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Posts by Hewer's Workshop

Engineering, Design @robotbard.bsky.social
Visuals, Design @hariedwin.bsky.social
Audio @jfarney.bsky.social
Key Artwork @pietro-ant.bsky.social

3 months ago 2 0 0 0
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Introducing Attack of the Astrals! Fast, fluid turn-based strategy where every battle is a tactical puzzle of heroes and villains against a cosmic army.

Wishlist Now on Steam and join the playtest for January 2026 access:
store.steampowered.com/app/3991790/Attack_of_the_Astrals/

#indiegames

3 months ago 7 2 1 0
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We've got plenty of weird enemies but I think our amorphous, cosmic ghost can get the spotlight for weird enemy day 🌌

4 months ago 2 1 1 0
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We've updated our transitions between battles in our turn-based tactics roguelike. Now the action stays on the map, and obstacles shift in and out depending on the battle #AttackOfTheAstrals #gamedev #indiedev #indiegames #pixelart #godot

4 months ago 7 3 0 0
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4 months ago 204 33 1 0
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It takes some setup but it's always great to see VFX take life in game after working on it frame by frame! #AttackOfTheAstrals #pixelart #indiedev #gamedev #godot

4 months ago 12 4 0 0
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Trying our best to fit all the detail from the main sprites into 16-pixel-wide square icons πŸ€”#AttackOfTheAstrals #gamedev #indiedev #pixelart

4 months ago 10 4 0 1
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Here's a video about a failed fire vfx vs a successful one. Iteration and trying out a lot of different approaches has been key to success during development #AttackOfTheAstrals #indiedev #gamedev #pixelart #godot

4 months ago 11 4 0 0
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Here's an example of one of our VFX between Aseprite and its ingame implementation in Attack of the Astrals, our turn-based tactics roguelike #AttackOfTheAstrals #indiedev #gamedev #pixelart #godot

4 months ago 8 5 0 0
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Preview
Attack of the Astrals on Steam Turn-based tactics where every move to a new tile targets your attacks. Outwit a cosmic army with a trio of fantasy champions, chaining augments and blessings into spellbinding combos.

β€ͺATTACK OF THE ASTRALS is coming 2026, wishlist now!
Your trio of fantasy Champions VS the cosmic Astrals in a turn-based tactics roguelike.
tinyurl.com/3fhnzprb
Code, Design @robotbard.bsky.social
Art, Design @hariedwin.bsky.social
Audio @jfarney.bsky.social
Cover Art @pietro-ant.bsky.social

6 months ago 2 0 0 0
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Gladiator tears open earth as she charges through her targets πŸͺ“
#godot #pixelart #gamedev #indiedev

7 months ago 16 5 0 1
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We're looking to pay for quality steam capsule artwork for our fantasy champions vs cosmic invaders tactics roguelike.

If you can make a many-character composition in an MtG/DnD or classic fantasy anime style like Shadows over Mystara, message me for more info! Share if you know someone fitting :)

7 months ago 10 3 0 0
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Updated some of our basic enemy unit visuals 🌠

#pixelart #animation #gamedev #indiedev #godot

8 months ago 12 7 0 1
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Updated some of our basic enemy unit visuals 🌠

#pixelart #animation #gamedev #indiedev #godot

8 months ago 12 7 0 1
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Simple update, we've been working on the visuals for buttons. Inactive, usable, hovered and selected buttons are clearer and nicer looking now
#indiedev #gamedev #pixelart #godotengine

8 months ago 11 2 0 0
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Testing an artefact that sends the stat boosts of slain Champions to their allies πŸ‘»
#gamedev #godot #indiedev #pixelart

8 months ago 15 4 0 0
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We've been focusing on readability for some of our recent tasks! We have a lot more to do but it's increasingly easier to follow the flow of battle.
#godot #indiedev #pixelart #gamedev

8 months ago 13 6 0 0
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First post on Bluesky! Thanks for checking us out.

We're an indie game development duo working on a tactics roguelike where Champions defend the realm from an invasion of cosmic warriors. Follow for updates, coming soon on Steam!

9 months ago 5 2 0 1