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Join the D12 Expeditions Discord Server! Check out the D12 Expeditions community on Discord - hang out with 12 other members and enjoy free voice and text chat.

If you want to see this developed in public, join our Discord and take a look.

discord.gg/zqU23W9YkY

1 month ago 1 0 0 0

We are back in it! D12 Expeditions are back on the front burner. In this age of AI we need to get our human ideas on paper.

Our current plan is to put out a box set of playbooks with all the rules a player needs, a series of adventures covering the first Tier, and a GM handbook.

1 month ago 0 0 1 0

Check out the kickstarter at www.kickstarter.com/projects/dou...

1 year ago 2 0 0 0
Preview
Sample Character - Sword Saint Name: Thorga Horselord (she/her) Drive: Glory will be mine! Flaw: Will ignore the plight of allies in favor of personal glory. Rerolls Culture Background Archetype Horse Nomad Raider Sword Saint ...

Don't have time to create your own character archetype? Check out this sample character for play on your mobile phone the go. docs.google.com/document/d/1...

#D12Expeditions #ZineQuest #ZineMonth

1 year ago 0 0 0 2
The first two pages of the Cydwen Breastplate.

Setup
Lord Johur is in trouble. His rule is being challenged and he needs to recover his legitimacy. To do it, he needs assistance in recovering a family heirloom, the Cydwen Breastplate, from a barrow tomb in a neighboring county. If he did it himself it would cause a diplomatic incident, so he needs someone not associated with him to recover it for him. He has called the party to retrieve it for him and will reward them handsomely (100 gold each) and they can keep what they take from the tomb.
But there are those that stand in their way.
The Opposition
Lord Johur has political enemies that want to keep him isolated as a minor lord. They are planning on disempowering him in the King’s court and replacing him with a more agreeable cousin. They are using Chent, an agent for the opposition, and his gang to dissuade those who Lord Johur tries to hire. This should be an Easy encounter where Chent and his forces seem overwhelming but retreat immediately when threatened with force.
The Bandits
There is a group of bandits hiding in the woods between the party and the barrow. If they learn of the treasure, they will delay the party and attempt to retrieve it for themselves. This should be a Moderate encounter where the bandits somewhat outnumber the party.
The Gnolls
A troupe of Gnolls have taken up residence in the barrow and are close to unsealing the tomb. This should be a Hard encounter. The Gnolls are tough enemies and there should be 1 Gnoll for every 2 PCs. The party will have the opportunity to rest and heal before continuing.
The Tomb Guardians
The tomb is guarded by a Mummy and multiple Skeletons. The Mummy can be reasoned with to surrender its treasure to help its descendant. It also has items that can grant features to PCs that it uses on the party to demonstrate their features. The Mummy is tough and there should be 1 Skeleton for every PC making a Hard encounter....

The first two pages of the Cydwen Breastplate. Setup Lord Johur is in trouble. His rule is being challenged and he needs to recover his legitimacy. To do it, he needs assistance in recovering a family heirloom, the Cydwen Breastplate, from a barrow tomb in a neighboring county. If he did it himself it would cause a diplomatic incident, so he needs someone not associated with him to recover it for him. He has called the party to retrieve it for him and will reward them handsomely (100 gold each) and they can keep what they take from the tomb. But there are those that stand in their way. The Opposition Lord Johur has political enemies that want to keep him isolated as a minor lord. They are planning on disempowering him in the King’s court and replacing him with a more agreeable cousin. They are using Chent, an agent for the opposition, and his gang to dissuade those who Lord Johur tries to hire. This should be an Easy encounter where Chent and his forces seem overwhelming but retreat immediately when threatened with force. The Bandits There is a group of bandits hiding in the woods between the party and the barrow. If they learn of the treasure, they will delay the party and attempt to retrieve it for themselves. This should be a Moderate encounter where the bandits somewhat outnumber the party. The Gnolls A troupe of Gnolls have taken up residence in the barrow and are close to unsealing the tomb. This should be a Hard encounter. The Gnolls are tough enemies and there should be 1 Gnoll for every 2 PCs. The party will have the opportunity to rest and heal before continuing. The Tomb Guardians The tomb is guarded by a Mummy and multiple Skeletons. The Mummy can be reasoned with to surrender its treasure to help its descendant. It also has items that can grant features to PCs that it uses on the party to demonstrate their features. The Mummy is tough and there should be 1 Skeleton for every PC making a Hard encounter....

