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Posts by C6GE

Please note: Previous posts about OpenGL and BGFX render versions are no longer in the codebase. We’re doing a full recode from the ground up.

5 months ago 0 0 0 0
Century6 - Indie Game Development

C6GE is now source-available: century6.com/C6GEsourceAcce…

Excited to develop the engine and explore what drives it.

5 months ago 0 0 1 0
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Added model support and textures to BGFX in C6GE. Check it out: github.com/C6Dev/C6GE/c.... Also check out: century6.com/C6GE. #gamedev #gameengine #indiegamedev #bgfx #render #C6GE

7 months ago 7 4 0 0
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Rendering Multi Colored Cubes In C6GE Using BGFX Check It Out: github.com/C6Dev/C6GE/c... Also Check Out: century6.com/C6GE #GameDev #GameEngine #IndieGameDev #C6GE #BGFX #Rendering

7 months ago 8 3 0 0
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C6GE Update: BGFX Working with Rendering Triangle Check It Out: github.com/C6Dev/C6GE/c... Also Check Out: century6.com/C6GE #GameDev #GameEngine #IndieGameDev #BGFX

7 months ago 6 3 0 0
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Fix Skybox: Add geometry shader support, instancing, anti-aliasing, a… · C6Dev/C6GE@83e0d3b …nd BGFX init - Added geometry shader support for Skybox. - Enabled instancing and anti-aliasing. - Initialized BGFX renderer. Note: BGFX is currently broken on macOS for unknown reasons; it appe...

C6GE Update: Skybox Fix: Add support for geometry shaders, instancing, anti-aliasing, and BGFX initialization. Check it out on GitHub: github.com/C6Dev/C6GE/c... Also, check out century6.com/C6GE #gamedev #gameengine #OpenGL #BGFX #indiegame #IndieGameDev

7 months ago 11 5 0 0
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C6GE Update: Added Cubemaps And Skybox Check it out on: github.com/C6Dev/C6GE/c... And check out C6GE Website: Century6.com/C6GE #GameDev #IndieGameDev #OpenGL #GameEngine

7 months ago 11 5 0 0

Century6.com/C6GE

7 months ago 2 0 0 0
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If you could design your dream 3D game engine editor, what’s the #1 feature it would have?

Also, here’s a shot of our engine running in OpenGL (no editor yet 👀). #gamedev #OpenGL

7 months ago 6 2 1 0
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Add Transparency, Blending, Framebuffer, and Post-Processing Enhancem… · C6Dev/C6GE@ae09984 …ents several rendering improvements, including support for transparency, alpha blending, framebuffer objects (FBO), and post-processing. Key changes include: Transparency and Blending: Added sup...

C6GE Update: Added Transparency, Blending, Framebuffer, and Post-Processing Enhancements. Check it out now on github.com/C6Dev/C6GE/c..., and check out the C6GE Website: Century6.com/C6GE #gamedev #OpenGL

7 months ago 10 3 0 0