Rebekah is the first of multiple new hires coming in as the site deepens its commitment to original reporting, analysis, and features covering the industry, player communities, and gaming culture.
Also there's finally someone on staff to tackle all the metroidbrania games I'm too dumb for!
Posts by jack✨
FORM-ISM figures of Marle and Crono
FORM-ISM figure of Marle
FORM-ISM figure of Crono
Chrono Trigger character artwork by Akira Toriyama
Chrono Trigger FORM-ISM 'Marle' and 'Crono' figures on display at the Square Enix pop-up shop in the Ikebukuro PARCO in Tokyo, Japan through May 10, 2026:
en.ikebukuro.parco.jp/event/detail...
📸SQEX
BLUESKY IS A WEBSITE THAT TURNS (post by jay.bsky.team claiming that bluesky is made with AI) INTO (picture of bluesky not working)
[ #witchhatatelier #art ] coco and a little friend :)
well said!! yeah I was impressed with this one, it was a much richer movie than I ever imagined it would be. I feel like every time I see Alana Haim from now on I'm gonna have to try real hard not to think of her character
An AI dares to dream that she is human. You’ve been hired to put her in her place.
We’re sunset visitor 斜陽過客, the creators of 1000xRESIST, and this is our next game: Prove You’re Human.
Published by our friends at @blacktabbygames.com.
s.team/a/4533950
In Rhythm Heaven: Groove, an open window looks out to cerulean sea in a clean kitchen with kitschy tile. A woman preps tomatoes and bops to the music while her small white cat watches by the sink.
it's too late. i've already depicted you as carefree in your idyllic seaside home kitchen, and me as a small white cat in your window
A band ????
egg
I can't let this post go by without adding the extended version
www.tumblr.com/mothsbythela...
never known of anybody who wasn't cool with trans people that wasn't a huge fucking loser
it all works so well when it spins in game!!! bulma's mom and that one lady in the tournament get the same treatment with their hair
I feel like this shot I got in Pokopia goes unnecessarily hard
sitting in traffic when a smart beautiful woman, w/an amazing personality, walks close by—about 5ft away. i lock my car doors out of respect
A vibrant illustrated poster with hand lettering that reads "our oppressors will never keep up with the love and joy we create", featuring two house finches building a nest on a fence lined with razor wire, stringing a strip of police tape between their beaks, ready repurpose it.
Love & Joy — illustration — 2024
🔗 grafera.zone/archive/illu...
#birdart #illustration #lettering
i downloaded the super mario galaxy movie logo and some mpreg fanart of falco, ready to make a poster edit, when a computer notification popped up that my hard drive was nearly full, and i took that as a sign that i don't need to do all this 🤦🏽♂️🤦🏽♂️
I'm really glad that Fox and Krystal's child is giving us the absolute cinema pose
In comedy, there's a "rule of three". That's why there's "three" Stooges, and not, say, 1,000,000.
one of those christian vegetables with the majin symbol from dbz on his head
Have yet to have this explained to me to the end point:
• Bucks have one bad season, must trade Giannis
• Giannis is old & hurt, Bucks will take garbage for him to rebuild for infinity
• New team gets MVP Giannis (magically no longer old or hurt), immediate title contender
Which is it?
RPG Site: Fully understanding that, again, very early on in the project, there's still a lot you can't even talk about - and even if you do have an answer to it, it's not necessarily something you can divulge - would you say that an element of the design consideration with Z.E.R.O comes down to how MMOs are perceived differently these days? Back when the original .hack// came out, the most popular MMOs of the time were like early Final Fantasy XI, and Phantasy Star Online, which is inherently a very different type of MMO from something like Final Fantasy XIV, all of these gacha MMOs, like Genshin Impact, and, of course, like modern World of Warcraft. Is that element of consideration when designing a .hack// for a modern audience? Miyazaki: Yeah, absolutely. We will be thinking about sort of incorporating what the new MMO perspective is, but we don't want to, you know, bring the game too close to that, either. I think the basis still should be that we want to meet the expectations of the fans of .hack// who have played the original games. So I think there will be quite a bit of trial and error in this field where we try to ensure that the game feels modern. So that It's got that vibe, that's like very close to what we're seeing in the MMO world now, and also to make sure that we don't take it too close to the classic .hack// in a bad way. Like, I think if we were to bring the game too far in either direction, especially if we were to try to emulate the older games too much, the game would just feel kind of cheap. In that sense, this is how we will be architecturing the game from here on. The important thing for us is that the new .hack// feels novel, feels fresh, and that it takes in these ideas from current MMOs. But, that's something that we are going to have to really break down and analyze - what does it mean to have an MMO in this day and age - and then see which parts, which important themes we can bring into this new game.
New .hack//Z.E.R.O. interview from @theswweet.myatproto.social with CyberConnect2 VP Taichiro Miyazaki. Lots of interesting insight due to some great questions. www.rpgsite.net/interview/19...
My mom is getting into Jojo unprompted
Maybe the best text I’ve ever received
It's sale season once again! Misericorde Vol. Two is less than ten dollars, and Vol. One is less than five. Get caught up, start the series for the first time, or give a friend the gift of depressed 15th century nuns 🗡️
Etrange Overlord is my biggest surprise of the year so far. A delightful, compact RPG that knows exactly what it wants to be - and do. Surprisingly funny and bitingly written, decidedly simple but layered combat, and phenomenal pacing. It's a breezy little game. www.rpgsite.net/review/19913...
We are maintaining a feature covering how notable Switch 1 RPGs play via handheld boost mode on Switch 2. This includes Xenoblade Chronicles 2, Fire Emblem Three Houses, Warriors, Dragon Quest XI S, NieR Automata, Paper Mario, Monster Hunter GU, and many more: www.rpgsite.net/feature/1989...