#D12Expeditions #Zine comes with a fantasy adventure, the Cydwen Breastplate. Lord Johur needs you to recover a family heirloom and can't do it himself, or let it be known that he paid someone to recover it. But there are other forces who want to keep the breastplate from him. d12expeditions.com

1 year ago 1 0 0 1
Difficulty
Target Number
The target number is set by the difficulty of the task, whether it is a
task, enemy defense, or defense from enemy attack. The Game Master
can tweak the Target Number to reflect event specific adjustments to
difficulty, like armor, weather effects, enemy expertise, etc.
Target Difficulty
5 Simple Anyone with a passing familiarity with the task

can achieve it.

7 Easy Anyone trained in the task can successfully

achieve it.

9 Moderate This takes some effort to achieve, but can be

achieved with time and focus.

13 Hard Even with time and focus it requires a steady
hand, extensive training, or luck.
15 Improbable Only those with mastery of a task can push
themselves this far to hope to achieve this level
of outcome.

19 Impossible This is the realm of gods and immortals. Only
the highest tier characters can hope to succeed
at these tasks.

Complex Rolls
Some tasks are not achievable by a single character using a single Roll.
The Game Master offers three Stat+Skill+Expertise Rolls to complete
the task. Rolls may have alternate Stat+Skill+Expertise combos to
choose from. Three different characters need to complete each of the
three Rolls. If there are not enough characters to make all three checks,
a character can make a second check at a Hindrance. A character that
has the required Skill can assist another character who is rolling,
granting the rolling character an Edge on their Roll. The number of
checks that succeed determines if the overall task succeeds or fails, as
well as whether Perks or Complications apply.
• Three Successes - succeeds with a Perk.
• Two Successes - succeed at the task.
• One Success - succeeds the task with a Complication.
• No Successes - fails the task with a Complication.

Difficulty Target Number The target number is set by the difficulty of the task, whether it is a task, enemy defense, or defense from enemy attack. The Game Master can tweak the Target Number to reflect event specific adjustments to difficulty, like armor, weather effects, enemy expertise, etc. Target Difficulty 5 Simple Anyone with a passing familiarity with the task can achieve it. 7 Easy Anyone trained in the task can successfully achieve it. 9 Moderate This takes some effort to achieve, but can be achieved with time and focus. 13 Hard Even with time and focus it requires a steady hand, extensive training, or luck. 15 Improbable Only those with mastery of a task can push themselves this far to hope to achieve this level of outcome. 19 Impossible This is the realm of gods and immortals. Only the highest tier characters can hope to succeed at these tasks. Complex Rolls Some tasks are not achievable by a single character using a single Roll. The Game Master offers three Stat+Skill+Expertise Rolls to complete the task. Rolls may have alternate Stat+Skill+Expertise combos to choose from. Three different characters need to complete each of the three Rolls. If there are not enough characters to make all three checks, a character can make a second check at a Hindrance. A character that has the required Skill can assist another character who is rolling, granting the rolling character an Edge on their Roll. The number of checks that succeed determines if the overall task succeeds or fails, as well as whether Perks or Complications apply. • Three Successes - succeeds with a Perk. • Two Successes - succeed at the task. • One Success - succeeds the task with a Complication. • No Successes - fails the task with a Complication.

In #D12Expeditions, the players roll their D12 + Skill + Stat + any applicable Expertise against Target Numbers. They can do this once to overcome a simple task. Or players can work together to overcome a more complex task. #Zinequest #Zinemonth

1 year ago 2 0 0 1
Post image

For your gaming on the go we have the amazing, D12 Keychain. And pick up a D12 game to go with it at www.kickstarter.com/projects/dou...

