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Posts by Adam Sharp

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One of the designer materials i created for "The Wreck" environment.
www.artstation.com/artwork/Ovn3Zk

#procedural #realtime #gameart #gamedev #madewithsubstance #Art

1 month ago 15 4 0 0

Thanks, appreciate that :)

2 months ago 1 0 0 0
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Latest environment work. The Wreck, created with UE5, Substance Designer/Painter, Speedtree and Maya. Utilising Nanite, Lumen and PCG. More info/hi-res images and videos here. www.artstation.com/artwork/1NJbJK
#procedural #realtime #gameart #gamedev #madewithsubstance #madewithunreal #UE5 #Art

2 months ago 34 7 2 0
The Art of Texturing, Food for thoughts, Part 1 Art Direction
The Art of Texturing, Food for thoughts, Part 1 Art Direction YouTube video by Vincent Dérozier

Finally took the time to start my serie about art fundementals applied to Material creation. This part 1 is about Art Direction, let me know what you think of it. Cheers !
#Texturing #Art #theartoftexturing

4 months ago 27 7 0 0

Nice, glad you like it. :)

4 months ago 1 0 0 0
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Hey all, last Substance material work for the year.. More hi-res images here:
www.artstation.com/artwork/Ov64ok

#gameart #3Dart #madewithsubstance #SubstanceDesigner
#Art #materials #Procedural #OpenToWork

4 months ago 15 1 0 0
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Hey all, some of my latest Substance material work. More hi-res images here:
www.artstation.com/artwork/zxv4VD

#gameart #3Dart #madewithsubstance #SubstanceDesigner
#Art #materials #Procedural #OpenToWork

4 months ago 22 1 0 0
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Showcasing some more environment work for Vampire: The Masquerade – Bloodlines 2. More here:
www.artstation.com/artwork/NqQZ95
Still looking for my next role as a Senior environment/material artist.
#bloodlines2 #Vtm #OpenToWork #madewithunreal #UE5
#realtime #gameart #gamedev #Art

5 months ago 31 6 1 0

Thanks, glad you're enjoying it.

5 months ago 1 0 0 0
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Now that Vampire: The Masquerade – Bloodlines 2 is out i can finally share some of the areas i worked on.
More images here: www.artstation.com/artwork/rlVR26
Still on the lookout for my next role as a senior environment/material artist.
#bloodlines2 #OpenToWork #UE5 #realtime #gameart #gamedev

5 months ago 53 11 3 0
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I wanted to share some R&D for a cellshaded/outline post process material i've been working on. Testing on some of my recent environments for a more stylised look. www.artstation.com/artwork/dynR8K
Still looking for my next role, as a Senior Environment/Material Artist.
#Art #Stylised #Gamedev #UE5

6 months ago 57 10 0 0
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Latest environment work. Created with UE5, Substance Designer/Painter, Speedtree and Maya. Utilising Nanite, Lumen and PCG. More here: www.artstation.com/artwork/1NDnqq
#OpenToWork
#substancedesigner #procedural #realtime #gameart #gamedev
#materials #madewithsubstance #madewithunreal #UE5 #Art

6 months ago 28 4 1 0
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Hey all, posting the last bunch of environments/props i worked on for Still Wakes The Deep: Sirens Rest DLC. Im looking for my next role too, so if anyone needs a Senior Environment/Material Artist. Keep em peeled :)
www.artstation.com/artwork/ZlWE9G

#gameart #3Dart #EnvironmentArt #art #realtime

9 months ago 19 2 0 0
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Hey all, posting some more recent environments i worked on for Still Wakes The Deep: Sirens Rest DLC. Im looking for my next role too, so if anyone needs a Senior Environment Artist. Lemme know.
www.artstation.com/artwork/lG4Dwe
#gameart #3Dart #EnvironmentArt #art #realtime

9 months ago 14 2 1 0
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Hey all, posting some recent environments i worked on for Still Wakes The Deep: Sirens Rest DLC
www.artstation.com/artwork/1NrqJq

#gameart #3Dart #EnvironmentArt #art #realtime

9 months ago 16 0 0 0
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Skull Wall - Games Artist Senior Environment Artist Adam Sharp breaks down the creation of this Wall of Skulls. In this article, he discusses his goals & inspiration, graph organization, base height setup, integration of baked...

