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Posts by Dave Pickett

A bounce house with razor sharp teeth and tentacle wings flying off the ground. A family runs away in terror. The father shouts, "it's taking flight! The son shouts to the family dog, "Sparky! Wait for us!" Sparky shouts back in perfect human language, "Nope!" The text reads: Never use a bounce house if it's windy. Wind speed should be no more than 15 to 25 miles per hour. Make sure your bounce house is properly staked and anchored on a flat, even surface.

A bounce house with razor sharp teeth and tentacle wings flying off the ground. A family runs away in terror. The father shouts, "it's taking flight! The son shouts to the family dog, "Sparky! Wait for us!" Sparky shouts back in perfect human language, "Nope!" The text reads: Never use a bounce house if it's windy. Wind speed should be no more than 15 to 25 miles per hour. Make sure your bounce house is properly staked and anchored on a flat, even surface.

It's Bounce House season.

1 week ago 622 141 17 19
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Today we're releasing a huge free content update: Cappler's Conspiracy!
It's a whole 2+ hour photography game hidden inside BIG HOPS:
store.steampowered.com/app/1221480/...

Enjoy this little thread about it:

3 weeks ago 250 70 5 14
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tired: you can pet the dog in this game
wired: you can be the dog in this game
inspired: you can be two dogs in this game and each level ends with them snuggling in a comfy bed
#corgispace @adamatomic.bsky.social @finjico.bsky.social

3 weeks ago 47 14 2 0
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Here are the yearbook photos and quotes seen during the end credits of #StarfleetAcademy's "Rubincon":
Nahla Ake (Holly Hunter)
Caleb Mir (Sandro Rosta)
Jay-Den Kraag (Karim Diané)
Sam (Kerrice Brooks)
🧵 1/4

1 month ago 81 11 3 0
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as someone who pays a LOT of attention to indie games, sometimes i discover a weird trend that i feel like i have to document for y'all

for example: right now frog based platformers are really popular???

in honor of that here's 11 old, new, and coming soon amphibian games that i think are cool!!

1 month ago 51 21 4 0

This is somehow the most haunting bit of in-game lore I have ever read.

1 month ago 100 27 3 0
Pop can is too long and not immediately recognizable

Pop can is too long and not immediately recognizable

Cloud shoe doesn't quite ready as a shoe and is kinda small

Cloud shoe doesn't quite ready as a shoe and is kinda small

Pugzy with her soda jetpack, even with her body blocking half the can, it's clear what's happening

Pugzy with her soda jetpack, even with her body blocking half the can, it's clear what's happening

Omg this cloud sneaker is so cute 🥺

Omg this cloud sneaker is so cute 🥺

Context matters so much. My first attempts at drawing two power ups (soda jetpack and cloud shoe) didn't have Pugzy for reference and once I pulled her into the canvas it changed everything.

1 month ago 3 0 0 0
Lumpy potato with lumpy wings

Lumpy potato with lumpy wings

Biblically accurate potato angel

Biblically accurate potato angel

Another example of subtle tweaks to pixel art to get it just right. #potato #angel #pixelart

1 month ago 5 0 1 0

if you wanted to hear a very long discussion about the state of indie games circa 2013ish (and hear us talk about an extremely underrated Michael Brough game as well) look no further than our esteemed group on this episode

1 month ago 34 14 1 0
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A hand holding a crossstitch embroidery in a hot pink frame. It features a white on black design, with an art nouveau border. The text reads "live laugh losing it", with a glitch effect on "losing it"

A hand holding a crossstitch embroidery in a hot pink frame. It features a white on black design, with an art nouveau border. The text reads "live laugh losing it", with a glitch effect on "losing it"

NEW PATTERN ✨

This one was outta my comfort zone, but MAN was it fun to stitch.

1 month ago 1346 452 24 3
Pug Z Pizza watches as their beautiful ally is transformed into a mathstrosity by Cal Q Gator

Pug Z Pizza watches as their beautiful ally is transformed into a mathstrosity by Cal Q Gator

Even though I didn't design kissyface with a math direction in mind, it occured to me that Cal Q Gator could fly in Kamek style and sprinkle MATH on her to transform her into a boss. The terrifying Queen of Eights. #pixelart #pugzpizza

1 month ago 5 0 1 0
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Have a heart! #pixelart

1 month ago 1 0 1 0

IF YOU SEE THIS POST CRAB

1 month ago 11 1 0 1
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Trying to follow @adamatomic.bsky.social's advice and go "with the grain" of my brain a bit more. This kissyheart-butterfly emerged from the block of marble tonight. #screenshotsunday #pixelart

1 month ago 3 0 1 0
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The Evolution of LEGO® Dragons: Part 2 the Legacy of Galidor. Delve into LEGO's history as we continue tracking the evolution of LEGO Dragons. Today, we see how Galidor's revolutionary click joints laid the foundation for the final moulded Castle Dragons, along with the dinosaurs of Jurassic World sets

The Evolution of LEGO Dragons: Part 2 the Legacy of Galidor.

