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Posts by kod

Stop using random numbers for screen shake. It looks jittery and cheap. Use Perlin noise instead. It creates a smooth, organic weight that makes every impact feel intentional and "expensive."

What is your secret sauce for better game feel?

#gamedev #indiedev

16 hours ago 7 2 0 0
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After "I do graphics with code cause I can't draw" I'm trying "I do trailer with code cause I suck at video editing"

#gamedev #indiegame #arcade

1 day ago 43 5 3 0
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Collision VFX implemented!
#LDJAM #ludumdare #gamedev #indiedev #indiegames #madewithgodot

1 day ago 21 6 0 0
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Working on polishing up the intro cutscene for the boss, Still super Wok in progress and it probably needs to be a bit longer than it is, but I think its a good start!
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame

1 day ago 57 11 2 0
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This week. Now you can talk to customers.. which means I have to write a bunch of dialog now. 😅

#screenshotsaturday #gamedev #indiegame #roguelike

1 day ago 13 4 0 0
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Mayor May Knott: Original Soundtrack, by Mayor May Knott OST 37 track album

If you've been thinking "I sure would love to hear over 30 original, ridiculous, professionally-produced songs", then I have good news for you!

The Mayor May Knott Original Soundtrack is available NOW on bandcamp and YouTube!

#indiegames #indiedev #videogamemusic #mayormayknott

1 day ago 9 4 2 2
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Hard to convey flavor on a screen but this one definitely has a kick🦵
#indiegame #dosadivas #gamedev #videogamesirl #animation

1 day ago 13 4 1 0
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I think there are game that devs appreciate more then reviewers ever will because we know how hard some things are to do.

I been checking out REPLACED this morning and wow this game is amazing even just to look at.

1 day ago 46 1 2 0
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#screenshotsaturday

1 day ago 11 4 1 0
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I'm making this fun little whimsical game where you go fast on ice, if you enjoy it there's a (very basic) level editor :)

Please give it a test if you can :)
www.newgrounds.com/projects/gam... (PC)

You can get more info on my discord server (link in my bio)

#gamedev #indiedev #webdev #newgrounds

1 day ago 15 3 0 0
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Ez ggs
#gamedev #indiedev #scripting #programming

2 days ago 1500 171 41 18
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Our talk at GDC 2026 is up on the Vault for FREE!

⭐ Game Funding: Lessons from Outersloth ⭐
- What survival means as an indie
- The origins of the fund
- Our process for evaluating games
- The Outersloth contract and explanation

Watch now: gdcvault.com/play/1035853...

2 days ago 116 46 5 2
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The Outersloth Contract | Innersloth - Creators of Among Us and The Henry Stickmin Collection! Hello!

💰THE OUTERSLOTH CONTRACT 💰

We just released the FULL contract and terms that all our games sign!

We hope this challenges the status quo of what you see out there.

In a nutshell:
💸 Pre-recoup 50/50
💸 Post-recoup 15/85
💸 Terms after 7 years

www.innersloth.com/the-outerslo...

1 month ago 1149 362 27 47
the life of a videogame artist, from hobbyist to possible art director

the life of a videogame artist, from hobbyist to possible art director

I was thinking about how difficult it is to go from Intermediate to Senior Artist in games (you need to really develop 1 or 2 core skills, probably more, to an elite level) and before I knew it I was making a little Videogame Artist career life timeline, a bit unhinged and imperfect but ... close 😅

2 months ago 64 21 2 0
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You know what they say about going into dark alleys alone...

You might get a shotgun blast to the face!

#gamedev #indiegame #godot

2 days ago 8 2 0 0
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Former BioWare producer Mark Darrah says it's valuable to have 'an idiot at the table' during game development—but only if they can remember who the experts are And they told me designated idiot wasn't a viable career path.

Former BioWare Producer Mark Darrah Says It’s Valuable to Have 'an idiot at the table' During Game Development—But Only if They Can Remember Who the Experts Are

www.pcgamer.com/gaming-indus...

#gamedev #indiedev #videogames #indiegames #pcgaming #gaming

2 days ago 4 2 0 1
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IT'S FINALLY (ALMOST) TIME!

KilaFlow will release on Steam on April 24th! Just a week away!

Remember to wishlist the game so you catch it EXACTLY when it comes out!

KILAFLOW SUPER DUPER SOON!
store.steampowered.com/app/2927510/...

