And here it is the business guy on Fab:
www.fab.com/listings/1d0...
Available in 2 formats - as Unreal Engine 5.3+ pack or source .FBX files with textures
Also comes with our character customization framework as a bonus
#gamedev #unrealengine #fab #character #3d #UE5 #stylized
Posts by Lab3 Studio
Fab Launched! π₯³Find us there! @unrealengine.bsky.social
#ue5 #gamedev #lowpoly #gameassets #fab #gameart
Heyπ with my 9 years of unreal experience I try to produce high quality assets that can save you a lot of time with developing your game. They are all plug n' playπwhich makes them also beginner-friendly π
I worked with Ogre3D as well for some time! I recall it was well renowned engine in the community, considered to be one of the best open source projects out there
Hi folks, Iβm Steve, an old British game/tools creator. Literal decades ago I created Ogre3D, an open source engine some might remember.
These days my wife & I are making a co-op game in UE5 & I make plugins, mostly open source but also a dialogue system on the Marketplace called SUDS Pro
If you make assets for sale, come right in :)
Update 1.1 is out! Improving compatibility across all LTS Unity versions and SRPs.
Asset Store Link: assetstore.unity.com/packages/3d/...
#gamedev #lowpoly #unity #gameassets
This coat definitely gives different vibe to the previously released characters :D
Here are some combos that's possible from mashing together a few of them.
#gamedev
#inktober2024 #inktober #3d #blender #b3d #3DCG #lowpoly #highpoly #inktober2024day3 #boots #props #stylized
β3 (Boots)
Looks juicy π
New character is cooking! The theme was getting the most traction lately on our store, only logical thing to do - make more :)
#gamedev #zbrush #3d #stylized
Hey, would love to be included in this one :)
Super old video of the project that was the style foundation for our art. Demo in the Lyra sample
#UE5 #UnrealEngine #IndieGamedev
Sometimes things don't come out perfect the first time. And when it comes with art for sale, there might be a lot of misalignment in terms of execution between older and newer pieces. In this case, just updating base framework and promo pictures was not enough.
Old vs new:
#gamedev #stylized #3d
Seems that a lot of new people are showing up! So another introductions are in order! π
I do #3DArt and #GameArt, especially #HardSurface and #LowPoly game assets for #Unity and #UnrealEngine (and I'm having a blast with #GodotEngine too!). Here is some of my art π
Old vs new promo art. Gotta say, prepping the project in Unreal to follow Epic's guidelines and re-shooting and composing these images is the worst part of the job, especially across many projects.
But it is worth it in the end :)
Nice and easy week long project from a few months back.
Works particularly nice if mixed with items from other packs
#UE5 #Indiedev #UnrealEngine #3d #stylized
You nailed it π
Hi, we're making character art for ex-Unreal Marketplace here ('soon' to be Fab). Here's one of the packs.
But really it is more than just doing one character, it is doing one character infinitely, that no matter what pieces you assemble it from, colors, details and composition still make sense.