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Posts by Helmut Stark

the USA is an unhinged threat to the whole world. No other way to call that.

22 hours ago 1 1 0 0

source of infinite fun. πŸ˜‚

1 day ago 0 0 0 0

same... and creating subdiv ready ui elements is way faster for a 3d guy compared to re-learn vector grafics every time you need them πŸ˜…

1 day ago 1 0 0 0

I did this also πŸ˜…
Not bc I thought that is convinient, more bc I suck at 2d stuff

1 day ago 1 0 1 0

Doom

1 day ago 0 0 0 0

shocking to see the USA so vulnerable.

3 days ago 1 0 0 0

komischerweise gar kein Problem mehr in Deutschland.

1 week ago 1 0 1 0

der/die Kandidatin wΓΌrde dann wieder mit einem deutschlandweiten Shitstorm aus allen Medien ΓΌberzogen werden. Hatten wir doch alles schon mit Habeck.

1 week ago 1 0 0 0

zahllose Beispiele geben dir leider recht...

1 week ago 0 0 0 0
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πŸ˜‚ not in the USA

4 weeks ago 0 0 0 0

americans are not very known to be rebellious

3 months ago 0 0 0 0

Still schocking that America voted for a rapist and felon instead of a woman...

twice

3 months ago 4 0 0 0

Becks dann bayerisches Bier?

3 months ago 0 0 0 0

I was also thinking about, what is causing it. Bc in the after sequence, much more is going on. Probably the Characters look way more impressive zoomed in.

3 months ago 1 0 0 0

looks great!

3 months ago 1 0 1 0

the driving sequence is a massive update. The fighting sequence looks almost better in the "before" (only visually)

3 months ago 1 0 1 0

awesome stuff!
I want to try something similar for a while also. Any suggestings how to start?

3 months ago 0 0 0 0
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first screenshot is πŸ‘Œ

3 months ago 1 0 0 0
huge inflated hand on game character

huge inflated hand on game character

crazy distorted mesh on a game character in ue5

crazy distorted mesh on a game character in ue5

I am a modeler... shit like that drives me crazy! 😬
High five anyone?

#gamedev #rigging #ue5 #blender

4 months ago 13 3 1 0

definitly close to the reference

4 months ago 1 0 0 0
3d model of a pistol. Rendered in substance painter

3d model of a pistol. Rendered in substance painter

Had a lot of work lately, so there is very slow process on my little shooter project. But here is a WIP of my first weapon in the game.

Screeshot is from substance Painter. I play around with additional alpha details currently.

#gamedev #substancePainter #UE5 #scifi #pistol

5 months ago 7 2 0 0
space view, rendered in UE5. Asteroids in front of a earthlike planet

space view, rendered in UE5. Asteroids in front of a earthlike planet

learning a lot of enemy AI in the last weeks. Thinking also about possible angles for a main menu.

#gamedev #UnrealEngine5 #Space #Blender3d

6 months ago 13 2 0 0

your cat has a very weird name πŸ˜‚

7 months ago 1 0 1 0

πŸ˜‚ that is awesome!

7 months ago 0 0 0 0
screenshot of an early shooter game in ue5

screenshot of an early shooter game in ue5

Started to modify the UE5.6 arena shooter template. And now I got my robot model chasing and shooting at me 😍

#gamedev #ue5 #blender #substancePainter #shooter

7 months ago 16 4 0 0

I am also currently trying to improve my getDamage. I think it would be great to fall occasionly. At least worth a try.

7 months ago 2 0 1 0
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looks good! is the shaking just a cam shake or is the impact pushing you around?

7 months ago 1 0 1 0

some nice ideas. Looking forward to see it finished

7 months ago 1 0 1 0

great vibe!

7 months ago 3 0 0 0

very basic shooter. And I realized, that was exactly what I wanted. And I enjoyed the UE5 aesthetics

7 months ago 1 0 0 0