Abysm today: Updated screenshots on the Steam store page to match the updated environment art.
store.steampowered.com/app/4025180/...
#gamedev #indiedev #indiegame #steam #steamdeck #steamstore #steamdemo #pixelart
Posts by Martin Sandin
Abysm today: Released a new version of the game either updated environment art, including some technical changes to enable it. Notice how the dirt flows around the boulders now.
#gamedev #indiedev #indiegame #pixelart #puzzlegame #bevyengine #bevy #rustlang #steamdeck #devlog
This #DemoMonday I'm releasing a new version of The Portsmoor Abysm, my atmospheric puzzle game, with updated environment art. This example is from episode 2, what do you think?
Play the updated demo now!
store.steampowered.com/app/4025180
#indiegame #indiedev #gamedev #pixelart #steamdeck #bevy
Abysm today: Finished up pixeling the updated dirt in episode 2, and released new beta versions of the full game+demo with the new art for every episode.
#gamedev #indiedev #indiegame #showmesunday #pixelart #steamdeck #steamdemo #aseprite #boulderdash #indiegaming
Abysm today: More pixeling... finished up dirt tiles in episode 4, getting closer for episode 2. This art update is now fairly close and I'm contemplating that I will want to update screenshots and trailers and all that. Sigh.
#gamedev #indiedev #indiegame #pixelart #aseprite #steamdeck #bevyengine
Thanks a lot! While I don't have anything like the chops to do it justice, I'm inspired by the 16/32bit era of my teenage years, specifically the Amiga and in particular the art of The Bitmap Brothers games.
This #ScreenshotSaturday I'm showing this clip from The Portsmoor Abysm, my atmospheric boulder-pushing puzzle game. This shows the updated episode 3 pixel art that I'm working on. Play the demo, get the game:
store.steampowered.com/app/4025180/
#indiegame #indiedev #gamedev #pixelart #bevyengine
Abysm today: More pixeling; done with updated dirt in episode 3 (screenshot) and mostly done in episode 4.
It's #FollowFriday, so follow me, play the demo, and if you like it, consider playing and reviewing the full game?
store.steampowered.com/app/4025180
#gamedev #indiedev #indiegame #pixelart
Rust 1.95.0 has been released! π π¦β¨
This release includes cfg_select!{}, if-let guards in match,
Vec::push_mut, VecDeque::push_{front,back}_mut, std::hint::cold_path, and more!
Check out the blog post for details: blog.rust-lang.org/2026/04/16/R...
Abysm today: More pixeling, new dirt tiles for episode 3 today. Not quite done, but getting there.
Play the demo maybe?
store.steampowered.com/app/4025180/
#ShowcaseThursday #indiegame #indiedev #gamedev #pixelart #bevy #bevyengine #rustlang #steamdeck #steamdemo #aseprite #puzzlegame
Abysm today: More pixeling, mostly done with redrawing the dirt tiles of ep1, and started with ep2, deciding the basic design.
It's #WishlistWednesday and I certainly like wishlists... but reviews are also sorely needed:
store.steampowered.com/app/4025180
#gamedev #indiedev #indiegame #pixelart
Abysm today: More dirt pixels... getting there.
It's #TrailerTuesday and today I'll plug my release trailer:
www.youtube.com/watch?v=LDdN...
Because that's a thing I did, release the game.
#indiegame #indiedev #gamedev #solodev #puzzlegame #bevyengine #rustlang #steamdeck #steamdemo
Abysm today: Pixeling dirt, experimenting with ways to add variation.
It's #DemoMonday and the demo of my game covers the first of four episodes:
store.steampowered.com/app/4025180
Try it, and if you like it, consider buying the complete game, supporting a solo dev!
#indiedev #indiegame #gamedev
Abysm today: Completed the move from "transition in dirt" to "transition in empty space" tile layout. This should allow varied dirt graphics, with basics demonstrated in the screenshot.
store.steampowered.com/app/4025180
#gamedev #indiedev #indiegame #pixelart #puzzlegame #showmesunday #steamdeck
Abysm today: My experiment continues ahead as shown. The goal is more flexibility and increased variety for the dirt.