2 months ago 3 1 1 1

I have never clicked so hard on any link on the internet 🐲

2 months ago 1 0 0 0
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A drawing in Mario Paint of a female Bowser-like character, captioned "KOOPA'S WIFE BIBINBA"
The names considered for Bowser by Miyamoto were Yukke and Bibinba, after yukhoe, a Korean raw meat dish and bibimbap, a Korean rice and vegetable dish. The name Miyamoto ended up choosing, Kuppa, is based on gukbap, a Korean beef soup.
Source: @FanamelIT, x.com/FanamelT/status/1433922106132156427

A drawing in Mario Paint of a female Bowser-like character, captioned "KOOPA'S WIFE BIBINBA" The names considered for Bowser by Miyamoto were Yukke and Bibinba, after yukhoe, a Korean raw meat dish and bibimbap, a Korean rice and vegetable dish. The name Miyamoto ended up choosing, Kuppa, is based on gukbap, a Korean beef soup. Source: @FanamelIT, x.com/FanamelT/status/1433922106132156427

A 1994 Japanese Nintendo catalog included a sample image to illustrate the capabilities of Mario Paint that depicts "KOOPA'S WIFE BIBINBA". While the character is likely not canon, her name is based on a discarded name for Bowser, so it may have been drawn by a Nintendo employee.

2 months ago 2482 619 40 79

Are you familiar with the idea of games as the "aesthetic form of systems"? I think I first encountered the concept via Naomi Clark, but Frank Lantz has also written about it extensively. Systems could be a synonym for state machine.

2 months ago 1 0 1 0
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Notes on level design workflow for the 3D platformer Big Hops A behind-the-scenes look at some of the tooling, level design methods, and metrics use for this cartoony 3D exploration game I helped make.

new blog post: notes on level design workflows for the 3D platformer Big Hops www.blog.radiator.debacle.us/2026/01/note...

2 months ago 320 87 9 4
Creating beautiful chaos in Big Hops
Creating beautiful chaos in Big Hops YouTube video by BRICK 101

And here's the extended cut www.youtube.com/watch?v=mIbF...

3 months ago 2 0 0 0
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BIG HOPS combines Mario Odyssey-style fluid movement with Breath of the Wild-style systemic interactions and A Hat in Time-style wit and charm. I created a perpetual chain reaction that spawned hundreds of items with their own physics and the game engine barely even blinked.

3 months ago 38 8 2 0

Chants of Sennaar and Elsinore both great examples of this

3 months ago 2 0 1 0

Or we need to study the actual history of games more: folk games, card games, carnival games, sports, electromechanical games, etc etc

3 months ago 3 0 1 0

Shoutout to you and your team for enabling so many wild systemic interactions!

3 months ago 2 0 0 0
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Creating beautiful chaos in Big Hops
Creating beautiful chaos in Big Hops YouTube video by BRICK 101

My favorite video about BIG HOPS so far:
www.youtube.com/watch?v=mIbF...

3 months ago 27 6 2 2
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I hit the button ✅😭🐸
🚨BIG HOPS is OUT NOW🚨
Get it on Steam | Switch | PS5 for just $17.99 with our 10% launch discount!
#indiegames #nintendoswitch #ps5

3 months ago 2350 833 83 125

This must be how koopas feel when they find out Bowser kidnapped Princess Peach.

3 months ago 4 0 0 0
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It is hard for me to overstate how powerful #GBstudio 4.2 is. I was able to go from no slopes to dynamic slope speeds and animations with just a few hours of tinkering. #gbdev #indiedev

3 months ago 6 0 1 0
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The beta release of @gbstudio.dev 4.2 integrates @pdmcdonald.bsky.social's incredible Platformer Plus module into the main #GBstudio app. It's an incredible gift to #indiedevs, so of course I celebrated by creating a gift object and adding a ground pound move to open it.

4 months ago 4 0 1 0

I think that history actually needs more distance than 5 years to become interesting as history. Like this is a prime time to be looking back at Gamecube or Wii era for stories

4 months ago 1 0 0 0