1 year ago 0 0 0 1

Support this if you want me to write a Leverage-inspired cyberpunk #TTRPG adventure about trying to pull off a heist so doctors can keep repairing synthetic organ implants, but you have to cooperate with a crew that betrayed you on a previous job

1 year ago 20 14 1 0
Preview
D12 Expeditions Zine A stripped down TTRPG that fits in your pocket and is played with a single d12.

#D12Expeditions Zine Kickstarter is LIVE! Check it out at www.kickstarter.com/projects/dou...

Take your gaming in your pocket with only a D12 at your side.

#Zinequest #Zinemonth

1 year ago 8 8 0 3
A scan of the Stats, Skills, and Expertise rules that don't fit within the alt text.

A scan of the Stats, Skills, and Expertise rules that don't fit within the alt text.

4 days until #d12Expeditions Kickstarter launches. Here is a working preview of our Skill+Stat+Expertise system. Follow the Kickstarter to be notified when we launch at www.kickstarter.com/projects/dou...

1 year ago 0 1 0 0
Advertisement
The four guidebooks that come with the D12 Expeditions Zine, a selection of character sheets, and a scattering of D12s.

The four guidebooks that come with the D12 Expeditions Zine, a selection of character sheets, and a scattering of D12s.

Take a look at the current playset for #D12Expeditions

1 year ago 11 3 0 0
D12 Expeditions Zine Create a Character Guidebook cover. A stripped down guidebook for Players to quickly design characters and get to playing fast. With a Cover image by Fernando Salvaterra depicting a hand holding a large d12 and the Double Crescent productions stamp.

D12 Expeditions Zine Create a Character Guidebook cover. A stripped down guidebook for Players to quickly design characters and get to playing fast. With a Cover image by Fernando Salvaterra depicting a hand holding a large d12 and the Double Crescent productions stamp.

D12 Expeditions Zine Running the Game Guidebook cover. A stripped down guidebook for Game Masters to develop an adventure and run it on the fly. With a Cover image by Fernando Salvaterra depicting a dragon wrapped around a large d12 and the Double Crescent productions stamp.

D12 Expeditions Zine Running the Game Guidebook cover. A stripped down guidebook for Game Masters to develop an adventure and run it on the fly. With a Cover image by Fernando Salvaterra depicting a dragon wrapped around a large d12 and the Double Crescent productions stamp.

D12 Expeditions Zine Example Fantasy Archetypes Guidebook cover. A collection of Fantasy Archetypes that Players can embody if they don't want to design their own. With a Cover image by Fernando Salvaterra depicting a weapons rack containing a war hammer, maul, shield,  greatsword, orb, and bow. With the Double Crescent productions stamp.

D12 Expeditions Zine Example Fantasy Archetypes Guidebook cover. A collection of Fantasy Archetypes that Players can embody if they don't want to design their own. With a Cover image by Fernando Salvaterra depicting a weapons rack containing a war hammer, maul, shield, greatsword, orb, and bow. With the Double Crescent productions stamp.

D12 Expeditions Zine The Cydewn Expedition cover. A stripped down fantasy adventure for a Game Master to improvise around. With a Cover image by Fernando Salvaterra depicting armor breastplate. With the Double Crescent productions stamp.

D12 Expeditions Zine The Cydewn Expedition cover. A stripped down fantasy adventure for a Game Master to improvise around. With a Cover image by Fernando Salvaterra depicting armor breastplate. With the Double Crescent productions stamp.

Our guidebook covers for #d12Expeditions are in. Check out @salvaterra.bsky.social's amazing work for them. Pop over to your Kickstarter page to follow the campaign so you will be notified once it goes live. www.kickstarter.com/projects/dou...

1 year ago 13 7 0 1
Burly man wearing wolf pelt with hooked greatsword leaning on muscular shoulder with quiver of javelins.

Burly man wearing wolf pelt with hooked greatsword leaning on muscular shoulder with quiver of javelins.

The rules for the berserker archetype with the previous image.

The rules for the berserker archetype with the previous image.

