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Posts by Andras Ketzer

Video

Chaos destructibles drive fluidsim: dust & dambreak tests, NinjaLIVE 2.0 pre-alpha, Unreal Engine
#unrealengine #UE5 #realtimevfx #fluidninja

11 months ago 10 0 0 0

🤣 neatly summarized

1 year ago 1 0 1 0

Lovely tune, nice visuals 🤩

1 year ago 1 0 1 0
Video

Fire blade effect by senior VFX artist Sen - made with FluidNinja LIVE 1.9 - responsive, real time sim, 0.3 millisec per frame on RTX 3080
#fluidninja #realtimevfx #unrealengine #UE5 #gamedev

1 year ago 18 3 0 0
Video

Dark fantasy RPG Mandragora is released - with baked fluidsim effects made with FluidNinja VFX Tools!
#unrealengine #realtimevfx #fluidninja #gamedev #indiegames #indiedev #actionrpg

1 year ago 43 11 0 1
Video

I wanted to see how far I could realise lapping beach water in #UnrealEngine, Simmed in #Houdini, Using UE5-Main (5.6) Raster rendering with the new Raytraced Translucency and Lumen.

#UE5 #GameDev #Cinematic #VFX #Simulation #RayTracing

1 year ago 116 12 4 3
Video

Water on Landscapes - FluidNinja LIVE 2.0 Features explained in 7 minutes, on YouTube: youtu.be/O57K5Aog7Hs

#unrealengine #UE5 #realtimevfx #fluidninja

1 year ago 14 1 0 0

Thanks Lucas! Runtime! This 100x100m area with 1.2 millisec GPU time per frame, 260 FPS on RTX3080

1 year ago 0 0 0 0
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Video

Mesh distance field repels Water: sampling scalar SDFs and injecting the vector gradient into sim velocity field. FluidNinja LIVE 2.0 pre-alpha, 100m area, 2K sim, 260 FPS on RTX3080

#unrealengine #UE5 #realtimevfx #fluidninja

1 year ago 60 14 2 0
Video

Water filling Gaps in Unreal Engine: a long term goal has been achieved by introducing Mass and elevation-averaging. Mid-video: noisy rock-elevation is getting smoothed as water floods the the creek-bed --- NinjaLIVE 2.0 pre-alpha
#unrealengine #UE5 #realtimevfx #fluidninja

1 year ago 25 5 1 0
Join the FluidNinja Discord Server! Check out the FluidNinja community on Discord - hang out with 9858 other members and enjoy free voice and text chat.

Thanks for the kind words! Yes, NinjaLive 2.0 comes this year, while 1.9 is free to download at the community server: discord.gg/rgEtwua2tu

1 year ago 1 0 1 0
Video

Caustics WIP, FluidNinja LIVE 2.0 pre-alpha, 100m area, 2K sim, 260 FPS on RTX3080
#unrealengine #UE5 #realtimevfx #fluidninja

1 year ago 40 8 1 1
Video

Driving 3D volumes with 2D fluidsim as heightmap
#fluidninja #unrealengine #ue5 #realtimevfx

1 year ago 54 8 1 1
Video

Lava tests - NinjaLive 1.6
#fluidninja #unrealengine #ue5 #realtimevfx

1 year ago 15 3 0 0
Video

Fire and viscous fluid tests - NinjaLive 1.6
#fluidninja #unrealengine #ue5 #realtimevfx

1 year ago 10 2 0 0
Video

Argentum Studio using ninja for fire and smoke VFX in War Robots Frontiers. More WIP: artstation.com/artwork/y4EvN8
#fluidninja #unrealengine #ue5 #realtimevfx

1 year ago 13 4 1 0
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Video

Using 2D fluidsim as cross-section to define 3D volumes
#fluidninja #unrealengine #ue5 #realtimevfx

1 year ago 39 6 0 0
Video

Cloud Timelapses - NinjaLive 1.9
#fluidninja #unrealengine #ue5 #realtimevfx

1 year ago 23 5 0 0
Video

Fire and water tests - NinjaLive v1.6
#fluidninja #unrealengine #ue5 #realtimevfx

1 year ago 9 0 0 0
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Drive dynamic systems with fluidsim: water, clouds, smoke, fire, sand, snow and foliage
#fluidninja #unrealengine #ue5 #realtimevfx

1 year ago 3 1 0 0