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Posts by jb

black and white illustration, part of a surgical series of the Ross procedure. the main illustration shows a heart with venous and aortic canulae and the aortic is divided showing a calcified aortic valve. the inset is of forceps retracting the divided pulmonary trunk to show a healthy pulmonary valve.

black and white illustration, part of a surgical series of the Ross procedure. the main illustration shows a heart with venous and aortic canulae and the aortic is divided showing a calcified aortic valve. the inset is of forceps retracting the divided pulmonary trunk to show a healthy pulmonary valve.

black and white illustration part of a series on pancreas preserving duodenectomy. the gallbladder, part of the liver, part of the stomach, gastric artery, pancreas, and duodenum are visible. the duodenum wall is cut away to show precancerous growth in the lumen and the ampulla of Vater

black and white illustration part of a series on pancreas preserving duodenectomy. the gallbladder, part of the liver, part of the stomach, gastric artery, pancreas, and duodenum are visible. the duodenum wall is cut away to show precancerous growth in the lumen and the ampulla of Vater

black and white illustration showing the surgical scene for a nephrectomy and thrombectomy to treat renal cell carcinoma. the chest and abdomen have a long incision to expose the heart down to the right kidney with the liver and other organs retracted. the kidney is enlarged and the inferior vena cava is enlarged and cut open to show a large thrombus that extends superiorly into the right atrium, which is also cut open to visualize the clot.

black and white illustration showing the surgical scene for a nephrectomy and thrombectomy to treat renal cell carcinoma. the chest and abdomen have a long incision to expose the heart down to the right kidney with the liver and other organs retracted. the kidney is enlarged and the inferior vena cava is enlarged and cut open to show a large thrombus that extends superiorly into the right atrium, which is also cut open to visualize the clot.

black and white surgical series of an aortic arch aneurysm repair. the main illustration is of the surgical scene with a clam shell thoracotomy to expose the heart, lung, and aortic arch. the bottom left inset shows the aortic arch having been excised and a graft in process of being sutured in place and the bottom right inset shows the final graft repair.

black and white surgical series of an aortic arch aneurysm repair. the main illustration is of the surgical scene with a clam shell thoracotomy to expose the heart, lung, and aortic arch. the bottom left inset shows the aortic arch having been excised and a graft in process of being sutured in place and the bottom right inset shows the final graft repair.

Hi #portfolioday !

I'm Megan Llewellyn and I'm a freelance medical illustrator available for new work! I specialize in highly detailed surgical scenes, and I have a lot of experience in drawing pathology, anomalous anatomy, and novel procedures.

โœ‰๏ธ m.rose.llewellyn@gmail.com
๐Ÿซ€ meganllewellyn.com

3 months ago 144 50 4 1
pathtraced fractals in Daedalus

pathtraced fractals in Daedalus

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2 months ago 19 0 0 0
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the 2nd part of my dithering visual article is finally out!

๐Ÿ”— visualrambling.space/dithering-pa...

this one mainly explores the threshold map and how it generates those unique visual patterns

hope you enjoy this as much as I enjoyed making it!

made with #threejs & #animejs

2 months ago 136 29 7 7
Markov Chains for Text Generation

little writeup on using simple markov chains for this kind of thing jbaker.graphics/writings/mar...

2 months ago 6 0 1 0
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And one of my very first works in the PSX low-poly style. As for me, this is the simplest direction of 3D model design, but also the most interesting)

skfb.ly/oT6Wp

3 months ago 13 1 0 0
example gaboronoi

example gaboronoi

Assuming uniform weights and frequencies, and random colors and anisotropy directions, this is what an example gaboronoi diagram would look like.

3 months ago 8 2 0 0

makes sense - it's a nice bit of ergonomics though, skips a lot of config stuff in userspace

3 months ago 1 0 0 0

awesome, thanks for sharing

3 months ago 1 0 0 0
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I don't think so, but not sure specifically what extensions they are referring to

3 months ago 1 0 1 0
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not sure, but I'd be curious to see. I think it's really reasonable to think they would have a fast path because of the problem statement, pixel coords -> normalized texcoords -> sampling

3 months ago 1 0 0 0
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vkCmdBlitImage2 is an extremely cool feature - if there is not a 1:1 pixel correspondence between src and dst, it actually uses the texture hardware to do a copy. Really interesting mix of high and low level feature, would typically have to write a little shader to do this.

3 months ago 25 0 4 0
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Speechless, jaw-dropping displays tonight. Fairbanks, Alaska. iPhone photos.

3 months ago 142 32 3 0

I was doing this with pretty rudimentary CDF sampling recently, just precomputing PDF->CDF->a LUT of the iCDF. monotonicity seems like it fits, depends on the resolution you need. inversion method gives you a 1D LUT in terms of x, maps to a given range on y.

3 months ago 2 0 0 0

this looks incredible - yes, the pupil sampling. I have read that chapter, I need to do an implementation. that UI is so cool

3 months ago 1 0 1 0
Preview
GitHub - zpelgrims/lentil: Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights (top level repo) Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights (top level repo) - zpelgrims/lentil

ah - helps to look I suppose, neat
github.com/zpelgrims/le...

3 months ago 1 0 1 0

is this data available somewhere? the lentil page got taken down, but I don't think they had it accessible (maybe I didn't know where to look), I am curious to figure out the aperture sampling

3 months ago 1 0 1 0
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An interactive digital magazine in 320x200 pixels.
Never published - but this was a proposed design for a Commodore 64 magazine.

#ux #digital #design #8bit

5 months ago 28 5 2 0

"subsidy" is a word

3 months ago 0 0 0 0
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the gibson

3 months ago 1 0 0 0

very cool - can you still source aerochrome?

3 months ago 1 0 1 0

some sync issues with styling between mobile and desktop. maybe just chronological or something but would like clearer semantics on how that gets overridden

3 months ago 0 0 0 0
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Ever seen one of these, and wondered *why* they work? ๐Ÿงต

This is a so-called Bitonic sorting network, and the illustrations show the two common ways to implement them. From an implementation point of view the two methods are effectively the same, so which one you pick just comes down to preference.

4 months ago 39 10 2 0
messing with the tree generator in chorizo - runs obnoxiously fast on the 5090

messing with the tree generator in chorizo - runs obnoxiously fast on the 5090

3 months ago 12 0 0 0
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3 months ago 7 0 0 0
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converted 3D physarum from DDA traversal to delta tracking and seeing a roughly 2x speedup in the worst case when there is a lot of scattering

3 months ago 25 1 1 0
A strand based hair simulation running on GPU
A strand based hair simulation running on GPU YouTube video by Jorrit Rouwe

A sneak peak of what I've been working on: A strand based hair system for Jolt Physics (WIP): youtu.be/Rl19G0c003o

3 months ago 87 17 4 0
Video

Good idea using gaussians for tiled floor vegetation:
yunfan.zone/gswt_webpage/ #3dgs #gamedev #rendering

4 months ago 117 34 1 0

this is something I came across in the xRite literature. The qualitative saturation difference actually corresponds to the emission between the two illuminants - xenon has more wideband activity, and so it is "less saturated".

3 months ago 8 3 0 0
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Time for more Menu Cube posting ๐Ÿ˜Œ

3 months ago 1379 253 33 18
wireframe skeleton head, viewed sideways in a small window, and diagonally to the front in a larger window, in a program called digibot.

wireframe skeleton head, viewed sideways in a small window, and diagonally to the front in a larger window, in a program called digibot.

magazine screenshot (1993) archive.org/details/BYTE...

3 months ago 383 100 1 2