Of course I've heard about it, but I don't even know when I last watched an ad or even thought about this hot garbage :D
Posts by Daniel Dreher
Tesla was just ranked worst in the German TÜV report: electrek.co/2025/12/03/t...
Every time some fan boy is like "but Tesla doesn't require mandatory inspections, that's why they fail at TÜV!!!". Well... Driving around with broken control arms for a long time is not the flex you think it is.
I agree. But remember: Bad publicity is better than no publicity. People may hate it - yet they share it on social media. Working as intended.
PSA: Visual Studio privacy settings are located under Help -> Privacy -> Privacy Settings.
I didn't even know this menu exists until my VS just froze and I got a notification that my data is shared with Microsoft.
Why is this not in the normal options menu? Who would ever check the "Help" menu?!
I think it works decently, especially with bit-sized, well-defined task descriptions. Also, the tab completion often saves a lot of typing for me.
In the end, it's just another tool that helps me get to my goals faster and lets me focus on the actual problem-solving instead of the writing.
Back from #gpc2025. Great to have a graphics conference in the EU with high quality presentations. Especially loved the one about path tracing in Doom The Dark Ages and raytracing voxels in Teardown. Very entertaining!
www.graphicsprogrammingconference.nl
I hate CMake so much that I created my own build system for my hobby projects. It's inspired by UBT, targets and modules are defined by small C# scripts. Easy to use, extensible, no bloat, and the best part: I know exactly what it does.
Took half a year to get it done but it was so worth it. 😌
Great blog post!
On a related note: If you attend GPC in Breda next week, I highly recommend our talk "Neural Shading for Real-Time Graphics" (www.graphicsprogrammingconference.nl/2025/#neural...)
I got to do an explainer of neural shading-- with my NVIDIA hat on this time, and still full of Slang goodness! It's posted over at the NVIDIA developer blog: developer.nvidia.com/blog/how-to-...
JavaScript, but sane.