2 days ago 749 339 28 13
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Dev snapshot: Godot 4.7 dev 5 – Godot Engine Freeze, Feature!

Our final 4.7 development snapshot arrives with #GodotEngine 4.7-dev5!

Asset store overhaul, rectangular area light sources, inline text shader previews, and more await:

godotengine.org/article/dev-...

2 days ago 336 31 2 6
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Abysm today: More pixeling; done with updated dirt in episode 3 (screenshot) and mostly done in episode 4.

It's #FollowFriday, so follow me, play the demo, and if you like it, consider playing and reviewing the full game?
store.steampowered.com/app/4025180

#gamedev #indiedev #indiegame #pixelart

2 days ago 17 6 0 0
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It's Not in the Writer's Manual: Q&A for New Writers How do newer writers fit into game design and narrative design teams? Do writers coming from the worlds of film and comics have advantages getting work over prose writers? Is it easier to be a freelan...

The panel I was on ended up as one of the free videos on the #GDC Vault. Lots of solid advice from @toiya.bsky.social, @nessathewriter.bsky.social, @ashleyruhl.bsky.social, @asaraviapt.bsky.social. Check it out here:

gdcvault.com/play/1035891...

2 days ago 8 4 0 2
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While I've been working on this swapping feature, I've been thinking about an enemy I encountered in DQ5, it was like an elephant looking thing and it could fling members in your party into the wagon (bench). I might explore something similar...
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#JRPG #gamedev #godot

2 days ago 8 2 0 0
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Gaming the System: Creating Your Own Path to a Narrative Design Career Game narrative is an extremely difficult discipline to teach, learn, and break into. In this session, narrative designers Luca Azenaro-Acero and Zoe Calamar discuss their paths into the industry and t...

The GDC talk I did with @lucawriting.bsky.social is free to watch on the GDC Vault! If you want to break into game narrative but have absolutely no clue where to start, check it out! gdcvault.com/play/1035858...

2 days ago 19 6 2 1
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Moon Child began life as an Amiga AGA title before shifting to PC, where it finally saw release in 1997. A fascinating glimpse into a project caught between two eras. More here:

www.gamesthatwerent.com/2026/04/moon...

1 week ago 2536 819 56 250
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Inkle co-founder explains how TR-49 broke even in three hours The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.

And this is how TR-49 broke even in three hours ♥️ www.gamedeveloper.com/business/ink...

4 days ago 31 4 1 0
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BGM Game Expo 2026 Spring An offline pan-gaming industry exhibition for players and merchants in the pan-gaming community, as well as a large-scale gaming carnival where entry-level gamers .

🎲 The biggest #tabletop event in China is coming to Steam

BGM has long been the ultimate playground for #boardgame lovers and #indiegame across China. Now we're bringing the best games developed or published by Chinese teams to a global audience on #Steam👇

4 days ago 2 2 0 0

Good lord people are asking for more Vampire Survivors updates? Its had dozens of free ones. Chill, play another game, don't expect indie devs to give you constant free content. There's also a dozen similar games released since, go buy and play one of them!

4 days ago 23 5 3 0
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Disney's new CEO, whose pay package is worth nearly $45M, just announced 1,000 layoffs.

Reminder that Disney paid an effective federal income tax rate of ZERO in 2025 and aims to buy back $7B of its own stock in 2026.

This is what corporate greed looks like.

4 days ago 13067 5498 437 259
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Dosa Divas, our cooking themed turn-based RPG is out now on Steam, Switch, Switch 2, PlayStation 5, and Xbox S|X

Two sisters and their upgradable spirit-mech cook delicious meals, fight corpos, build up your reputation with local communities, and reconcile with loved ones.

outerloopgames.com/dosa

5 days ago 823 358 27 72
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The value of authentic LGBTQ narratives Authentic representation can only happen if developers have the determination to make it happen.

I got another write-up on Game Developer! This was a breakdown of one of the best panels of GDC 2026, I was really proud to put this article together.
www.gamedeveloper.com/design/data-...

4 days ago 13 3 0 0
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"All I'm hearing is that we have to make development cheaper. We have to spend less money, do it with fewer people. One word I don't hear is 'creativity'. You have to be creative 99% of the time" - Call of Duty veteran Glen Schofield on the future of AAA www.gamesindustry.biz/be-creative-...

4 days ago 15 4 1 2