Check out @felipefaria.bsky.social 's art for the berserker archetype. With their frightening shout they frighten a foe, exposing them for another character to use their exploit feature. #d12expedition #zine Follow the kickstarter at www.kickstarter.com/projects/dou...

1 year ago 14 4 0 0
Man with swept back goat horns with an orb flowing just above his hand as he clutches a book, sheet of paper, and scroll to his chest with his other hand.

Man with swept back goat horns with an orb flowing just above his hand as he clutches a book, sheet of paper, and scroll to his chest with his other hand.

Sample archetype details for a Wizard containing the previous image.

Wizard

Wizards are masters of the arcane. Their favored stats are Aptitude and Will. They are proficient in Arcane Enigmas, Focus, Knowledge, and one additional skill. Their starting Burn is 6. Wizards have a base HP of 6. Wizards begin with an arcane focus they use to cast spells.

Actions
Arcane Bolt Aptitude+Arcane Enigmas vs Burn and Deflect. Deal 2 damage to target.
Fireburst Aptitude+Arcane Enigmas vs Burn and Deflect. Hit three targets standing nearby each other and deal 2 damage. Increment Burn by 1.
Flare Aptitude+Arcane Enigmas vs Burn and Body. Target is Blinded. Increment Burn by 1.

Maneuvers
Run Move across the battlefield.

Prolonged
Arcane Armor Add +2 Deflect and +1 HP, increasing burn by 1. Can only be cast on the character once.

Sample archetype details for a Wizard containing the previous image. Wizard Wizards are masters of the arcane. Their favored stats are Aptitude and Will. They are proficient in Arcane Enigmas, Focus, Knowledge, and one additional skill. Their starting Burn is 6. Wizards have a base HP of 6. Wizards begin with an arcane focus they use to cast spells. Actions Arcane Bolt Aptitude+Arcane Enigmas vs Burn and Deflect. Deal 2 damage to target. Fireburst Aptitude+Arcane Enigmas vs Burn and Deflect. Hit three targets standing nearby each other and deal 2 damage. Increment Burn by 1. Flare Aptitude+Arcane Enigmas vs Burn and Body. Target is Blinded. Increment Burn by 1. Maneuvers Run Move across the battlefield. Prolonged Arcane Armor Add +2 Deflect and +1 HP, increasing burn by 1. Can only be cast on the character once.

Check out this wizard @felipefaria.bsky.social created for our sample Fantasy Wizard archetype for the #D12Expeditions #Zine Kickstarter.

Follow the project at www.kickstarter.com/projects/dou... to get notified when the project goes live.

1 year ago 2 1 0 1
Preview
Coming soon: D12 Expeditions Zine A stripped down TTRPG that fits in your pocket and is played with a single d12.

Our #D12Expeditiosn #Zine is up on Kickstarter. Swing by and follow the project. We will be posting art and teasers here until we launch in February.

www.kickstarter.com/projects/dou...

1 year ago 1 1 0 0
Five characters in a row.
First, a man with horns clutching a book and scroll to his chest with an orb hovering in his off hand.
Second, an orc wearing a wolf skin with a large sword leaning on his shoulder with a quiver of javelins.
Third, A man in a hood with a bow and an oversuffed backpack with antlers hanging off them.
Fourth, a woman with wavy black hair in armor holding an amulet up and shouting with a warhammer in her off hand.
Fifth, a man in a tabard and chain mail with his maul raised high in mid swing.

Five characters in a row. First, a man with horns clutching a book and scroll to his chest with an orb hovering in his off hand. Second, an orc wearing a wolf skin with a large sword leaning on his shoulder with a quiver of javelins. Third, A man in a hood with a bow and an oversuffed backpack with antlers hanging off them. Fourth, a woman with wavy black hair in armor holding an amulet up and shouting with a warhammer in her off hand. Fifth, a man in a tabard and chain mail with his maul raised high in mid swing.

@felipefaria.bsky.social l is providing some amazing art for our sample Archetypes for our forthcoming #D12Expeditions #Zinequest Zine.

1 year ago 2 1 0 1
Cover for the DMs Guild Adventure Fairy Nuisances by Tyson Vanoverhill. The cover image is a black woman elf with curly hair and a frustrated expression while a green fairy in her hair it trying to braid it. The background is string bound journal.

