Advertisement ยท 728 ร— 90

Posts by Leo Zurbriggen ๐Ÿ•น๏ธ

Video

added auto tiling support to my entities :)
#screenshotsaturday

8 months ago 4 0 0 0
Video

little moon, magician with the ball, disciple of the jogo bonito
#gamedev

11 months ago 7 1 0 0
Video

the joys of video game physics :)
#gamedev

11 months ago 5 1 0 0

storing death count as a 64-bit integer because you never know if someone manages to die every second for 130 years straight ๐Ÿ’€

1 year ago 1 0 0 0
Video

my character while I'm testing text rendering

1 year ago 1 0 0 0
Post image

text rendering can be a super involved process that I decided not to deal with at all. So I just added the characters and some extra spacing info to my texture atlas generator and render them as sprites
#indiedev #solodev

1 year ago 5 0 2 0
Video

added a second render pass to do post-processing, for now I just use it for (placeholder?) respawn transitions. :)

also migrate to sokol-gfx in the meantime and did work behind the scenes, for example a timeline funtionality that I also use to manage the death-respawn sequence.
#gamedev #indiedev

1 year ago 14 2 0 0
Advertisement
Video

Went a bit overboard with my visualization animation that I didn't end up using a lot. ๐Ÿ™ƒ

1 year ago 0 0 0 0
Preview
Create meshes to render 2D lines How to construct meshes to render 2D lines

I wrote a blog post about rendering lines:

wilg.re/posts/line_g...

Thanks for all the new follows! โ™ฅ๏ธ I've been quiet for a bit but I'm now working full time on my game (for six months), so I'll be sharing more soon. :)

1 year ago 4 0 1 0

Solo Game Developers - unite!

Here's a Starter Pack (a list of accounts to follow) who have made or are making games all by themselves.

Drop a reply (or DM) if you want to be added:

go.bsky.app/4t6qPLW

1 year ago 283 69 154 3

Been a bit quiet recently but will be working on my solo project full time starting next month. Would love to be added!

1 year ago 0 0 1 0
Preview
Understanding the Odin Programming Language Learn the Odin Programming Language and demystify low-level programming

My digital book "Understanding the Odin Programming Language" is OUT NOW! โœจ

If you want to learn Odin and demystify low-level programming, then this book is for you!

Read more or buy at: odinbook.com

1 year ago 98 29 8 7

C# is a first class language of Godot as well, but I never felt very productive in full engine. It depends on your dev skills and game you want to make, but I'd take a look at frameworks look at MonoGame or maybe look for C# bindings for Raylib.

1 year ago 2 0 0 0

This is why indie game dev without a big engine is so freeing. I'm the only one who has to live with my choices.

Sorry about the rant, thank you for listening. :)
4/4

1 year ago 0 0 1 0

multiple parties is mentally and emotionally draining to the point of where I give in more often than not, leading to software that I believe to be more complex, less reliable and harder to maintain. 3/4

1 year ago 0 0 1 0

conspire against you creating "good" software. Some of this can be attributed to agency work, where, in a lead role, I have to account for stuff like sales objectives, recruiting, politics, coworkers wellbeing, company liquidity. Justifying technical and dev philosophy related decisions towards 2/4

1 year ago 0 0 1 0
Why Can't We Make Simple Software? - Peter van Hardenberg
Why Can't We Make Simple Software? - Peter van Hardenberg YouTube video by Handmade Cities

Great talk: www.youtube.com/watch?v=czzA...
Software complexity is something I think about a lot and I realized it has been a major factor in my depressive episodes in recent years. The issue is not just technical, it sometimes feels like contributors, customers and 3rd party suppliers 1/4

1 year ago 5 1 1 0
Advertisement
Video

more work behind the scenes, but the waypoint editing tool for moving platforms turned out pretty well :)
is #screenshotsaturday a thing here?

1 year ago 14 3 2 0

just nuked my Twitter profile. I like it here :)

1 year ago 4 0 0 0
SmallDev.tools - SmallDev.tools

I'm new to Odin as well and my naming is confusing, but here's the relevant (unfinished) snippet: smalldev.tools/share-bin/5d...

1 year ago 0 0 1 0
Video

basic entity property editor :)
still some stuff to learn about Odin's reflect package but I got the fundamentals down I think

1 year ago 11 0 2 0

I wanted to make a starter pack with indie developers who are making their games without using one of the Big Engines with built-in editors.

If that's you, reply and I'll add you! And tell your friends about it!

1 year ago 290 74 93 1

me as well! currently working on a game using just raylib

1 year ago 0 0 0 0

Made an Odin Programming Language starter pack!

Let me know if you post about Odin and want to be included.

bsky.app/starter-pack...

1 year ago 29 6 6 0
Post image

another mini-mockup :)
#pixelart #gamedev

1 year ago 10 0 0 0
Video

I updated some environmental assets.
#screenshotsaturday #gamedev #indiedev #lowpoly #madewithunity

1 year ago 106 9 0 0
Advertisement
Video

Moving platforms! this was a bit of a struggle but it works quite nicely now :)
#gamedev

1 year ago 6 0 0 0

Swifties were an integral part of my twitter experience and I'm glad you guys are over here now, Welcome!

1 year ago 1 0 0 0
Video

collision feels super solid now, pixel perfect :)
#gamedev #indiedev #raylib

1 year ago 14 1 0 0
Video

improved my editor's tools and improved UX a bit :)
#gamedev

1 year ago 5 0 0 0