Happy Thanksgiving to all our American friends! 🦃
Taking a short break to recharge and prep some great new Brain Arcade content. Next season, I’ll be deep-diving into game dev topics across multiple episodes!
What do you want to learn about? Drop your ideas below!
#GameDev #IndieDev #BrainArcade
Huge respect for indie devs who plan, persevere, and actually ship!
I chatted with Chris Knauer about his path from TV writer to game designer, lessons from making his own Unreal game, and how to keep scope in check so you finish.
Listen In:
buff.ly/dkV5eoF
#GameDev #IndieDev #BrainArcade
What’s the biggest challenge for creators today?
Discoverability.
I talked with Emmy-winning Stephan Bugaj (Pixar, Telltale, Genvid) about how game marketing has changed, and why finding your community early matters more than ever.
🎧 Listen here: buff.ly/g7qoADe
#GameDev #IndieDev #BrainArcade
I say this all the time, traditional marketing is dead.
Arthur von Nagel joins me to unpack why discoverability is broken, and how indie hits like Balatro & Cult of the Lamb found their people through community.
🎧 Listen in
buff.ly/CQ5d7ht
#gamedev #indiegamedev #gamemarketing #brainarcade
What does it take to ship an indie game in 2025?
Joe Mirabello walks us through creating Battle Train and surviving 4 years of dev, funding, growing a company, and finding the right publisher to successfully make a 9/10 on Steam!
🎧 buff.ly/WqvtYDH
#BrainArcade #GameDev #IndieDev #battletrain
The layoffs keep coming! We need to talk about what happens when spreadsheets and creativity meet. Steve Hoffmann joins me on Brain Arcade to talk game history and the business of creative industries.
🎧 Join the convo!
buff.ly/CmVXsVq
#Gamedev #Indiegamdev #Brainarcade #Gamepodcast
How do you design player choices? Show consequences like Telltale—or hide them like Chrono Trigger? 🎮 In this Brain Arcade ep, I chat with Martin Montgomery on agency, dissonance & what makes outcomes feel meaningful.
🎧 buff.ly/BflPNJU
#gamedev #indiedev #BrainArcade
I hire designers who make sound effects 🎶
Sounds ridiculous but sound design and game design truly go hand in hand. Jon Ontiveros talks how audio can shape a player’s heartbeat, heighten tension, and build terror.
🎧Listen Now!
buff.ly/iNEAlot
#GameDev #IndieDev #BrainArcade #Sounddesign
Can’t find the MMO you want to play? David Siddock couldn’t either, so he’s building one.
We talked nostalgia, what we're missing today, and what MMOs could be next.
Listen here:
buff.ly/iNEAlot
#indiegamedev #MMORPG #gamedev #BrainArcade
Blockchain? Yeah, I know some of it's crazy😅 but knowledge is power so let's talk about it! Is there a way small teams could use it to build trust and transparency?
Episode here: buff.ly/nHMQHsq
#IndieDev #GameDev #BrainArcade #NewPodcast
What can indie teams learn from Spider-Man?
Veteran Art Director, Art Manager, and Lead Artist Jason Priest talks building smarter with procedural modeling, modular assets, environment storytelling, and the illusion of realism.
🎧 Listen Now!
buff.ly/I9RBvNG
#GameDev #BrainArcade #GameArt
Creative, embraces challenges, and always player-first: Tatiana Funk talks designing for Nightingale in a live game environment.
If you're into game design or trying to break in, this episode of Brain Arcade is for you!
🎧New Ep: buff.ly/zLUmtfj
#GameDev #GameDesign #BrainArcade #Nightingale
Theater to Games! Jessica Woodard, Writer/ Producer Terrible Posture Games, talks building thriving indie teams and how stagecraft maps directly to game dev.
Congrats to Jess & team on Battle Train! buff.ly/njW5KDK
🎧 New Ep
buff.ly/YZBWgxM
#gamedev #brainarcade #IndieDev #gameproductoion
“Games are a series of interesting choices.”
Too many? That’s how you get analysis paralysis!
UX lead Ed Moore gives us tips about information hiding, cognitive load, friction, and designing with empathy.
🎧 Episodes: buff.ly/YZBWgxM
🧠 What game overwhelmed you?
#Gamedev #UXdesign #BrainArcade
✨Neopets! What made this kids game so successful? Natalie Odien, Design Director, talks about her work on Neopets, the difference between designing “for kids” vs. “family-friendly” and how respecting young players creates lifelong fans.
Episodes:
buff.ly/bHndkkS
#GameDev #BrainArcade #GameDesign