Cover for the DMs Guild Adventure Fairy Nuisances by Tyson Vanoverhill. The cover image is a black woman elf with curly hair and a frustrated expression while a green fairy in her hair it trying to braid it. The background is string bound journal.

Our Fairy Nuisances adventure is up as a part of The Blue Butterfly Bundle on #DMsGuild. Pick it and 6 other adventures/supplements for only $20!

www.dmsguild.com/product/5045...

1 year ago 0 0 0 1
Page from D12 Expeditions zine describing the adherent archetype with a picture of a woman with flowing black hair holding up an amulet and shouting.

Page from D12 Expeditions zine describing the adherent archetype with a picture of a woman with flowing black hair holding up an amulet and shouting.

Check out the amazing art of our sample Adherent Archetype for the forthcoming #D12Expeditions #Zine by the amazing @felipefaria.bsky.social

1 year ago 5 2 0 0
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Is there still room? We are a small indie shop. If you prefer individuals, @tysonnw.bsky.social is currently our primary developer.

1 year ago 1 0 0 0

If there is still room we are an indie #ttrpg shop that currently supports @tysonnw.bsky.social. If you could add us or him that would be cool.

1 year ago 1 0 1 0

We would love to be included as we make our home here. If you want individuals, not studios, @tysonnw.bsky.social is our primary content creator.

1 year ago 0 0 1 0

Could we be added? We publish our stuff using tumblr.

1 year ago 0 0 0 0

Looking for #ttrpg people experienced with running a #kickstarter. Specifically for #zines or other small runs. We are willing to pay for your time to advise.

1 year ago 0 1 0 0

New to #bsky Double Crescent Productions is a publishing imprint that focuses on #ttrpg and #shortstory publishing. Currently our primary writer is @tysonnw.bsky.social, but we are always looking for more people who want to publish adventures and content under our umbrella.

1 year ago 2 1 0 0

We are hard at work developing this bare bones product into a full #ttrpg zine that supports a wide range of genres and play styles for a future #Kickstarter. Watch this space in the new year!

1 year ago 2 0 0 0
Preview
Minimalist TTRPG Jam 3 A game jam from 2024-09-28 to 2024-12-07 hosted by Binary Star Games. Make a Thing Right Now, Third Time's The Charm This, for a third time, is a jam all about primal, elemental, close-to-the-metal TT...

There is still another day left in the Minimalist Game Jam 3 at itch.io/jam/minimali... if you want to participate.

1 year ago 2 0 2 1
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Preview
Game Jam D12 Expeditions Zine by Double Crescent Productions A pocket sized game for running adventures and designing characters on the fly with nothing but a d12 and a pencil.

As part of the Minimalist Game Jam 3, Tyson has distilled down the essence of our #D12Expeditions #ttrpg into a print-and-play pocket zine that uses a single d12 and your imagination to play.
tyson-nw.itch.io/game-jam-d12...

1 year ago 1 0 1 1
Preview
TysonWrites - Twitch I am an up and coming writer and I want you to write. Let's write together.

It is the another #ShortStory developed from the TysonWrites weekly twitch stream, Mondays at 7pm PST on twitch.tv/TysonWrites

1 year ago 0 0 0 0

Laren is dead, and Meyer is trying to move on. But obsession has gripped their friend Vikherr. If he has his way, she won’t be dead for long. Sacrificing his own attempt at mechanical immortality he will challenge law, culture, and death itself. But will he bring Laren back? Or something else?

1 year ago 0 0 1 0
Preview
Automata Rebirth (TysonWrites Book 7) Amazon.com: Automata Rebirth (TysonWrites Book 7) eBook : VanOverhill, Tyson: Kindle Store

Automata Rebirth follows Meyer’s journal as he bears witness in this 9k #shortstory exploration of death, life, and friendship in a fantasy world by Tyson VanOverhill.

It is his second set in our #DancingSpheres setting.

www.amazon.com/gp/product/B...

1 year ago 1 0 1 0