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Posts by Brad

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2025-11-18 Animation & Rigging module meeting The meeting will be on 2025-11-18T11:00:00Z (UTC). It is open for everybody interested to join the video call (link below). People present are referred to by first name for brevity. Others are referr...

Blender's Animation & Rigging module meeting notes from this week:

devtalk.blender.org/t/2025-11-18...

#b3d #blender3d #animation #rigging #meeting #notes #devfund

5 months ago 12 2 0 1
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I got to do a nice rigging talk for the Autodesk users event in Austin.

5 months ago 6 1 0 0

This is going to be so good

7 months ago 1 0 1 0
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🔥📣Just finished:
- Full integration of #RBFNodes into SHAPES for #Blender3d
- RBFNodes working with constraints.
- Mirroring of a complete RBFNodes setup with all shape keys.
- RBFNodes working with only two poses.

Thanks for sharing!
#b3d #blender #rigging #animation

7 months ago 13 4 2 0
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Necromancy Through Rigging: A Curious Class on Bonecraft and Blender - Rigging Dojo Coming October 20th Intro to Rigging in Blender: A Horror- Focused Workshop for Beginners & Curious Creatures Instructor: Iliana Ortiz (Rigging Dojo Alumna) Format: Two live workshops (English & Españ...

www.riggingdojo.com/2025/08/24/n... #b3d #rigtip

7 months ago 3 1 0 0
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BDK (Bi-Directional Kinematic) – mixing FK and IK - Rigging Dojo Guest post by Jorn Boven/ Opthon, a fully “math based” rig Recently I’ve slowly started to understand some math principles used in rigging, and to put those newly learned skills, I decided build a rig...

www.riggingdojo.com/2025/08/22/b...

7 months ago 3 1 0 0
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A quick tip regarding horse leg posing. #animation

9 months ago 58 13 1 2
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Rigs that have a functioning propatagium membrane make me … 😃
#propatagium #animation

8 months ago 121 18 3 2

Who is going to be at SIGGRAPH in a few weeks and wants to catch up on all things rigging, motion capture, and maybe get a @riggingdojo.bsky.social sticker :)
#rigtip #animtip

9 months ago 1 0 0 0
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Yes

9 months ago 0 0 0 0
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2025-07-03 Animation & Rigging module meeting People present are referred to by first name for brevity. Others are referred to by full name. Present: Christoph Lendenfeld, David, Elric Steelsword (“Rasmus” in prev. meeting), Jan-Willem van Dronk...

Blender's Animation & Rigging module meeting notes from yesterday: devtalk.blender.org/t/2025-07-03...

#b3d #blender3d #development #meeting #devfund #animation #rigging

9 months ago 9 1 0 0
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King Krush is here! I've been working for Superseed Studios, in collaboration with the team at Blizzard, to build the rig for Hearthstone's first pet. He was a fun and unique challenge, balancing rig flexibility and expression controls with low joint and polygon counts

9 months ago 44 11 2 0

I rigged and skinned all four variations provided by the modelers at Blizzard, with animation being handled by the team at Superseed. The King Krush pet is now available through the Lost City of Un'Goro expansion for Hearthstone!

9 months ago 8 1 1 0

Reading

9 months ago 1 0 0 0

Wait what?

9 months ago 0 0 0 0
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2025-06-26 Animation & Rigging module meeting The meeting will be on 2025-06-26T16:00:00Z (UTC). It is open for everybody interested to join the video call (link below). People present are referred to by first name for brevity. Others are referr...

Blender Animation & Rigging module meeting notes from last week: devtalk.blender.org/t/2025-06-26...

#b3d #blender3d #animation #rigging #development #devfund #meeting

9 months ago 13 3 0 0
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Proper joint placement and orientation is essential to good rigging. My joint guide system uses poly planes to help streamline this process, a relatively simple feature. These pieces of geometry are attached to each joint, stretch with their length and can be scaled up independently #rigtip

9 months ago 77 10 3 0
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The planes act as visual indicators for the joint's position and orientation within a model's volume, making them easy to line up with landmarks and topology. This in combination with the structure of my guide modules ensures they will always be properly aligned

9 months ago 9 1 1 0
Rigging Dojo Course sneak peek 101:  Thumb Joint and Finger Joint Placement
Rigging Dojo Course sneak peek 101: Thumb Joint and Finger Joint Placement YouTube video by RiggingDojo

Using planes to help place joints was a technique I first saw in a Rigging Dojo video over a decade ago. I used a similar process for many years, and it inspired this addition to my joint guide system. I recommend trying a process like this if you haven't already! www.youtube.com/watch?v=GqiF...

9 months ago 8 2 0 0
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Some great work from our team in this ARTSTATION ARTBLAST 🙂
magazine.artstation.com/2025/06/stea...

10 months ago 4 2 1 0
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2025-06-12 Animation & Rigging module meeting The meeting will be on 2025-06-12T16:00:00Z (UTC). It is open for everybody interested to join the video call (link below). People present are referred to by first name for brevity. Others are referr...

Last week's Animation & Rigging module meeting notes: devtalk.blender.org/t/2025-06-12...

#b3d #blender3d #meeting #notes #devfund #development

10 months ago 7 1 0 0
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10 months ago 2 0 0 0
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Ozone rig on the show floor, now that I am home I can work on it for real. Unreal Fest Orlando , Maya 2024 and Unreal 5.6

10 months ago 10 1 0 0

I’m actually curious how that goes and what the performance improvement is for your rig

10 months ago 2 0 1 0

Maybe 🤔

10 months ago 1 0 1 0
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Thanks to @polygoniq.bsky.social for having me as a guest speaker at BKON 2025! the Czech-Slovak Blender Conference. Looking forward to seeing people in person come September www.anomalia.eu/course/chara... at Anomalia #rigtip #animtip #b3d #maya3d #Unreal

10 months ago 1 0 0 0
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Fantastic

10 months ago 1 0 1 0
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youtu.be/SeAqnHywrx8

Here is the Pilot episode of Spice Frontier.
An Independently produced animated sci fi series.
Reposts, Subscribe, Like and passing it on. Would be much appreciated! We would love to tell more stories and keep the spirit of hand crafted art and animation alive!

10 months ago 8 4 0 1

Fantastic

11 months ago 6 0 0 0
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The Attribute Transform Constraint now has a working build you can play around with: builder.blender.org/download/pat...

Feedback is welcome in the PR: projects.blender.org/blender/blen...
#b3d #geometrynodes

11 months ago 19 7 1 0