📅💡Weekly highlight until demo release!
This Week : Speedstar × Dodge/Retaliation
Fast in, fast out. Time your perfect dodge or block, and strike back at enemy.
Great for pilots who like to control the fight through quick reaction.
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Posts by Code RAPID by Hitbreak Games 🕹
Fighting near water adds a whole new thrill.
Hovering, boost jumps, wall jumps on bridge edges, all fun but watch your energy closely. Run out, and the water will take you.
P.S. The new ripple effects makes it even better.
#CodeRapid #Mecha #IndieGame #メカ
Thank you! Yes, we are targeting this May - June for the demo!
Targeting this May - June!
The battlefield teaches through failure.
If you didn't survive the combat, that’s your cue to rethink your choices.
Was it positioning, build, or awareness?
Learn, adapt, and fight smarter next time!
#CodeRapid #Mecha #IndieGame #メカ
Heavy Drone Flyer encounters are all about control and patience.
Charging in randomly at them is risky, especially when surrounded by other enemies.
Pressure them before they can even react to you, or wait for their clear openings.
#CodeRapid #Mecha #IndieGame #メカ
High ground, low ground, and walls are useful when attacking but that's not it!
They help you reload, charge, and plan your next move with less risk.
Always be aware of your surroundings!
#CodeRapid #Mecha #IndieGame #メカ
📅💡Weekly highlight until demo release!
This Week : Rocket king × Manipulator
Stun your enemy, then unleash rockets!
No movement means guaranteed hit.
Stun lets you deal more damage.
Simple but brutal. Great for control-focused pilots.
#CodeRapid #Mecha #IndieGame #メカ #Steam
Your journey starts in Tyrin-04.
This first mission brings you back into piloting your mech while teaching the core skills that carry through every mission.
Get comfortable here, and be ready to dominate every fight ahead!
#CodeRapid #Mecha #IndieGame #メカ
Survive the fight with critical HP and no repair cells.
In situations like this, positioning, target priority, and attack timing matter more than raw power.
Think carefully, stay mobile, and keep dodging to stay alive.
#CodeRapid #Mecha #IndieGame #メカ
Ambush Mechanics:
Even ambushing enemies appear on your radar. Keep an eye on it, and it should become manageable.
Situational awareness is part of combat mastery.
#Mecha #IndieGame #メカ #CodeRapid
Listen as much as you look in combat👂
Many enemies signal their moves not only visually, but through audio cues. Recognizing those tells helps you dodge, reposition, and punish effectively.
More sound variety is planned for future updates.
#Mecha #IndieGame #メカ #CodeRapid
📅💡Weekly highlight until demo release!
This Week Playstyle: Aerial × Cannonball
Light frame + AirWing helps you and control the fight from above, while SMG retaliation gives extra lift. Position yourself and comet to deal a huge damage!
#CodeRapid #Mecha #IndieGame #メカ #Steam
Here is the link !
youtu.be/XSVMDbOSlyo?...
Devlog 10 is live!!
Watch how players exploits our game mechanics with crazy techs! Check it out and tell us your thoughts!
Link in the comment!
And yes,
Bunny Mecha says: "Happy Easter Monday!"🐰
#Mecha #IndieGame #メカ #CodeRapid #Youtube
Getting surrounded in combat does not mean losing.
Speed and firepower help, but awareness decides survival. Break line of sight, pick a weak side, reposition with intent, then strike back.
Chaos becomes opportunity when you control space!
#Mecha #IndieGame #メカ #CodeRapid
Combat against Crawling Sniper Drones.
Standing still is the fastest way to lose here.
Pay attention to what they do, stay mobile, and reposition before they fire or perfect dodge the attack to do retaliation attack!
#Mecha #IndieGame #メカ #CodeRapid
📢VERY Important Announcement
After reviewing your feedback and comments,
we decided to make a new game based on the most requested feature for Code RAPID.
(We weren’t planning to… but you insisted!)
#Mecha #IndieGame #メカ #CodeRapid #AprilFoolsDay
📅💡Weekly highlight until demo release!
This Week Playstyle: Speedstar × Artillery
Speed or firepower? Why not both!
Light frame moves fast while minigun apply constant pressure. Mobility Propeller helps more on movement.
Keep moving, keep firing!
#CodeRapid #Mecha #IndieGame #メカ #Steam
Thank YOU for following our journey! Glad to hear you like what we've done so far :)
Melee SFX update!
Our sound designer has been tuning on-hit sounds for melee attacks, and we wanted to share some of the iterations.
Even subtle changes can shift the entire combat feel.
Curious which version makes you want to swing again!
#Mecha #IndieGame #メカ #CodeRapid
Movement is more than going fast.
Wall bumps reset your angle and open new attack lines. You can even bounce off your enemies, so treat every wall and surface as an option and let the environment fight with you!
#Mecha #IndieGame #メカ #CodeRapid
Enemy Intro: Heavy Drone Flyer
Null faction brutes built with high damage, strong tracking, heavy knockback, and high HP.
Scary but they leave a clear opening for you to fight back.
#Mecha #IndieGame #メカ #CodeRapid
Combat footage against Gatling Crawlers.
Nonstop attacks can be overwhelming, but they are not unbeatable.
Look for an opening, or create one, to close the distance and take control.
Knowing when to push makes the difference in battle!
#Mecha #IndieGame #メカ #CodeRapid
📅💡Weekly highlight until demo release!
This Week Playstyle: Sniper × Tank
Heavy frames let you endure incoming damages while preparing powerful scoped attacks. Barriers help you stand even longer.
Perfect for patient pilots who trust their aim.
#CodeRapid #Mecha #IndieGame #メカ #Steam
XT-21 Lance has been updated since the last showcase!
We gave it a complete visual change to look more like a drill, along with updated VFX.
Retaliation works the same, but with more effects and juice now.
#Mecha #IndieGame #メカ #CodeRapid
Thank you:)
Birds are now ready to fly in the game!
They are still WIP, but already add another layer to the world. You usually see them flying in the distance, so this time we brought the camera closer to capture them better.
#Mecha #IndieGame #メカ #CodeRapid
Shield drones stay on the front line, soaking damage for their allies. Some might think fighting them is tricky, but movement, positioning and your build's strength offer ways to get around them.
Knowing your tools is the key to open up the combat!
#Mecha #IndieGame #メカ #CodeRapid
📅💡Weekly highlight until demo release!
This Week Playstyle: Rocket King × Artillery
Load up on guns and keep firing to pressure enemies. Rockets deliver massive burst.
Overwhelming pure firepower never goes out of style.
#CodeRapid #Mecha #IndieGame #メカ #Steam