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🌴

1 year ago 4008 367 14 0
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We're making a game where you play a courier rider in 13th century Mongolia

No combat, just you, the horse(s) you've tamed, bred and trained and the vast wilderness.

Would you play this?

1 year ago 6691 946 551 356
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‘Tis the season

1 year ago 15142 3184 118 55
A drawing of a skeleton sitting in a catecombs with a torch lookin chill

A drawing of a skeleton sitting in a catecombs with a torch lookin chill

Hell yeah old skeleton art from a cool skeleton zine

1 year ago 2660 493 20 0
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Grumpy

1 year ago 229 31 0 0
 The image shows a stylized, human character (Bazeel). He has has broad shoulders and large hands with elongated, and wears a striped red and green sweater with a gold medallion hanging from his neck.   The background is dark, with Bazeel standing in front of a rough, square, frame-like structure which frames the square patterns of his own clothing, evoking a camera's aspect ratio. His head, as well as every other part beyond the square area, is covered in tightened black plastic wraps, only showing his long nose, elongated sideburns and one of his eyes.    The artwork has a painterly, layered style, with visible brushstrokes and a muted, earthy color palette.

The image shows a stylized, human character (Bazeel). He has has broad shoulders and large hands with elongated, and wears a striped red and green sweater with a gold medallion hanging from his neck. The background is dark, with Bazeel standing in front of a rough, square, frame-like structure which frames the square patterns of his own clothing, evoking a camera's aspect ratio. His head, as well as every other part beyond the square area, is covered in tightened black plastic wraps, only showing his long nose, elongated sideburns and one of his eyes. The artwork has a painterly, layered style, with visible brushstrokes and a muted, earthy color palette.

A while ago I started drawing Bazeel in outfits based on things that inspired his creation, and I finished this one
#art #oc #original #stoneline

1 year ago 54 5 2 0
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Might delete later but, since I gathered enough courage here and many asked about that in the past:

Should I animate this?

Depending of the replies I might try and share the result only on this site.

(Might be the only Kékéflipnote hot animation you will ever see online haha)

1 year ago 6977 572 183 6
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nia

1 year ago 3741 1137 31 5
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Just a cool girl with an axe!
commission for @regenstorm.bsky.social

1 year ago 1970 290 14 0
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Day 343 - Square Cut
Hornet Cameo

1 year ago 33 6 0 0
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増やした

1 year ago 900 205 0 0
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1 year ago 291 74 1 0
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🐯🧑🏻🐯

1 year ago 1913 329 19 0
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five seven reload

1 year ago 41 12 2 0
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Just Struttin’

1 year ago 6095 1307 48 9
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1 year ago 763 136 6 0
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Sometimes two legs just aren't fast enough for #screenshotsaturday

1 year ago 53 7 1 0
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1 year ago 2373 346 4 1
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Miria
commission for @reinaruina.bsky.social

1 year ago 2075 264 7 0
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Lost assistant

1 year ago 1316 254 9 2
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#skeb thank you❗️

1 year ago 105 18 0 0
Anime illustration of Kara, a character from my manga "Go! Go! Gris!". 
She's a tanned cat girl with a silver colored bob hair cut. She wears a leopard print cardigan, a dark bra, and a pantyhose. She sits in a japanese style room with an empty sake bottle behind her. She looks seducingly into the camera while her cardigan reveals her cleavage.

Anime illustration of Kara, a character from my manga "Go! Go! Gris!". She's a tanned cat girl with a silver colored bob hair cut. She wears a leopard print cardigan, a dark bra, and a pantyhose. She sits in a japanese style room with an empty sake bottle behind her. She looks seducingly into the camera while her cardigan reveals her cleavage.

Drinking with Kara 🥂
#oc

1 year ago 4026 587 18 1
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This sketch was designed for submission to the FX102 Game Effect Competition held by the Korean VFX artist community.
The theme of this competition was 'Fire'
AS: www.artstation.com/artwork/dy4GXJ
YT: youtu.be/jnxWiCQ4th4
#gamedev #realtimeVFX #Niagara #FX102 #VFX #UnrealEngine #VFXFriday #ue5

1 year ago 57 13 1 0
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Lola_Air Melee Attack Testing

1 year ago 496 84 6 1
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One more Maya viewport shader test before I release it

Thank you to @mariart.bsky.social for the amazing model!

1 year ago 422 52 5 1
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i just call them hannah and melanie. animation is fully rendered and complete, at 2 minutes of runtime. not big or ambitious, but a stepping stone to creating more stuff as an independent! now, to do everything else ^_^

1 year ago 546 108 11 0
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More shader fun

Characters belong to @jonv.bsky.social

1 year ago 445 71 4 0
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1 year ago 191 22 0 0
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Olive?! 🐭💦

1 year ago 4183 809 33 6
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ramen woman

1 year ago 286 49 1 1