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Posts by Lavish Behemoth

This is awesome! How do you pick your palettes?

5 months ago 0 0 0 0

๐Ÿ˜‚ we'll start a new game category: Things my partner said

11 months ago 1 1 0 0
Video

Some butterflies using MultimeshInstance in #godot #godotengine #gamedev

11 months ago 9 1 0 0

How does it work?

11 months ago 0 0 1 0
Video

The slugs of "Too many slugs" (they might be snails) have different shells to indicate their strength. All animation is done with shaders. #TooManySlugs #godot #godotengine #gamedev #sologamedev

11 months ago 11 1 0 0
A small, pink, low-poly hoverboat facing thousands of large green slugs.

A small, pink, low-poly hoverboat facing thousands of large green slugs.

I've been testing out large numbers of enemies in my game and I've been using slugs since they are easy to animate with shaders. My girlfriend saw it and said "Babe, that's too many slugs." So until further notice, this game is called "Too Many Slugs".
#godot #godotengine #gamedev #solodev

11 months ago 11 2 1 0

Very early days. Been working on it for less than two months. But, want something to show to people when they ask me what I'm working on.

11 months ago 2 0 0 0
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Picture of a videogame where hundreds of large slugs swarm a small vehicle.

Picture of a videogame where hundreds of large slugs swarm a small vehicle.

First look at my 3D vehicle based survivors-like. #gamedev #godot #godotengine

11 months ago 10 1 1 0

I'm making a survivors-like game in 3D where you drive a variety of vehicles. #godot #godotengine #gamedev

11 months ago 8 1 0 0

Big Bones

1 year ago 0 0 0 0
Preview
Visual artifacts when using cull_disabled and transparency I figured it out. Here is the solution: Create two meshes with different materials. The first mesh should be the back and should have Cull set to Front. The second mesh should be the front and should...

If you want to render the back face of the ball as well, you can follow these instructions:
forum.godotengine.org/t/visual-art...

1 year ago 0 0 0 0

Cool! Thanks!

1 year ago 1 0 0 0

Looks great!
Did you manually select the colors or use a formula?
Also do you swap colors in fragment or light step?

1 year ago 0 0 1 0