Remember that you can support the development of Dungeon by buying me a coffee β, or you can of course become a supporter on PatreonπΎ! As a reward, you can appear somewhere in my game!
Support me via my Patreon:
tinyurl.com/PtrnEPG
Buy me a coffee!
tinyurl.com/DngnGame
#IndieGameDev #IndieGame
Posts by Armand Castro
That's nice, I'm happy for you!
Some events have slomo. Mostly with rapid-fire weapons, at the moment it's not jaw-dropping, but I do plan on improving it. However, being a solo #GameDev is very difficult, considering I've done everything myself, from scratch!
#IndieGame #UnrealEngine #RPGgames #Minigun
Another look at the updated flamethrower zombie.π§
These actually became considerably nastier since the last time! Some mild improvements in the flames, too! π₯π₯
#UnrealEngine #IndieGameDev #IndieGame #RPGgameas
Originally, I was gonna use these whiteboards for Patreon members, but since nobody signed up, these ended up as exposition dumps for storytelling. π½
#IndieGameDev #UnrealGame #UnrealEngine #IndieGame #FPSgame
Testing the flamethrower head Zombie π₯π₯π₯. You can still see the leftover linetrace I used for debugging. This one turned out great. If "great" means hyper-annoying β οΈ.
#UnrealEngine #IndieGameDev #IndieGame #HorrorGame
The enemies needed a redesign for the last level, And to solve the readability issue I figured I'd try making them blue. They still need a few tweaks and way less particles, but I think it helps a bit at least.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
Iβm a bit disconnected from here lately, but today is that day!
Letβs go #PortfolioDay!
Hi there! Iβm Alvaro Jimenez, illustrator and cover artist specialised in fantasy and grimdark art!
Here are some new ones!
Well, well, it's #portfolioday already? I just got back home from a trip, so I'm out of the loop. However, if you like fantastical landscapes, then I got some for you! I'm mostly working for MTG and D&D these days.
A lot of the story has lots of Lovecraftian π¦ elements, even tho it has nothing to do with the central theme. I just couldn't help it. I LOVE cosmic horror! π½
#IndieGame #UnrealEngine #IndieGameDev #CosmicHorror
The AI has received a MASSIVE overhaul, making it MORE deadly β οΈ, so STICK AROUND, 'cause lots of cool gameplay shots are coming! (Yes, this is from the old AI), follow me for MORE exciting news! π€©
#IndieGameDev #IndieGame #UnrealEngine #FPSgame #Gameplay
I plan on re-making this character from scratch, into something more interesting, so stick around to see the process, 'cause I'm going to document it!
#IndieGameDev #UnrealGame #IndieDev #Blender3D
Day 10, #repostyourart : Pencil
Made with human creativity!
#illustration #supporthumanartists
Watch where you step!
There's traps everywhere. You know... just to keep you on your toes.
#IndieGame #UnrealEngine #IndieGameDev #Gameplay #FPS
It's missing eyes
No actual 3D was used for the face of the main character at all!
Since you rarely get to see his big, dumb face, it was kinda wasteful to create a detailed model of it, so it's actually some clever use of material shaders!
#IndieGameDev #Blender3D #IndieDev #UnrealEngine
God bless your catto.
There's a B story.
For those who Want to, they can plow through the game, but if you care to stay and have a look, there's much to find...
...Including 5 different endings!
Would you like to support development? Buy me a coffee!:
tinyurl.com/DngnGame
#IndieGame #IndieGameDev #UnrealEngine
Something very strange happens when the Nature Golem Dies...
...I wanted to make Golem deaths a bit more dramatic, so I added a special touch.
#IndieGame #IndieGameDev
If we gonna get pedantic about it, the original ORIGINAL acronym begins with a Q
This is a device that will collect energy "balls" for you. What is it, how is it, what is it for... and etc sci-fi questions, I won't tell you. Do you like the effect of sucking the ball into the box? I've made many Niagara versions, and this is the best. #scifi #indiegame #puzzle #gaming
Demo drop! Alchemist: Journey of the Soul - Alchemist: Journey of the Soul is a first-person puzzle adventure where 1β4 players solve alchemical mysteries, craft powers, and uncover the truth of creation. Tr https://f.mtr.cool/uszinsnuio #GameDemos #Adventure #Puzzle
Swimming is a huge part of the game, and there's a few fluid-based mechanics, the catch??? You cannot use weapons underwater.
#indiedev #gamedev
THIS PEA-SHOOTER?
Yeah, it may be a pea shooter, but it gets the job done. Starting weapon's a revolver!
Would you like to see more of "Dungeon"? Let me know what kind of content do you wanna see!
#IndieGame #IndieGameDev #UnrealEngine #IndieDev
It's not all code and graphics. Sometimes, yo need to have fun!
#IndieGameDev #GameDevLife
Yes, the fire hounds and the gargoyles are weak to electric attacks
I mean, YES, but also doesn't kill THAT man enemies for me, tha one and the Voodoo doll, suck for me, but that's just 'cause I'm not using it properly, everyone I know who plays the game, swears by those weapons. I prefer the good old napalm cannon or the tesla cannon, which BTW I homaged in my game
Looking for graphics for your #IndieGame? I specialize in high-quality Sci-Fi weapons and hard-surface modeling. Optimized, game-ready, and built to stand out. Available for commissions and long-term stuff. Letβs talk about your project!
#3DArtist #Blender3D #IndieGameDev #IndieDev