(Bonus points if they pull a Darkness Konosuba and it turns out the slavegirl doesn't want to be treated well for kink reasons.)
Posts by The KefkeWren π
Not saying I want him to actually mistreat the girl. Just that it would be great to see an MC who actually calls out the hypocrisy of the, "Oh, I am so lowly and worthless!" routine while actively contradicting the person you're claiming to be completely subordinate to.
Since we have to have the 'isekai protag takes one or more slaves' trope, just once I'd like to see it go like this.
MC, smiling: "Here, this is for you."
Slave: "Oh, no Master! You musn't waste kindness on the likes of me!"
MC, instantly cold: "And who gave you the right to question my decisions?"
I practically did a spit-take at seeing this. That is a straight-up moron tax.
#RobinWilliams #filmsky #moviesky ππ #BeKind #BeKindAlways β€οΈ
Good for your design sense.
Bad for picking up work.
We consistently equate confidence with competence, which is ironic, because being extremely confident is so often a result of not fully grasping a situation.
I feel it. I tried to do a run of Fallout 3 where my character would share the Enclave's views on purity once, and couldn't handle the fact that my girl should be willing to blow up Megaton.
VERY COOL PERSON: It's four-twenty, you know what that means?
ME: Hell yeah! [starts shoving blackbirds into a pie]
Never forget that a lot of "literary classics" started out as mass market trash.
This includes the works of greats like William Shakespeare, Mary Shelley, and Sir Arthur Conan Doyle.
I hate Poe's Law so much right now...
That picture is some weird sexism.
Emulation about to have a golden age.
So when I think about people who aren't familiar with QA testing a game, I always have to wonder how many of them are like that guy.
They also insisted that all the free premium currency we were given made it a non-issue. They did not understand that we were only being given so much so that we could test the paid functions, and that players would not be getting that when the game went live.
I don't have a lot of faith in open betas, because I remember taking part in one, reporting a balancing issue with one of the features, and having another tester tell me to stop complaining and be grateful I got to play the game early.
Well. There's definitely some authors with less princes/dignity than that. So you can at least take satisfaction in being a better person.
This means that if I were to risk the wrath of the Bitch King by making a private WoW server, I would add ways to earn enemy faction Rep, so that Horde could become friendly with Alliance, and vice versa.
I'm not a big fan of the PVP-focused "two teams" design a lot of MMOs use (not always exactly two, but the same principle applies), but if I were making a game that had it, I would feel morally obligated to include the means both to switch sides and to become a neutral party through gameplay.
Since I'm thinking about MMOs again, I find myself wondering what it would be like if you had one that lets you give your character a backstory at generation. In particular, I'm thinking being able to customize how different NPCs treat you, similar to customizing faction reputations in Daggerfall.
It's nice that they made an effort, even if the character ended up staying pretty close to how she'd always looked.
I've heard "soy chorizo" jokes before, but this was unexpected enough to get a genuine laugh from me while scrolling.
Wait...was Majora's Mask referencing this with the New *Wave* Bossa Nova?
Made my own one of these just for fun.
grids.fun/t/about-me-p...
If "pokΓ©mon" is short for "pocket monster", then what did they call them before they developed capture balls?
It's my birthday. To celebrate, I'm having a crashout.
Two factor verification annoys me. If my password isn't good enough, what was the point of me making it?
I think it's important, both as a designer and a GM, to remember one simple maxim, "If you give players opportunities to do something stupid, some players are going to do something stupid."