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Posts by Julien Roger

Video

πŸš€ OUT NOW πŸš€
Bacon in Zane – A mildly correct guide through the body

apps.apple.com/us/app/id675...

2 days ago 40 14 3 3
The Best Game Animation of 2025
The Best Game Animation of 2025 YouTube video by New Frame Plus

I know ALL of the best video game animation released in 2025, and now you can too
#animation #gamedev

2 weeks ago 689 259 20 47
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snip snop.

#godot #gamedev

2 weeks ago 86 9 2 0
Video

Horse Magnifier (@sketbordcat.bsky.social)

"game where you magnify horses"

Free - Browser: warpdoor.com/2026/03/28/h...

3 weeks ago 2854 1168 26 50
The man's name is Bean Beanland

The man's name is Bean Beanland

You're not ready for the name of the energy transition specialist at Heat Pump Association UK

3 months ago 3366 846 128 103
Video

Vibemaxxing

3 months ago 18 5 2 0

There is an association called "Push Start" that organize parties once in a month, bringing toegether many videos games workers from Montpellier.

3 months ago 1 0 1 0

I thought, why waste resources on typing text, I've known for a long time that String are memory usage. I created a pseudo-print of text through the material. The text is already there, it rises and hides behind the texture. I know you want to see the code

#gamedev #indiedev #UnrealEngine #UE5

3 months ago 19 3 2 0
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me: I want to play shadow of the colossus
mum: we have shadow of the colossus at home

#gamedev #godotengine

3 months ago 49 7 4 0
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A new day, a new exercise with Unreal Engine materials to be smarter. I call it "block" one of the UV thanks to nodes ScreenPosition * ScreenResolution. Random node this is my function, what I did in previous examples

#UnrealEngine #UE5 #gamedev #uetips #indiedev #shader

3 months ago 16 6 0 0
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This is my first time playing with Dither Temporal AA Node in Unreal Engine. As far as I understand, its main purpose is Opacity Mask as an alternative to Translucency blend, more cheaper. For now for me it's perfect for flow effects

#UnrealEngine #UE5 #gamedev #uetips #indiedev #shader

5 months ago 29 5 1 1
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experimented with minimalist color palette for a bit to minimize the amount of work (environment, models etc) but I think it's better to preserve skin color still, although the retro vibe is interesting #gamedev #indiedev

3 months ago 19 5 0 0
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not planning to make a horror game anytime soon but.. #gamedev #indiedev

3 months ago 56 9 1 0
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EYES ON THE EXAM will release in only 3 DAYS!!!

store.steampowered.com/app/3199430/...

#ScreenshotSaturday #GameDev #Indiedev #IndieGame #HorrorGame #Steam #steamsummersale2025 #solodev

9 months ago 23 8 0 0
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Hungy on a mountainside?

Could I interest you in eating some wet dandelions?

1 year ago 45 7 0 0
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The Skater’s tricks dealt damage to the Moon.

1 year ago 426 57 18 15
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This year, I've finished together with my studio four games: one big (Robot Detour) and three smaller ones!

It's still wild to me that I'm finally back to gamedev, enjoying every second of it πŸ’š

Several shoutouts to people, communities and organisations, whom I own the enjoyment from this ride:

1 year ago 53 9 2 0
Preview
The video games you may have missed in 2024 A returning classic, a Love Island send-up and an answer to the age-old question: can you fry eggs atop Mount Everest? The year’s best games that might have passed you by

For The Guardian, I picked out Phoenix Springs, Death of the Reprobate and The Crimson Diamond as three of the games you might have missed in 2024.

All wonderful!

And there are some cracking picks from others writers on this list, too :)

www.theguardian.com/games/2024/d...

1 year ago 56 15 7 7
Video

How to generate NavMesh for Random Maps in Unity in 60 sec πŸ€–πŸ—ΊοΈπŸ’ͺ

If you find my tips useful please support my work at:
➑️ www.patreon.com/c/sunnyvalle...

Thank you! πŸ™‡πŸ™‚

#unitytips #unity3d #gamedev

1 year ago 17 3 1 0