It's #ScreenshotSaturday, and if you like what you see, the game is available on Steam:
store.steampowered.com/app/4025180
#gamedev #indiedev #indiegame #bevyengine #puzzlegame
Abysm today: More work on my latest graphical experiment. Looks wonky still, might ultimately not be worth pursuing, but going to give it some polish to see if I can make it work.
Try the demo of the game?
store.steampowered.com/app/4025180
#gamedev #indiedev #indiegame #followfriday #pixelart
Abysm today: Looked around for inspiration and references for some updated graphics, and then started some provisional pixeling.
#gamedev #indiedev #indiegame #pixelart #aseprite #graphics
We recently surpassed having 1,000 games in our database! π As that number continues to grow, you can look through all the puzzly games we've cataloged here:
If ya'll could boost my game I'd very much appreciate it!
Trying to get to 50 reviews for the Steam algorithm. I already have glowing reviews from the likes of Raigan Burns (N++) and Daniel Linssen (Leap Year) and just need a handful more.
Steam: store.steampowered.com/app/3641010/...
Abysm today: Split the tile map into two layers, background and foreground, to allow me to play around with some new graphical effects.
It's #WishlistWednesday so maybe wishlist/demo/buy my game?
store.steampowered.com/app/4025180
#gamedev #indiedev #indiegame #retrogame #puzzlegame #boulderdash
Abysm today: Started planning out the next steps, including a bit of graphical experimentation.
It's #TrailerTuesday and I have one for my #BoulderDash -inspired #Lovecraftian puzzle game with 16bit style pixelart:
youtu.be/I5oDUAn1Nr8
#videogame #retrogame #steamdeck #retro #amiga #supaplex
Abysm today: Finished up the bats, which now randomly spawn while digging, and released new versions of both the demo and the full game.
store.steampowered.com/news/app/402...
#gamedev #indiedev #indiegame #rustlang #pixelart #cthulhu #lovecraft #steamdemo #steamdeck #boulderdash #supaplex
It's #DemoMonday, and I just released a (very slightly) updated version of the demo of The Portsmoor Abysm, my atmospheric boulder-pushing puzzle game. It now has bats!
store.steampowered.com/app/4025180/
#indiegame #indiedev #gamedev #lovecraftian #boulderdash #puzzlegame #steamdeck #bevyengine
Abysm today: Fixed a bug where the ambient light would reset to the wrong value. Also started adding my new decoration, as shown by the screenshot, into the game.
The game? See link! Demo? Yes!
store.steampowered.com/app/4025180/...
#ShowMeSunday #GameDev #IndieDev #IndieGame #Pixelart #Atmosphere
It's #ScreenshotSaturday and this is a video from The Portsmoor Abysm, my atmospheric boulder-pushing puzzle game:
youtu.be/BaCSKwKh7H8
#gamedev #indiedev #indiegame #pixelart #bevyengine #rustlang #boulderdash #supaplex #retrogaming #gaming #c64 #steamdeck
Hey! It's #FollowFriday and if you're already following me, maybe also follow @maelduinplays.bsky.social who played the demo of my game, The Portsmoor Abysm:
youtu.be/esguangnQIw
The game?
store.steampowered.com/app/4025180/
#indiegame #videogame #steamgame #steamdemo #gamedev #indiedev #bevy
Abysm today: Busy with other stuff, so only a tiny bit of promo work, along with some testing.
#gamedev #indiedev #indiegame #cthulhu #pixelart #puzzlegame #thinkygame #bevyengine
Abysm today: New ambient sound effect, and finished sound for my next fun little decorative element.
It's #WishlistWednesday and while I already have 557 I'd like to make that... an even 1000 why not? And play the demo?
store.steampowered.com/app/4025180/
#gamedev #indiedev #indiegame #bevyengine
Abysm today: Created a small pixel art animation and went looking for a matching sound. Watched Thomas Brush stream my game and liking it quite a bit, particularly the sounds, which was really satisfying:
youtu.be/v12eMslcikU?...
#gamedev #indiedev #indiegame #puzzlegame #lovecraftian #gamesound
Abysm today: Small bit of bug hunting and promo work.
It's #DemoMonday, so maybe play mine, and if you like it, there's a full game available, and your progress will be preserved:
store.steampowered.com/app/4025180
#gamedev #indiedev #indiegame #puzzlegame #steamdeck #cosmichorror #bevyengine