Please note: Previous posts about OpenGL and BGFX render versions are no longer in the codebase. We’re doing a full recode from the ground up.
Posts by C6GE
C6GE is now source-available: century6.com/C6GEsourceAcce…
Excited to develop the engine and explore what drives it.
Added model support and textures to BGFX in C6GE. Check it out: github.com/C6Dev/C6GE/c.... Also check out: century6.com/C6GE. #gamedev #gameengine #indiegamedev #bgfx #render #C6GE
Rendering Multi Colored Cubes In C6GE Using BGFX Check It Out: github.com/C6Dev/C6GE/c... Also Check Out: century6.com/C6GE #GameDev #GameEngine #IndieGameDev #C6GE #BGFX #Rendering
C6GE Update: BGFX Working with Rendering Triangle Check It Out: github.com/C6Dev/C6GE/c... Also Check Out: century6.com/C6GE #GameDev #GameEngine #IndieGameDev #BGFX
C6GE Update: Skybox Fix: Add support for geometry shaders, instancing, anti-aliasing, and BGFX initialization. Check it out on GitHub: github.com/C6Dev/C6GE/c... Also, check out century6.com/C6GE #gamedev #gameengine #OpenGL #BGFX #indiegame #IndieGameDev
C6GE Update: Added Cubemaps And Skybox Check it out on: github.com/C6Dev/C6GE/c... And check out C6GE Website: Century6.com/C6GE #GameDev #IndieGameDev #OpenGL #GameEngine
Century6.com/C6GE
If you could design your dream 3D game engine editor, what’s the #1 feature it would have?
Also, here’s a shot of our engine running in OpenGL (no editor yet 👀). #gamedev #OpenGL