For now, it includes:
• Procedural terrain generation by tiles
• A navigation mesh for enemy movement
• A variety of towers with upgrade mechanics
Posts by Hugo Francés Herrero
This is my #UE5 project, made as a team for university. We’re developing a tower defense game entirely in C++.
It’s still in an early stage, but we’re working hard! 🗼
#indiegame #gamedev #ue5 #towerdefense
My goal is try to build one so I will check it. Thks!
So far, it includes:
- Procedural terrain laid out in a 4×4 grid.
- Custom 3D geometry generated from scratch.
- A basic lighting system featuring point lights and spotlights.
- GLSL shaders and a simple post-processing pipeline
- Revolved surface generation.
- An OBJ loader for importing models.
Current Progress on My University Graphics Programming Project
I’m building a graphics programming demo using our university’s OpenGL library.
It’s still a work in progress and will keep growing. Any advice would be greatly appreciated. 🐧
#gamedev #graphicsprogramming #opengl