Try this little jump adventure on your break. Completely free and browser-based. Let me know if you get hooked!
πΉ beep8.org/b8/beep8.html
#gameart #MarketingMonday #pixelart #indiedev #indiegames
Posts by Psimoon
Running the drills. Missiles, bombs and kill counters, Ball sports at their best
#screenshotSaturday #indieDev #indieGame #soloDev #gameDev
tinyurl.com/Dronaldo
Matt Bernard, one of Curse of Resthaven's writers & game designers, breaks down our time loop: what makes it shine, how we sidestep classic time travel pitfalls, and the design choices shaping every run.
Check out the latest dev diary π
store.steampowered.com/news/app/379...
I redesigned the round complete menu
#gamedev #indiedev #indiegame #godot
A first look at the gameplay demo of Shiki Tea House!
Wishlist on Steam: store.steampowered.com/app/4548510/...
#pixel #indiegame #indiedev #gamedev
Had a few last minute bugs to fix but the next SnapJack update has just been released to the in development project on itch. If you're interested in checking it out you can find the patch notes here: psimoon.itch.io/snapjack/dev...
#gamedev #indiedev #godot
Got a new update coming to SnapJack in the next week. It finally feels like this game is coming together
I never realised how big a difference it makes actually displaying information to the player in a readable way. Important information is no longer a convoluted mess on the side of the screen
Last year I took part in the Brackey's game jam and made a game similar to blackjack but the target number constantly increases. I'm expanding on it and just released an updating with many fixes, new shop items and some balancing improvements. Check it out here: psimoon.itch.io/snapjack
Took part in GDKO for the last 2 rounds. Unfortunately got knocked out and didn't make it to round 3 (might be partly because I didn't have much time to work on round 2) but still had a great time. Feel free to check out what I made: psimoon.itch.io/destroy-the-...
#GDKO #indiedev #gamedev
No metric improves product decisions. You do that by talking to your customers.
What does improve product decisions is empathy, feedback, and understanding the market.
Been working on some shaders
Bunny Game Update:
I figured out how to properly document my projects on GitHub. This will come in handy when my sleep deprived ass forgets everything lmao
Also, pixel perfect collisions are now working and input is global now.
#gamedev #indiegames #gamemaker #godot #pixelart #retrogames #github
compiled & tested the newest version of POW;
all seems to be mostly smooth & i had a ton of fun running thru the demo this time π
i think i did a pretty ok job pushing this old engine 2 its goddam limits, w out breaking it
i think im FINALLY excited about releasing this demo !!
#indiedev #gamedev
Gotta love when GTA 6 gets delayed to release around the same time I want to release my game. I might have to rethink some things
I have less than 60 days to make a mobile game or I lose my Google Play developer account. No pressure
What would you put in the BUTT slot? π§
Inventory prototype for Reconfigure: store.steampowered.com/app/3989530/...
#godot #gamedev #pixelart
Dogfighting in the procedurally generated mesa
(wishlist the game in pinned)
#gamedev #indiedev #screenshotsaturday #DeliveryMustComplete
Trying my hand at a tiny game. It's much more narrowly-scoped than my last one, so it may actually get done.
...maybe.
Anyway, things can now deal and receive damage. But there's no concept of health, or even damage numbers, yet.
#gamedev #indiedev #indiegames
An dev can live a long time off this kind of review! π
Check HeroSquare out for yourself here store.steampowered.com/app/2440500/...
#indiedev #steam #gamedev #metroidvania #indiegames
Dude I HAVE to make something out of this
[ #vgm #indiegame #gamedev #gameaudio ]
Finally got my first model into the game. Needs textures and a bit of tweaking but still good progress
#indiedev #gamedev
With VirtualSociety, we genuinely want to do the right thing. Nowadays, anxiety is everywhere, and we truly want to build a game that makes a difference. β¨
If this kind of game is important to you too, come and follow our adventures! πΈ
#indiegamedev #cozygames #gamedev #ue5 #mentalhealth #art
The arms are now rigged and (mostly) work. Time to get a weapon made
The shop is coming along well. Lots of new items, icon art, unlocking tweaks and a visual overhaul are all coming to the upcoming demo update!β¨
Wishlist! - store.steampowered.com/app/3681270/...
#indiegame #γ²γΌγ ιηΊ #gamedev #cozygames #art
Working on modelling some arms today to get my first (hopefully) final model into the game
Had a really busy week outside of the game jam but was still able to submit a game. Wish I had more time to work on upgrade cards but if you want to check it out you can find it here: psimoon.itch.io/risc-or-bisc
#brackeysgamejam #indiedev #gamedev