I built an interactive guide on how Shazam (the music identification app) works!
This is the next installment in my newly coined "How The Heck?" series, where we explore everyday tech that can feel like magic (QR Codes, GPS, and now this one).
Hope you enjoy it!
perthirtysix.com/how-the-heck...
Posts by Inkeystring Games
love the metro franchise
Replayed this recently..what a trip www.pcgamer.com/the-making-o... #gaming #videogames #alien
GAP logo: the letters G A and P spelt out in red string on a cork board
Myself and @mtrc.bsky.social are running a workshop on Games and Archaeological Play (GAP) at FDG 2026!
Short papers of up to 4 pages are due by April 5th. We are interested in any work that broadly relates to video game archaeology. See the full CFP here:
gapworkshop.org/call-for-pap...
Blender Foundation and the online community proudly present Blender 5.1! 🎉
Rock solid, feature-packed, and a performance beast on all fronts, from animation to modeling and compositing.
🎁What's New: www.blender.org/download/rel...
📺Watch Recap: www.youtube.com/watch?v=8r3x... #b3d #DevFund
Having contributed to Wireframe magazine since issue #1, I am so happy to see it (and my CityCraft column) preserved on the Internet Archive. Here: archive.org/search?query...
a screenshot of a chat AI system prompt aimed at reducing the 'friendliness/humanness' of an AI and instructing it to just be an information retrieval and task execution system
youtube.com/watch?v=W8-5...
More real time procedural #blender walking things
🎉 Happy to announce that #COGITO - our #Godot 4 first person template is now updated to 1.1.5 with lots of polishes, bug fixes and features like the spatial prompt UI and full localization.
💾 Godot Asset Store: store-beta.godotengine.org/asset/philip...
#MadeWithGodot #GodotEngine #MadeWithCogito
The final update of the Godot Shaders Bible is now live with 360 pages 🎉Huge thanks to everyone who supported this project! 🥳
If you don't have the book yet, use this coupon 5OFFGSBJAN26, available for 24 hours 🔗 jettelly.com/store/the-go...
#indiedev #gamedev #godotengine
Hey game devs - don’t forget to add your Bluesky link to your Steam pages.
And finally, here are UploadVR's Best of VR 2025 Awards, featuring our picks for Game of the Year, New Hardware, and Most Anticipated.
Find all of our winners here:
www.uploadvr.com/best-of-vr-2...
Inverse Kinematics returns to Godot 4.6! 🕺
After a long wait, IK is back with significant improvements. Tokage breaks down the new implementation:
Otto's Basketball Game, version 1.0.0, is now done :--) The game is freeware, and you can play it on (or download it from) Itchio.
ottoojala.itch.io/ottos-basket...
It's a simple one-button basketball game with lots of silly details and a good kind of homemade feel to it.
#godot #solodev #gamedev
Stumbling over your own game after clicking on a YouTube video about upcoming space games is extra wild, when lying in bed with a fever and thinking you are hallucinating.
Wheeeeeee <3
#indiegame #gamedev #godot #spacegame
store.steampowered.com/app/4060820/...
youtu.be/KbgrrJ-uaqk?...
Godot 4.6 Beta is here!
This is the feature freeze version, meaning what you see is what you get. We check out the best new #GodotEngine features in Godot 4.6 Beta1.
gamefromscratch.com/godot-4-6-be...
#gamedev #indiedev
📌 Three new papers at #aiide25 from me:
1. A 'vision' paper about why game design is like procedural design bsky.app/profile/mtrc...
2. A new system for generating mechanics called Pixie bsky.app/profile/mtrc...
3. A big group paper about speedrunning as an AI challenge bsky.app/profile/mtrc...
..it is great!
'Pixels To Pages' Is A Remarkable New YouTube Documentary Covering The History Of Electronic Gaming Monthly.
good looking Packt bundle #godot #blender3d #b3d www.fanatical.com/en/bundle/bl...
How Games are Made: Sound Design
This is the first in a new series that dives into specific areas of game design.
This first episode is about SOUND, covering everything from recording foley, to assigning priority, how the engine and CPU deal with sound and more.
youtu.be/lbOghip5CPI
The latest short film to emerge from Motion Plus Design’s Made With program in partnership with Maxon and Adobe, Memories finds director/CG artist Mehdi Hadi building an atmospheric post apocalypse and its mechanical lifeforms.
Watch: www.stashmedia.tv/watch-mehdi-...
New public post on our Patreon:
We THINK we have every issue of PCGames magazine. How do we know that other issues *don't* exist? Well, it's tricky...
..here's an introductory primer on programming for multiplayer games www.pcgamer.com/netcode-expl... #gaming #gamedesign #gamedev
A better way of structuring your netcode packets #gamedev #gamedesign www.youtube.com/watch?v=x4RN...