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Posts by JmsPae

Horrendous. It's perfect.

3 months ago 1 0 0 0

>Tries C
>Wants a stable stable index some game entitites
>separates "components" into separate arrays

Mfw I can never escape the ECS

4 months ago 0 0 0 0

Had a go at writing some plain C99 and its... Surprisingly comfy

4 months ago 1 0 0 0
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4 months ago 4 0 0 0

B- B- But... My miasma theory 🥺

4 months ago 0 0 0 0
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Add image sampler configuration in GLTF loader by axlitEels · Pull Request #17875 · bevyengine/bevy I can't underrate anisotropic filtering. Objective Allow easily enabling anisotropic filtering on glTF assets. Allow selecting ImageFilterMode for glTF assets at runtime. Solution Added a Re...

gotcha
github.com/bevyengine/b...

6 months ago 0 0 0 0

I recall the system above being necessary due to problems with GLTF loading, but I can't find the issue/pr anymore

6 months ago 0 0 1 0
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A simple bevy function (as of 0.16.0-rc.2) that directly modifies the anisotropy_clamp (or anisotropic filtering level) for any loaded textures. A simple bevy function (as of 0.16.0-rc.2) that directly modifies the anisotropy_clamp (or anisotropic filtering level) for any loaded textures. - asset_processor.rs

I recall using bare-bones asset processing with the basis-universal feature enabled handled mipmaps easily enough, along with a [simple system](gist.github.com/JmsPae/4137c...) for forcing anisotropic filtering, but it's kind of ass and I'm not sure if it's been improved in 0.17 or not.

6 months ago 0 0 1 0
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Bevy 0.17 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.17 is out now! It features Raytracing, Improved Observers / Events, UI Widgets, Rust Hotpatching, Light Textures, DLSS, Tilemap Chunks, Web Assets, Reflect Auto-Registration, UI Gradients, Raymarched Atmosphere, Virtual Geometry BVH Culling, and more!

bevy.org/news/bevy-0-17

6 months ago 226 79 4 7

In today's episode of "oh god C/C++, why?"

7 months ago 2 0 0 0

SDL3 GPU is kinda neat, just sayin

7 months ago 0 0 0 0

A ludicrously expensive server rack seems like the perfect display case for a blåhaj

7 months ago 2 0 0 0
The Bluesky Dictionary
Can Bluesky say every word in the English language?

Tracking since 08/05/2025 12:21
35.69%
Dictionary Coverage
(98,128/274,937 unique words seen)
52,530,684
Total Words Seen
4,342,639
Posts Processed

The Bluesky Dictionary Can Bluesky say every word in the English language? Tracking since 08/05/2025 12:21 35.69% Dictionary Coverage (98,128/274,937 unique words seen) 52,530,684 Total Words Seen 4,342,639 Posts Processed

We can do it everybody www.avibagla.com/blueskydicti...

8 months ago 4489 627 681 299

Such a fun internet thingy.

Though I can only imagine the small fortune the google street view API is costing em

8 months ago 2 0 1 0

An exceedingly autistic concept;

Most transportation management sims don't seem to bother much about 'containers' (figurative or literal) and you're mostly just moving 'goods'.

But what if containers had properties? Extra protections, loading, unloading, price...

Probably unfun, but worth a go.

8 months ago 0 0 0 0

Cheers! My current idea for how things will work is that you're basically feeding the front line and their forward bases. The more supplies you're able to safely get to the bases, the more confident the organization is to hold/push a position.

... That'll be 'fun' to implement, but we'll see

8 months ago 0 0 0 0
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Very WIP transport management project with #bevy.

UI Programming was an *experience*, but eventually I plan on turning this into a game about... War logistics, I suppose?

#gamedev #indiedev

9 months ago 47 8 2 1
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After a kerfuffle, I lost my neovim config and now in my new setup I feel like an alien in a foreign land. Confused and lost in my familiar codebase because now the font and colour scheme is slightly different.

10 months ago 0 0 0 0

Rust made me soft

2 days of doing some C++ after a *long* break and I already want to do a backflip at a location promoting minimal survivability

10 months ago 0 0 0 0

I used to really like C++, then I saw how other people (probably) smarter than me wrote it

10 months ago 3 0 0 0

Literally no indication of this happening, but in my mind it seems like a logical step /cope

11 months ago 2 0 0 0

Crackpot theory/assumption: Morrowind was on the same engine as Oblivion (though a much older version) and have thus done a lot of the groundwork with the Oblivion re-master for a hypothetical Morrowind re-master..?

11 months ago 1 0 1 0

The "Big Mac Index" about to become a financial instrument

1 year ago 0 0 0 0
uBlock Origin

uBlock Origin

It's dangerous to go alone... Take this.

1 year ago 0 0 0 0

Hell yeah

1 year ago 0 0 0 0
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DOWN scope creep, DOWN

1 year ago 3 0 0 0

I felt this in my soul

1 year ago 1 0 0 0

"Vibe cooking" sounds like a soon-to-exist social media trend that'll get someone killed

1 year ago 1 0 0 0

You know you're cooking some good rust code when you start to hear a faint bit of coil whine.

1 year ago 2 0 0 0

"Please fuck"

- Putin (probably)

1 year ago 0 0 0 0