You can pet the cats which means its a GOOD game!
Also you can scale the cat bed and make them H U G E which I'm totally okay with - will not fix!
#cats #cozy #indiedev #gamedev #indiegames
Posts by lowkey
Another little video about my upcoming housing game! Check it out here store.steampowered.com/app/4428980/...
#gaming #steam #indiedev #casual #multiplayer
Latest feature in hearth bound - making a doorway to... Somewhere? Could be a garden next time ๐
#cozygame
Behold, a light
I started this game on Feb 27th and I'm releasing it next month - the big push was due to the upcoming home fest on Steam, I made the appeal to enter the fest and showcase the game but they could still say no since I'm cutting it close... Help me out and wishlist hearth bound! #cozygames #indiedev
Today I announced my game Hearth Bound
A cozy coop house building game
What started as a live stream last month became a game today!
store.steampowered.com/app/4428980/...
Please wish list and we can make cozy homes together!
#cozygames #announcement #steamgame #gamedev #indiedev #ue5
Decided to hit release on my solo game early!
2 months from game jam to a 1-2 hour game featuring corporate satire, multiple hidden escapes and some weird anomaly driven lore - a liminal office exploration game!
#liminalspace #gamedev #indiedev
store.steampowered.com/app/1925940/...
The Office Rooms is a liminal corporate horror experience available on #steamnextfest #liminalspaces #gamedev
store.steampowered.com/app/1925940/...
A 1 month project in UE5 live on YT and Twitch, and more recently updated with creepy abandoned corpo horror music from @viperidas.bsky.social !!
Living the dream #gamedev
My spin on liminal walking sims demo is out now - testing before next fest!
The office rooms take you on a journey through a surreal and abandoned anomaly control facility!
I would love any feedback and advice :)
#demo #liminalspaces #gamedev #indiedev
store.steampowered.com/app/1925940/...
New trailer update on steam
#horror #game #liminalspace #gamedev
store.steampowered.com/app/1925940/...
New branding updated on steam
#horror #game #liminalspace #gamedev
store.steampowered.com/app/1925940/...
New pic uploaded to steam store.steampowered.com/app/1925940/...
#horror #liminalspace #gamedev
Bonus vid
Small improvement to the PCG I'm using to create liminal office rooms.
Moving from volume to spline control makes a world of difference!
#liminalspace #unrealengine
Game Dev streams will start soon! Twitch and YouTube @lowkeygamedev #gamedev #unrealengine
Cozy concept world building game made for gmtk game jam. Lots I want to improve but it exists #gamedev
It's from a game called peak, a coop physics climbing game where you have a green stamina bar for climbing that is reduced by various status effects such as weight, hunger, damage. Once the green bar is empty (overridden by status effects) you go KO and the bar starts extending beyond the usual max.
Thanks it looks cool but you didn't need to say that ;)
MTAK Watch!
Players requested this watch for quicker callouts on enemies
I created this on the same day alongside GPS updates, with controlled position per item.
The slight refraction and grunge layer on the roughness and normal give the glass some dynamics when moving!
#ue5 #indiedev
Lastly this week, players let us know that they lose track of the 15 minute mission objective. Missions are straight forward in EXFIL but adding this feature from the briefing screen helps everyone stay on target. It also gives opportunity for more complex missions, as working memory will be free!
I updated the Icons in the game from black line art to rectangle / diamond BLUFOR/OPFOR designs inspired by the unclassified NATO JOINT MILITARY SYMBOLOGY APP-6(C) manual. I had to take some liberties on certain unique assets that I want to be very clear to players, and more realism. 3/4
As part of this weeks iteration I wanted to improve the one hand GPS (TAB key) which had only zoom functionality.
Now, holding TAB opens it into full screen and I use a zoom/pan handler for constraining the map translations to widget geometry. I then produced gridline and numbers. 2/4
Introducing MTAK:
Misultintech Team Awareness Kit (inspired by ATAK).
This week I added 8-channel marker placement, objective list, team roster and chat & an icon legend for the NATO inspired map marker overhaul.
A Diegetic mission UI in the palm of your hand! 1/4
#UE5 #indiedev
Until you've built a level and had 10 million people play it without getting lost or frustrated, you can shut the fuck up about yellow paint.