalyptic"? Let me know!
#projectmiami #gamedev #indiegame #zombiesurvival #indiedev #leveldesign #spotlight
Just vibes, no zombies π΄
Taking a second to appreciate the level design before I populate it with zombies again.
How would you rate the atmosphere 1-10?
#miami #gamedev #indiegame #indiedev #environmentart #unity3d #survivalgame #spotlight
Showing off how a few decals can transform a clean building into a battle-worn survivorβs hideout. From cracks and leaks to graffiti- the environment tells the story.
#gamedev #indiedev #unity3d #leveldesign #environmentart #projectmiami #spotlight #promote
I added a massive new enemy to the game. He's terrifying, powerful, and apparently... completely messed up....
#gamedev #indiedev #unity3d #glitch #zombiegame #projectmiami #gaming #madewithunity #solodev #3dart
Our friends @ironward.bsky.social just released a demo for Atre: Dominance Wars, go check it out! π store.steampowered.com/app/3922270/...
I realized i rarely share night gameplay, so hereβs some!
How is the atmosphere looking? (Let me know if I should make it even darker!)
#gamedev #unity3d #survivalgame #neon #postapocalyptic #spotlight #indiedev #unity #miami #game
Tnx Joshua!
A short glimpse of the gameplay progress.
What do you think? What shoul I add or improve further?
#gamedev #leveldesign #apocalypse #inidedev #gamingcommunity #spotlight #indiegames #solodev #gaemplay #wip
Itβs amazing what a little lighting and "juice" can do.
Walking through the 4 stages of our environment design for Project Miami.
#gamedev #indiegame #unity3d #leveldesign #madewithunity #spotlight #infiedev #steam #zombie
Still tweaking and balancing stuff, yeah will still need ro adjust that. Iβll like the concentration idea, i saw something similiar i escape from duckov
Showing off the core gameplay loop today: Loot, Panic, Extract.
Is the "Stop to Shoot" mechanic too stressful or just right?
#gamedev #unity3d #projectmiami #survivalgame #gamingclips #spotlight #indiedev #leveldesign
The bad news: I lost the main character.
The good news: The zombies can't see him either.
Should I keep "The Invisible Man" as an unlockable skin?
#gamedev #indiedev #indiegame #madewithunity #3dart #spotlight #unity3d #solodev #bug
One step forward, two slides back.
Highs and lows of the week: The explosions look great, but my character has apparently forgotten how spines work.
Wait for the end to see the physics give up.
#gamedev #solodev #gaming #bugorfeature #projectmiami #spotlight
I thought a x5 multiplier would be a fun challenge. I was wrongβ¦
#gamedev #indiedev #zombiesurvival #gaming #unity3d #spotlight
Another massive day at Pocket Gamer Connects.
So many great conversations and inspiring talks today. My feet are tired, but my motivation is at an all-time high.
Here is a quick montage of Day 2!
#PGConnects #IndieDev #GameDev #London #Vlog #Spotlight
Lighting completely changes the mood of a game. Iβm experimenting with a few different art styles for the open world.
Which one would you want to play in?
#unity3d #gamedev #indiegame #environmentart #visualstyle #gaming #spotlight
Using a tool called Prefab Painter, I can just brush details like cracks and debris directly onto the road mesh. It saves me hours of work and makes the streets look naturally chaotic.
What is one Unity tool you couldn't live without?
#gamedev #leveldesign #unitytips #indiedev #promote
1 hour of work vs 2 days of work
#gamedev #concept #indiedev #gaming #spotlight
Project Miami: The progress so far
Itβs been a wild ride developing this solo, and we are just getting started.
Thank you to everyone who has been following the development. Stick around, 2026 is going to be huge!
#indiedev #gamedev #solodev #projectmiami #unity3d #gaming #progressupdate