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Posts by Chris Scribner

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Super Dungeon Scoundrel on Steam SUPER DUNGEON SCOUNDREL is a casual card battler based on the single-player card game, Scoundrel. Fight monsters. Equip weapons. Run away. Can you reach the end of the dungeon and collect your reward.

Super Dungeon Scoundrel is out on steam now!

store.steampowered.com/app/4418640/...

#steamrelease #cardgame #indiegame #solodev

1 month ago 11 7 3 0
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This weekend me and @lensflarephoto.bsky.social began recording dialogue for Swan Song. Bringing all of this incredible Nova Scotian talent together with our Belgian besties at @bgstudios.bsky.social I can't wait for you to hear their story come to life. ♥️

#gamedev #madeinnovascotia #indiegames

1 month ago 13 8 0 0
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New QoL features! A toggle-able grid overlay and a distance measurement appearing next to the mouse cursor! This should make the battle easier to parse in a unintrusive way.
#indiedev #solodev #gamedev #godotengine #QoL

1 month ago 8 2 0 0
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SCAVENGER ZERO - March 2026 Development Update - Steam News A long-form overview of everything happening with SCAVENGER ZERO between December and now.

Recap of progress on my game over the last few months. Talking about the game being funded, release date trailer, press kit, and more. Stay tuned for March.

store.steampowered.com/news/app/3168670/view/520865584878977796

#indiegame #roguelike #mecha #pixelart

1 month ago 11 4 0 0
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Back to work on Twilight Obscura

#pixelart #indiedev #solodev

2 months ago 19 2 1 0

Thanks, I needed a new wallpaper!

2 months ago 1 0 0 0
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Wallpaper for your phone.

3 months ago 10 2 1 0
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Super Dungeon Scoundrel on Steam SUPER DUNGEON SCOUNDREL is a casual card battler based on the single-player card game, Scoundrel. Fight monsters. Equip weapons. Run away. Can you reach the end of the dungeon and collect your reward.

THE STEAM PAGE IS LIVE!!!!

Add to wishlists!

store.steampowered.com/app/4418640/...

#indiedev #solodev #steam

2 months ago 10 4 0 0
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Doing a game release speedrun is very stressful, but I've gained a ton of xp points during this side quest.

Excited to share the steam page for Super Dungeon Scoundrel here once it is live!!!

#indiedev #steamgame #solodev #gamedev

2 months ago 16 3 0 0
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Today's demo is based off one of my favorite magic items in D&D!
#indiedev #solodev #gamedev #godotengine #strategy #rpg #style

2 months ago 9 3 0 0
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Super Dungeon Scoundrel is going to release on Android, iOS and Steam.

#pixelart #indiedev #indiegame #cardgame

2 months ago 11 3 1 0
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I actually cant stop dodge rolling everywhere while testing in the game. That's a good sign that it is fun.

#pixelart #indiedev #indiegames

2 months ago 34 5 4 0
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Anti-Materiel Rifle WIP

#indiedev #gamedev #mecha #roguelike

2 months ago 12 4 1 0
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Part of the Rogue character's build potential leans into critical hits, so here's 'Knife Throw' a ranged ability with less than ideal range, but if it's used towards it's maximum distance it will always be critical!
#indiedev #solodev #criticalhit #godotengine #rpg #strategy

3 months ago 3 1 0 0
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Hotkey to test death is quite a thing...

#pixelart #indiedev #gamemaker

3 months ago 16 2 3 0
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Car Horn Item

#indiedev #gamedev #roguelike #pixelart #mecha

3 months ago 16 6 1 0
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I'm sometimes a bit uncertain of how much of the game I should share. Some of the fun with a game like this is discovering the items, locations, etc.

Anyway - here is the current version of the dungeon rewards

#pixelart #indiedev #retrogame #gameboy

3 months ago 12 2 0 0
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Showing off the wizard's 'Soul Burst' ability! This ability, after 3 turns, will deal damage to the target that scales off the amount of status effects currently on the target. I think players who try to lean into this will put up some impressive numbers.
#godot #indiedev #rpg #solodev #synergy

3 months ago 5 1 0 0
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I still need to make it interact with the world. Working on this had me refactor my item system and it should be a lot easier to implement other items.

What should I work on next?
Bow? Shield? Bombs?

#pixelart #indiedev #gamemaker

3 months ago 23 3 2 0
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Spent this evening working on some additional props to start working a small tavern scene. Been thinking about ditching a quest journal and instead leaving hints to nearby quests in each tavern, thoughts?
#gamedesign #godotengine #indiedev #solodev #rpg #questdesign

3 months ago 12 2 0 0
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Please follow me so I can eat pizza.

The boss said if I get 500 followers on bluesky we get a pizza party. (I am the boss)

#pixelart #indiegame #pizzaparty #solodev

3 months ago 19 3 1 0
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Today I'm working on whatever I name my version of a hookshot / grapple.

Name suggestions for the item welcome and appreciated :P

#pixelart #indiedev #gamemaker

3 months ago 20 2 3 0
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I've been working on some boring code changes recently, so...

NPC Fight! DIRTEATER🪱 vs. BLUE🔴

#indiedev #gamedev #mecha #pixelart

3 months ago 15 3 1 0
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The Bruiser character, trained in nature magic, uses the 'Energize Other' ability allowing them to set 1 cooldown of a different character (the Wizard's Gravity Well in this case) to 0. The ability is chosen randomly from abilities on CD.
#indiedev #gamedev #solodev #godotengine #rpg #strategy

3 months ago 11 4 0 0
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Playing some of the early game stuff this morning, seeing all of the pieces coming together to become the game is exciting!

#pixelart #indiedev #gamemaker

3 months ago 34 12 0 0
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I want to have 2 control schemes. A 'modern' allowing the use of more input keys (because accessibility). I am excited for the 'Classic' control scheme which will be 4 directions, A, B, Start and Select.
This is testing using a double tap on the d-pad to roll.

#indiedev #gameboy #gamemaker

3 months ago 7 3 1 0
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Forest dungeon entrance with water effects done.

#pixelart #indiedev #gamemaker

3 months ago 21 3 4 0
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WIP of the entrance to the first major dungeon in the #twilightobscura

#pixelart #gamemaker #indiedev

3 months ago 26 7 1 0
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Updated Garage 🔧

#indiedev #mecha #gamedev #pixelart

3 months ago 24 5 0 0
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New set for version 0.2.5 along with updated planet visuals

#indiedev #indiegame #mecha #roguelike

3 months ago 10 4 0 0