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Posts by CoffeeWithCross

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Indie Game Daily #12: Unique Mechanics, Creativity & Innovation Baba Is You, Superliminal, and Patrick’s Parabox redefine gameplay.

Indie Game Daily #12: Unique Mechanics, Creativity & Innovation

Baba Is You, Superliminal, and Patrick’s Parabox redefine gameplay.

#IndieGames #Gaming #GameDev #SteamGames

42zero.org/indie-game-d...

5 days ago 4 2 0 0
Legion of Honor – A PS1-Style WW2 FPS
Legion of Honor – A PS1-Style WW2 FPS YouTube video by Daz

Indie Game Discovery - Solo dev @oopsallsolace.bsky.social absolutely needs a Steam page for his WW2 FPS 'Legion of Honor' he's building in Godot, complete with PS1-style retro visuals. Give him some support. www.youtube.com/shorts/n7gWT... #indiegames #indiegame #solodev #ww2games #retrogames

1 week ago 10 5 0 0
Valve Just Signed The Deal That Changes Indie Gaming
Valve Just Signed The Deal That Changes Indie Gaming YouTube video by Water CS2

"Facepunch has finalized a stand-alone license with Valve. This means you can now build a game in sandbox [s&box], export it as a stand-alone executable, and sell it on Steam as your own professional product ..."

[1/2]

#IndieGame 🎮 🕹️ #IndieDev #GameDev #steam #valve #facepunch #s&box #sandbox

3 weeks ago 17 7 1 0
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MLC | Rob's Game Shack A collaboration of passionate creative freelancers dedicated to supporting game studios and startups, to make them as successful as possible!

MLC We're MLC, a collaboration of freelancers dedicated to helping small #IndieGame game studios to build their #GameDev.…

3 weeks ago 2 2 0 0
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No Microtransactions, No Lootboxes => Drova for mobile is just a premium mobile title. One-time purchases and you have the full game experience. (Also a free 2h demo is available to test if the game is fun for you)
#indiegame #gamedev

3 weeks ago 14 6 2 0

Oh dude! Like Typing of the Dead?

1 month ago 1 1 1 0
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Support Rob's Game Shack Support Rob's Game Shack

#IndieDev If you would like to get involved with #RGS maybe do an interview or have any of your projects/teams/skills/sites listed, please get in touch. It's all free for you guys to promote more indie love!

If you want to support us - we have:
- ko-fi.com/robsgameshack
- swag.robsgameshack.com

7 months ago 26 7 1 0
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Wow!!!! What a blast from the past. Cleaning out some shelves and found my OG hard copy of the Medal of Honor GDD. I wrote like 90% of this.
#psx #medalofhonor #gamedesign #nostalgia

2 months ago 9 1 1 0

mini break from the break to share that amazing dev and wonderful friend Felix has launched the steam page for his equally amazing and very fun game Helmet Head.
Go take a look and if you like what you see leave a wishlist or share to make another solodev's day♥️

#indiedev #solodev #gamedev #gaming

2 months ago 22 3 1 0
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Seems like Bend Studio @bendstudio.bsky.social doesn't really use this site anymore. That's a bummer because I've just finished #DaysGone for the 4th time and wanted to tell them for the 4th time how much I love the game.
#PlayStation #DaysGoneRemastered
@playstation.com

2 months ago 1 2 0 0
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💪 Looking for an extra arcade challenge? Jump into Trasmoz Legends 💀, a classic 2D adventure by solo dev @volcanobytes.bsky.social!

🙌 Play solo or team up with a friend in this retro experience. The golden arcade era is back! 🕹️

#Retro #Arcade

2 months ago 4 2 2 0
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After 13 years, my game comes out in 29 days. I can't wait. :)

Wishlist on Steam now!! store.steampowered.com/app/893710/

#gamedev #indiegame

3 months ago 80 13 4 1
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My typical week. Not the worst. Not a lot of leisure time. I’m not sure I’d have it any other way.

4 months ago 4 0 0 0

Shoot me an email and let’s guest on each other’s pods?

4 months ago 1 0 1 0

Let’s do it! I’m biased mainly because of bad experiences as well as the era I started.

4 months ago 1 0 0 0

Yay right on! TY for listening!

4 months ago 1 0 1 0
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Happy Thanksgiving to all our American friends! 🦃

Taking a short break to recharge and prep some great new Brain Arcade content. Next season, I’ll be deep-diving into game dev topics across multiple episodes!

What do you want to learn about? Drop your ideas below!

#GameDev #IndieDev #BrainArcade

4 months ago 7 1 1 0
Build Better Leaders to Build Better Games
Build Better Leaders to Build Better Games Leadership matters even more on tiny teams. Coach and trainer Andy Coley shares how to communicate clearly, set expectations that stick to keep scope and moral under control so you can actually…

The best artists / devs don't always make the best leaders but the best communicators often do.

I talked with Andy Coley of Game Studio Training about what really makes teams work, avoiding burnout, and building trust through better conversations.

🎧 buff.ly/fxmWG2Q

#GameDev #Leadership #IndieDev

5 months ago 12 3 0 0
From TV to Unreal with Chris Knauer
From TV to Unreal with Chris Knauer Writer Chris Knauer joins Brain Arcade to talk about his leap from writers’ rooms into Unreal Engine. We dig into what it means to treat games as a conversation with players, how art and…

Huge respect for indie devs who plan, persevere, and actually ship!