Hey, heres a material breakdown interview i did for Games Artist. Breaking down the skull wall material i recently posted.
gamesartist.co.uk/skull-wall/
#gameart #3Dart #madewithsubstance #SubstanceDesigner
#Art #materials #Procedural

9 months ago 6 0 0 0
Preview
The Gateway, Adam sharp The Gateway. Made with UE5, utilising nanite and lumen with nanite displaced landscape. PCG used for placing moss across selected assets.

Hey all, latest personal environment work. The Gateway. Created with #UE5 and #SubstanceDesigner
www.artstation.com/artwork/5W4Zgz

#gameart #3Dart #EnvironmentArt #madewithsubstance #art #realtime

10 months ago 5 2 0 0
Preview
The Gateway, Adam sharp The Gateway. Made with UE5, utilising nanite and lumen with nanite displaced landscape. PCG used for placing moss across selected assets.

Hey all, latest personal environment work. The Gateway. Created with #UE5 and #SubstanceDesigner
www.artstation.com/artwork/5W4Zgz

#gameart #3Dart #EnvironmentArt #madewithsubstance #art #realtime

10 months ago 5 2 0 0
Preview
Mossy Rock Wall Material, Adam sharp Mossy Rock Wall Material, made with Substance Sesigner. Created for a new environment im currently working on.

More substance material work for a new personal environment im working on.
www.artstation.com/artwork/zxoZWd

#gameart #3Dart #madewithsubstance #SubstanceDesigner
#Art #materials #Procedural

10 months ago 4 0 0 0

Big thanks for the shares and likes :)

1 year ago 0 0 0 0
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Skull Wall Material, Adam sharp Skull wall substance material. Created with mesh skulls with baked height and layered in with shape splatter. For a new environment im working on.

New substance material work for a new personal environment im working on.
www.artstation.com/artwork/0lDJm5

#gameart #3Dart #madewithsubstance #SubstanceDesigner
#Art #materials #Procedural

1 year ago 20 7 2 0
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Mossy Rocks material, Adam sharp Mossy rock material for use with a new environment im currently working on. Made with Substance designer.

Hey all, some more substance material work for an upcoming environment here.
www.artstation.com/artwork/K3L50r

#gameart #3Dart #madewithsubstance #SubstanceDesigner
#Art #materials #Procedural

1 year ago 5 1 0 0
Video

update on my Slime game💚

The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done.

#indiegame #gamedev #techart #slime #game

1 year ago 925 198 31 15
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Mossy Rocks material, Adam sharp Mossy rock material for use with a new environment im currently working on. Made with Substance designer.

Hey all, some more substance material work for an upcoming environment here.
www.artstation.com/artwork/K3L50r

#gameart #3Dart #madewithsubstance #SubstanceDesigner
#Art #materials #Procedural

1 year ago 5 1 0 0
Preview
Christmas house material, Adam sharp Christmas houses material. 100% procedural, made with Substance designer. Mesh is a tessellated plane, displaced with the height.

Hey all, last material for this year. Christmas house subtance material. Made with Substance Designer.
www.artstation.com/artwork/x3ZZm1
#gameart #3Dart #madewithsubstance #SubstanceDesigner
#Art #Christmas #Procedural #Textures #Material

1 year ago 8 1 1 0

Haha i think you have the wrong Adam here :)

1 year ago 0 0 0 0

Also, dont forget to turn it back to window resolution after, otherwise everything slows right down. It took me a while to realise why everything was so sluggish in the past.

1 year ago 2 0 0 0

I use the uBlacklist extension,i think its called, which also gets rid of a lot of AI jank when image searching

1 year ago 1 0 0 0
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✨Portfolio Post✨
Pinning some of my work to my profile as i forgot to this.
Im a senior 3d environment/material artist currently working in the games industry.
Portfolio
www.artstation.com/nads

1 year ago 84 13 3 0
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Hello,
I make 3D environments and materials. Still very much learning and exploring the realm of 3D. This half-timbered/fachwerk material is a recent side project of mine, which became quite the advanced material in the end.

www.artstation.com/artwork/3E1xKv

1 year ago 62 14 3 0