LMFAOOOOOOOOOOOO
Posts by Bravo
All of this comes with custom parallax, color profiles, ambience (such as cave ambience), music selection, and a post processing canvas specific for the level! There's also a lights folder to easily add lights in so you can create neat looking scenes!
Making levels is SO FUN I created a setup script to automate this process of creating a new level #GodotEngine
Happy 5 year anniversary to Raybound! Probably one of the most important things I've ever worked on. It's rough around the edges but even after all this time it still has its charm
I can't wait to keep working on the sequel ๐
woahhhh world space debugging
And now, a special announcement... ๐บ #CallingAllVillains
One thing I find interesting is how programming favors immutability but art favors the complete opposite of that
death trumpet
Dragging signals to nodes and vice versa would also be nice. I know it's not a super heavy use case but having to select the node list rather than just dragging the node to attach it is kinda cumbersome especially during level design where you want signals to activate doors
3D editor gizmo. I feel like select (Q) should be default, similar to 2D, and shouldn't work in other modes
- Rotation is a bit finnicky since you can only do roll rotation instead of yaw and pitch from viewport pov
- Scaling on all axes should be where you click anywhere rather than center of gizmo
imagine a burger
i always love seeing levels zoomed out
porting the game over from unity to godot and look at thiiiissssss (before -> after) (yeah i still have some other stuff to add but i just really like the lighting now)
Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.
If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:
fund.godotengine.org
thank you!!!
objects can enter liquid stone ๐๏ธ
#gamedev #godotengine
Probably one of the best godot updates ever so far. Convinced me to switch over my entire project to it. Already was dealing with Raybound 1's technical debt so this was perfect ๐ญ
No crazy updates on this game yet but I'm catching up quickly and enjoying it ๐๏ธ
godot's icon customization is insane i love this #GodotEngine
Real Plumber Plays SUPER MARIO BROS. For The First Time
look what i made my level editor do #GodotEngine
the stem spins nicely :D #GodotEngine
I usually use "DamageSender" and "DamageReceiver" for that reason ๐ญ I think thinking of things like data just sending has always just worked for me
can't stop watching this clip of a tesla Optimus teleoperator taking his headset off before properly logging out the robot
green tea
watch the creature sleeeeep
#gamedev
ty!!! :D
go to sleep
cute
FAF S2 Episode 5 is OUT NOW!!! #zamination #fazbearandfriends
Freddy is fine! ๐ป Freddy is fine! ๐ป Freddy is fine! ๐ป