I chatted with Chris Knauer about his path from TV writer to game designer, lessons from making his own Unreal game, and how to keep scope in check so you finish.

Listen In:
buff.ly/dkV5eoF

#GameDev #IndieDev #BrainArcade

5 months ago 13 3 0 0
How do Juniors Get Experience? with Nathan White (Threeclipse Inc.)
How do Juniors Get Experience? with Nathan White (Threeclipse Inc.) Nathan White, founder of Threeclipse Inc. joins to talk about building opportunities for juniors in game dev through mentorship and real shipped projects. We dig into what it takes to break in today,…

How do you get a job in games when entry roles want experience?

Nathan White, founder of Threeclipse Inc, is helping juniors get real experience shipping games with real mentors. We talk breaking in and how to ship a game with a small junior team.

Listen in: buff.ly/UaopzIA

#GameDev #IndieDev

5 months ago 11 3 0 0
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Profit and Play: The Business of Games Returning guest Mark Netter and I dig into the business of play. From mergers and layoffs to AI-driven development and the shrinking middle class of indie studios. We look at how money,…

Mergers, layoffs, acquisitions. What do they really mean for the future of games?

Mark Netter, co-founder of ElectraCast Media, and I talk business. From EA’s $55B acquisition to how art and money shape creative industries.

🎧 Listen: buff.ly/eJwMFPU

#GameDev #IndieDev #BrainArcadePodcast

5 months ago 7 1 0 0
Ep.2 Chris Cross IRL
Ep.2 Chris Cross IRL In this episode I sit down with my friend and legendary game designer Christopher “Chris” Cross ,the guy behind Medal of Honor and a career’s worth of AAA and indie projects. This wasn’t some stiff…

Had a great chat with Keith Waggoner on his new podcast Keith IRL! 🎙️
We talked game marketing, creativity, and staying motivated in unpredictable industries. Always love Keith’s energy and “let’s make it happen” spirit.

🎧 Listen here:

6 months ago 2 0 0 0
From Pixar to Silent Hill: Stephan Bugaj on Storytelling, Community & Discovery
From Pixar to Silent Hill: Stephan Bugaj on Storytelling, Community & Discovery Stephan Bugaj (Pixar, Telltale, Genvid) joins me to explore the real reasons games succeed and why traditional marketing no longer cuts it. We dig into the saturation of the games market, the myth of…

What’s the biggest challenge for creators today?
Discoverability.

I talked with Emmy-winning Stephan Bugaj (Pixar, Telltale, Genvid) about how game marketing has changed, and why finding your community early matters more than ever.

🎧 Listen here: buff.ly/g7qoADe

#GameDev #IndieDev #BrainArcade

6 months ago 8 1 0 0
Discoverability, Community, and the Death of Traditional Marketing
Discoverability, Community, and the Death of Traditional Marketing Chris chats with Producer and previous VP of Production, Arthur von Nagel (Ubisoft, Genvid, Telltale), about how small teams build community-driven hits like Vampire Survivors, Balatro, and Cult of…

I say this all the time, traditional marketing is dead.
Arthur von Nagel joins me to unpack why discoverability is broken, and how indie hits like Balatro & Cult of the Lamb found their people through community.

🎧 Listen in
buff.ly/CQ5d7ht

#gamedev #indiegamedev #gamemarketing #brainarcade

6 months ago 10 1 0 0
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So fun even Joe is enjoying his own voice. 🤣🤣🤣

6 months ago 2 0 0 0
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Becoming a Director: Storytelling lessons from Games and Film Chris sits down with longtime friend, animator and filmmaker Joe Ksander, to trace his path from dorms of UCLA to EA’s Medal of Honor and from Hollywood VFX into making films. They talk about crunch…

Joe Ksander & I have been debating storytelling for 30+ years. From UCLA dorms to his days at Netflix & ILM, we talk perseverance and evoking audience / player emotion. So stoked we finally captured one of our chats!
🎧 buff.ly/pOd7aLz

#gamedev #Storytelling #IndieGameDev #animation

6 months ago 14 2 1 0

The end of an era. We’re in uncharted waters now. Will have a podcast episode soon about this.

6 months ago 7 0 0 0
Comedy writing from Nintendo to the Tonight Show with Mike Drucker
Comedy writing from Nintendo to the Tonight Show with Mike Drucker Emmy-nominated comedy writer, Author, and Comedian Mike Drucker (Nintendo, Full Frontal with Samantha Bee, The Tonight Show) joins Brain Arcade to talk about punching up the comedy for everything…

What shaped your sense of funny?

We had an absolute blast talking to Mike Drucker Comedian, Emmy Nominated Comedy writer, and Author of Good Game, No Rematch. How do you write comedy without being corny? What's funny about Mortal Combat?

🎧 Join the convo
buff.ly/u6eiiJz

#GameDev #ComedyWriting

6 months ago 11 3 0 0
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Games made in New Zealand Steam Event has begun!!!
store.steampowered.com/app/3782840/...

We’re super stoked to have Neon Knives, Snug, and Mingle alongside so many other awesome games made in Aotearoa 🫶!

You can find our 3 games here ☺️
store.steampowered.com/developer/co...

#indiegame #indiedev

6 months ago 10 3 0 0

i love looking at art and having horrible moments of eldritch-esque fear considering the amount of decision paths an artist /didn't/ take. someone arrived at a choice when they had infinite options, continually narrowed by constraints and then finally, their own taste or discretion.

7 months ago 3 1 0 0